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Destructive Draw | Deck and Rulings

This page notes details of Destructive Draw (Trap Card/Continuous) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 20/09/2016

Destructive Draw

Destructive Draw
TypeTrap Card
PropertyContinuous
Card Effect TypeQuick-like Effect / Maintenance cost / Condition
Passcode77859858

text

If either player has no cards in their hand at the start of their Draw Phase, they can draw 1 more card in addition to their normal draw. This card's controller loses 700 Life Points during their End Phase. (If less than 700, they become 0 instead.) When this face-up card is removed from the field, inflict 3000 damage to the player who controlled it.

How to get / rarity

Pack--
Level-up reward--
Victory against--
Card trader--
OtherSpellcaster Structure Deck [R]

Evaluation

Rating3/10

Pros

  • This card lets you draw 1 more card in your Draw Phase.

Cons

  • The additional draw only works if you have no cards in hand.
  • Your opponent can use its effect too.
  • The controller of this card takes 700 damage during his/her End Phase.
  • When this face-up card is removed from the field, the controller of the card takes 3000 damage.

Tips

Removing cards from hand

Destructive Draw works well with cards such as Wonder Balloons and Rope of Life since they have an effect that could discard cards from your hand.

Decks

Sorcerer's Alliance

Classifications

ActionsYou draw cards / Your opponent draws cards
LPPays Life Points for cost / Damages you

Comments

Anonymous
stupid card. i don't understand how it's rare. maybe because people "rare"ly use it. LOL
Anonymous
This card is for last ditch efforts to get a good card.
Anonymous
Why
Anonymous
I use it in burn instead of cup of ace
Anonymous
Suprise present
Anonymous
good gift to LD

Commens and feedback

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