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[Master Duel] Drytron: deck recipe

[Master Duel] Drytron deck, Drytron in the current meta, how to use.
update 14/03/2022

Required Packs

Example Deck

Standard Version

EvaEvaDrytron Alpha ThubanDrytron Alpha ThubanDrytron Alpha ThubanDrytron Delta Altais
Drytron Gamma EltaninDrytron Gamma EltaninDrytron Zeta AldhibahDrytron Zeta AldhibahDrytron Zeta AldhibahMaxx C
Maxx CAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringAsh Blossom & Joyous SpringDiviner of the HeraldDiviner of the Herald
Diviner of the HeraldHerald of Orange LightHerald of Orange LightHerald of Orange LightHerald of UltimatenessDrytron Meteonis Draconids
Cyber Angel BentenCyber Angel BentenCyber Angel BentenCyber Angel NatashaPreparation of RitesPreparation of Rites
Cyber EmergencyCyber EmergencyCyber EmergencyDrytron NovaDrytron NovaDrytron Nova
Meteonis DrytronDrytron FafnirCalled by the GraveCalled by the GraveForbidden DropletForbidden Droplet
Elder Entity NtssHerald of the Arc LightHerald of the Arc LightLyrilusc - Assembled NightingaleDrytron Mu Beta FafnirDrytron Mu Beta Fafnir
Downerd MagicianBeatrice, Lady of the EternalDivine Arsenal AA-ZEUS - Sky ThunderLinkuribohKnightmare PhoenixI:P Masquerena
Union CarrierKnightmare UnicornAccesscode Talker---

How to Play

Drytrons are ritual support monsters that can help with getting ritual spells or monsters from the deck, as well as easy special summoning conditions to be able to swarm the field for easy Xyz/link.

Mixed in the deck are Fairy-type monsters that have effects to add more cards from hand to deck. The main focus is to ritual summon Herald of Ultimateness, a ritual monster that can negate almost anything at the price of discarding a Fairy-type monster.

Drytron Monsters

The main deck monsters have similar effects where they can special summon themselves from the hand or grave by tributing another "Drytron" or ritual monster from the hand or field, but they can only be special summoned in defense position.

When special summoned, their unique on-summon effects will activate:

  • Alpha Thuban searches for a ritual monster.
  • Zeta Aldibah searches for a ritual spell.
  • Delta Altais can draw a card if you have a ritual monster or spell in hand.
  • Gamma Eltanin special summons a Drytron from the grave that has 2000 ATK or less, which is basically all of the main deck Drytron monsters.
Drytron Alpha Thuban
Drytron Alpha Thuban
LIGHT Machine ★1
ATK 2000 / DEF 0
Master Pack [SR]
Normal Pack: Stalwart Force [SR]
Secret Pack: Celestial Dragon and Bear [SR]
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Monster from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Alpha Thuban" once per turn.
Drytron Zeta Aldhibah
Drytron Zeta Aldhibah
LIGHT Machine ★1
ATK 2000 / DEF 0
Master Pack [R]
Secret Pack: Celestial Dragon and Bear [R]
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Spell from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Zeta Aldhibah" once per turn.
Drytron Delta Altais
Drytron Delta Altais
LIGHT Machine ★1
ATK 2000 / DEF 0
Master Pack [N]
Secret Pack: Celestial Dragon and Bear [N]
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can reveal 1 Ritual Monster or 1 Ritual Spell in your hand, and if you do, draw 1 card. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Delta Altais" once per turn.
Drytron Gamma Eltanin
Drytron Gamma Eltanin
LIGHT Machine ★1
ATK 2000 / DEF 0
Master Pack [N]
Secret Pack: Celestial Dragon and Bear [N]
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can Special Summon 1 "Drytron" monster with 2000 ATK from your GY, except "Drytron Gamma Eltanin". You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Gamma Eltanin" once per turn.

It's an easy way to put 2 monsters on the field. With 2 Drystrons on the field, you can go into several plays:

  • Xyz into Mu Beta Fafnir to send a Drytron from deck to grave. It can also help provide ritual summoning fodder.
  • Xyz into Lyrilusc - Assembled Nightingale if you want to summon Zeus since it can attack directly.
  • Link into Union Carrier to equip Eva from the deck so you can get Eva's search effect if you can send it to the grave.
  • Link into I:P Masquerena so you can link summon Knightmare Phoenix/Unicorn during your opponent's turn.
Drytron Mu Beta Fafnir
Drytron Mu Beta Fafnir
LIGHT Machine ★1
ATK 2000 / DEF 0
Master Pack [UR]
Secret Pack: Celestial Dragon and Bear [UR]
2+ Level 1 monsters
When you Ritual Summon, you can detach a material(s) from this card as monster(s) required for the Ritual Summon. You can only use each of the following effects of "Drytron Mu Beta Fafnir" once per turn. If this card is Xyz Summoned: You can send 1 "Drytron" card from your Deck to the GY. When your opponent activates a Spell/Trap Card, while you control a Machine Ritual Monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card.

Lets you dump a Drytron from deck to the grave, which is usually going to be Gamma so you can put 2 monsters back on the field to make more plays. This also helps ritual summon Herald of Ultimateness easier.

Drytron Meteonis Draconids
Drytron Meteonis Draconids
LIGHT Machine ★12
ATK 4000 / DEF 4000
Master Pack [UR]
Secret Pack: Celestial Dragon and Bear [UR]
You can Ritual Summon this card with "Meteonis Drytron". Your opponent cannot target this card with monster effects. If the total Levels of monsters used for its Ritual Summon are 2 or less, this card can attack all Special Summoned monsters your opponent controls once each. During your opponent's turn (Quick Effect): You can banish monsters from your GY whose combined ATK equals exactly 2000 or 4000, then target 1 face-up card your opponent controls for every 2000 ATK of the total; send that card(s) to the GY. You can only use this effect of "Drytron Meteonis Draconids" once per turn.

A strong boss monster with high stats, multiple attacks, and a card removal quick effect. It's also not that difficult to summon despite its high level because of the ritual spell.

However, banishing a Drytron in the grave means losing out on their effects that you can always use each turn for search effects, and the deck has no ways to recover banished cards.

The main focus of the deck is usually to summon Herald of Ultimateness for better control over your opponent, but having this in the deck can help go on the offensive once you have the advantage.

Heralds

Herald of Ultimateness
Herald of Ultimateness
LIGHT Fairy ★12
ATK 2000 / DEF 3000
Master Pack [UR]
Secret Pack: Miraculous Advent [UR]
You can Ritual Summon this card with "Oracle of the Herald". Must be Ritual Summoned, and cannot be Special Summoned by other ways. During either player's turn, when your opponent would Special Summon a monster(s), OR activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the Special Summon or activation, and if you do, destroy that card.

Lets you negate almost everything as long as you have a Fairy-type monster in your hand. What makes this really strong is that it's not once per turn, or even once per chain. This means that if your opponent chains a card to negate HoU's effect (with something like Forbidden Chalice or Forbidden Droplet) you can negate that card as well.

Both the Drytrons and Fairy cards help with reliably getting ritual spells and monsters from the deck, but the Fairies can also add/search for more from the deck to serve as ammo for HoU's effect.

Diviner of the Herald
Diviner of the Herald
LIGHT Fairy ★2
ATK 500 / DEF 300
Master Pack [UR]
Secret Pack: Miraculous Advent [UR]
If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn.

Searchable with Eva's effect when it goes to the grave, or through Benten's tributed effect. Diviner lets you dump "Herald of the Arc Light" so that you can get its search effect to get a ritual spell/monster from the deck.

Doing this will also make Diviner into level 6. Together with a Benten on the field, you can use them to Xyz summon Beatrice to dump Eva from the deck to the grave.

Alternatively, you can also use Diviner's effect to send Elder Entity Ntss from the extra deck to destroy a card your opponent controls.

Herald of Orange Light
Herald of Orange Light
LIGHT Fairy ★2
ATK 300 / DEF 500
Master Pack [R]
Secret Pack: Miraculous Advent [R]
During either player's turn, when an effect of an opponent's monster is activated: You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.

The other card that's searchable with Eva's effect when it's sent to the grave. Aside from a general monster negate to stop enemy plays, this can also be used to stop cards like Ash Blossom or Nibiru.

Use it if it's necessary. Otherwise, it's usually just used as an "ammo" for Herald of Ultimateness instead because it's cheaper.

Herald of the Arc Light
Herald of the Arc Light
LIGHT Fairy ★4
ATK 600 / DEF 1000
Master Pack [SR]
Secret Pack: Miraculous Advent [SR]
1 Tuner + 1 or more non-Tuner monsters
Any monster sent from the hand or Main Deck to the Graveyard is banished instead. During either player's turn, when a Spell Card, Trap Card or monster effect is activated: You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the Graveyard: You can add 1 Ritual Monster or 1 Ritual Spell Card from your Deck to your hand.

This is in the deck so you can send it to the grave when Diviner of the Herald is normal summoned.

Cyber Angels

Cyber Angel Benten
Cyber Angel Benten
LIGHT Fairy ★6
ATK 1800 / DEF 1500
Master Pack [SR]
Secret Pack: Souls of Sublime Gods [SR]
You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to that monster's original DEF in the Graveyard. If this card is Tributed: You can add 1 LIGHT Fairy-Type monster from your Deck to your hand.

Searcher for any LIGHT Fairy-type monster when it's tributed that's also not restricted to once per turn. You can tribute it away by using any of the main deck Drytrons to help get ritual spells/monsters. Also a decent monster to summon if you have Diviner on the field so you can Xyz into Beatrice to dump Eva from deck.

This is the card that's usually searched for first (with something like Alpha Thuban or Herald of the Arc Light's effect) instead of directly searching for Herald of Ultimateness. It's so that you can get a search effect as part of the combo instead of losing a card if you just search for HoU to be tributed for a Drytron.

You can tribute Benten to search for another Benten as long as you still have another Drytron that you can special summon.

Eva

Eva
Eva
LIGHT Fairy ★1
ATK 500 / DEF 200
Master Pack [SR]
If this card is sent to the GY: You can banish up to 2 other LIGHT Fairy monsters from your field and/or GY; add the same number of Level 2 or lower LIGHT Fairy monsters with different names from your Deck to your hand, except "Eva". You can only use this effect of "Eva" once per turn.

Helps you search for Orange Light and/or Diviner when it gets sent to the grave, which you can easily do through so many ways (Orange Light, Beatrice, Union Carrier, HoU). This ends up giving you more cards to discard for HoU's effect.

Drytron Fafnir

Drytron Fafnir
Drytron Fafnir
Field Spell
Master Pack [R]
Secret Pack: Celestial Dragon and Bear [R]
When this card is activated: You can add 1 "Drytron" Spell/Trap from your Deck to your hand, except "Drytron Fafnir". The activation and the activated effects of Ritual Spell Cards cannot be negated. Once per turn, if a monster is Normal or Special Summoned face-up while you control a "Drytron" monster (except during the Damage Step): You can reduce that monster's Level by 1 per 1000 of its current ATK (min. Level 1) for the rest of this turn. You can only activate 1 "Drytron Fafnir" per turn.

Essentially just a searcher for Meteonis or Nova, but since Meteonis is searchable with Drytron Zeta or Herald of the Arc Light, this is often used to search for Nova instead.

Drytron Ritual Spells

Meteonis Drytron
Meteonis Drytron
Ritual Spell
Master Pack [UR]
Secret Pack: Celestial Dragon and Bear [UR]
This card can be used to Ritual Summon any Ritual Monster from your hand or GY. You must also Tribute Machine monsters from your hand or field whose total ATK equal or exceed the ATK of the Ritual Monster you Ritual Summon. If this card is in your GY: You can target 1 "Drytron" monster you control; it loses exactly 1000 ATK until the end of your opponent's turn, and if it does, add this card to your hand. You can only use this effect of "Meteonis Drytron" once per turn.

The ritual spell for all of the ritual monsters in the deck and it's searchable with Drytron Zeta, Herald of Arc Light, and Drytron Fafnir.

It's a very strong and unique ritual spell since it makes ritual summoning very easy plus a really good self-recovery effect. You'll be able to use this at least twice per turn and still reliably get this back to your hand later on, which is also why it's fine to only run 1 or 2 copies of this in the deck.

Drytron Nova
Drytron Nova
Normal Spell
Master Pack [R]
Normal Pack: Stalwart Force [R]
Secret Pack: Celestial Dragon and Bear [R]
Special Summon 1 "Drytron" monster from your Deck, but destroy it during the End Phase. You can only activate 1 "Drytron Nova" per turn. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this card.

A simple special summon from the deck to help get a specific Drytron that you need from the deck. This won't activate their on-summon effect, but if you have a Drytron in hand, you can tribute the newly special summoned Drytron, then use it in the grave by tributing the one on the field.

If you can already get a ritual spell/monster without needing to use this, you can use Nova to special summon Drytron Gamma. This can be an easy way to put 2 monsters on the field so you can Xyz into Mu Beta Fafnir for combo plays, or the Lyrilusc Xyz if you want to go to Zeus.

Preparation of Rites

Preparation of Rites
Preparation of Rites
Ritual Spell
Master Pack [SR]
Secret Pack: Miraculous Advent [SR]
Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell Card from your Graveyard to the hand.

Basically just a searcher for Benten. Adding back a ritual spell card is only useful if you've already used Meteonis' self-recovery effect and still need to ritual summon again, but the deck doesn't really need to spam ritual summons like this.

Cyber Emergency

Cyber Emergency
Cyber Emergency
Normal Spell
Master Pack [SR]
Secret Pack: Pearlescent Cyber Dragons [SR]
Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 "Cyber Dragon" monster, from your Deck to your hand. If the activation of this card in its owner's possession was negated by your opponent's card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 "Cyber Emergency" per turn.

A searcher for any of the main deck Drytron monsters. Together with Nova, the deck already has 6 searchers to help get a specific Drytron from the deck.

Techs

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE Zombie ★3
ATK 0 / DEF 1800
Master Pack [UR]
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.

● Add a card from the Deck to the hand.
● Special Summon from the Deck.
● Send a card from the Deck to the GY.

You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
Maxx C
Maxx C
EARTH Insect ★2
ATK 500 / DEF 200
Master Pack [UR]
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
Called by the Grave
Called by the Grave
Quick Spell
Master Pack [UR]
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
Forbidden Droplet
Forbidden Droplet
Quick Spell
Master Pack [UR]
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.

Extra Decks

Elder Entity Ntss
Elder Entity Ntss
LIGHT Fairy ★4
ATK 2500 / DEF 1200
Master Pack [UR]
Secret Pack: World Cloaked in Magical Power [UR]
1 Synchro Monster + 1 Xyz Monster
Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the Graveyard, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the Graveyard: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.

This is in the deck so that it can be sent to the grave with Diviner of the Herald, giving it a simple card removal effect when it's normal summoned.

Union Carrier
Union Carrier
LIGHT
ATK 1000 / LINK 2
Master Pack [UR]
Secret Pack: Emblazoned Armor [UR]
2 monsters with the same Type or Attribute
Cannot be used as Link Material the turn it is Link Summoned. You can target 1 face-up monster you control; equip 1 monster to it from your hand or Deck with its same original Type or Attribute. The equipped monster gains 1000 ATK. If you equipped it from the Deck, you cannot Special Summon monsters with that Equip Card's name for the rest of this turn. You can only use this effect of "Union Carrier" once per turn.

With any 2 Drytrons, you can link away to make this so that you can equip Eva from the deck. Union Carrier will then become 2000 ATK, which will make it enough to be a 1 card ritual fodder for HoU or Benten because of Meteonis' effect. Sending it to the grave like this will send the Eva to the grave to get the search effect.

Beatrice, Lady of the Eternal
Beatrice, Lady of the Eternal
LIGHT Fairy ★6
ATK 2500 / DEF 2800
Fiendish Encounter [UR]
Master Pack [UR]
2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.

Summoned by using Diviner with Benten so you can send Eva from the deck to the grave.

Lyrilusc - Assembled Nightingale
Lyrilusc - Assembled Nightingale
WIND Winged Beast ★1
ATK 0 / DEF 0
Moonlit Avian Dance [SR]
Master Pack [SR]
2 or more Level 1 monsters
This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Materials attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, "Lyrilusc" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.

If you plan on summoning Zeus, you can use the Drytrons to summon this so you can attack directly.

Downerd Magician
Downerd Magician
DARK Spellcaster ★4
ATK 2100 / DEF 200
Master Pack [SR]
2 Level 4 Spellcaster-Type monsters
During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.

After attacking with Assembled Nightingale, Xyz summon into this to add 1 more material before going into Zeus so you can activate Zeus' effect twice.

Divine Arsenal AA-ZEUS - Sky Thunder
Divine Arsenal AA-ZEUS - Sky Thunder
LIGHT Machine ★12
ATK 3000 / DEF 3000
Master Pack [UR]
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.

Summonable after you attack with Assembled Nightingale. It's a strong boss monster that can wipe your opponent's board clean, and it can be used twice because there are 4 Xyz materials on this if you used Downerd Magician.

Linkuriboh
Linkuriboh
DARK Cyberse
ATK 300 / LINK 1
Master Pack [UR]
Selection Pack: Revival of Legends [UR]
1 Level 1 Monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.

Easy to summon monster that can also block an attack. You can bring this out whenever you have an extra Drytron on the field.

Accesscode Talker
Accesscode Talker
DARK Cyberse
ATK 2300 / DEF 4
Master Pack [UR]
Secret Pack: Soldiers from the Storm [UR]
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".

Can reach high ATK to help OTK and has a card removal effect.

I:P Masquerena
I:P Masquerena
DARK Cyberse
ATK 800 / LINK 2
Master Pack [UR]
Secret Pack: Space-Time Transcendents [UR]
2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

So that you can link summon Knightmare Phoenix/Unicorn during your opponent's turn as a form of disruption.

  • Phoenix lets you destroy your opponent's spell/trap.
  • Unicorn can shuffle a card from the field to the deck.

Both of them needs to discard a card on summon, but the deck has so many cards that are fine to be discarded since they can be used in the grave.

Knightmare Phoenix
Knightmare Phoenix
FIRE Fiend
ATK 1900 / LINK 2
Master Pack [SR]
Secret Pack: Cosmic Mechanical Entities [SR]
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
Knightmare Unicorn
Knightmare Unicorn
DARK Fiend
ATK 2200 / LINK 3
Master Pack [UR]
Secret Pack: Cosmic Mechanical Entities [UR]
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

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Arena of SanctuaryShining HopeVoltage of the MetalShark FangRage of Volcano
Infinite RayPhotons of GalaxyAntinomic TheorySign of HarpiesEternal Stream
The King of VermillionDarkness GimmickArts of AtlantisPendulum GenesisIdea of Armageddon
Chaotic SoldiersForce of InfinityFantastic ArcPhantom of RebellionMaximum Gustav
Heart of XyzShining SunriseStars of SynchroLink RevolutionStage of Trickstar
Braver VictoryArms of GiantFuture CircuitLord of BorrelRaiders Requiem

Selection Box

Selection Boxes
Selection Box Vol. 01Selection Box Vol. 01 MiniSelection Box Vol.01 Super MiniSelection Box Vol. 02Selection Box Vol. 02 Mini
Selection Box Vol. 03Selection Box Vol.03 MiniSelection Box Vol.04Selection Box Vol.04 MiniSelection Box Vol.05
Selection Box Vol.06

Special Packs

Special Pack
Special Pack Vol. 01Special Pack Vol. 02Special Pack Vol. 03Special Pack Vol. 04Special Pack Vol. 05

Structure decks

Structure decks
Sorcerers AllianceDragonic ForceHero RisingLegendary WarriorsDestiny Rulers
Dragonic KnightsSpellbound SilenceSynchro ConnectionThe White Dragon of LegendSwordbound Silence
Ancient Gear AwakeningNeos FusionReturn of the Red-EyesFull Metal DesperadoMaster of Chaos
Kings ResonanceDragunity OverdriveGladiators StormHERO GenerationReturn of the Fire Kings
Gagaga XyzTales of the Noble KnightsBlue-Eyes EvolutionStardust NexusRise of Gaia
Evil DominationMagicians ArcD/D/D ApocalypseCyber Style ExtremeSword of Paladin
Tellarknight AdventBrave HopeRuddy Rose BurningCyberse CodeThousand Illusion
Imperial JokerSecret of Magicians

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Duel Links Basics

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Standard duelists & Legendary Duelist Lvl 30

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