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Gamble | Decks and Tips

This page notes details of Gamble (Trap Card/Normal) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 21/05/2019

Gamble

Gamble
TypeTrap Card
PropertyNormal
Card Effect TypeActivation requirement / Card effect
Passcode37313786

text

You can only activate this card when your opponent's hand is 6 or more cards and your hand is 2 or less. Toss a coin and call heads or tails. If you call it right, draw until your hand has 5 cards. If you call it wrong, skip your next turn.

How to Get

Pack--
Level-up reward--
Victory against--
Card trader--
OtherTag Duel Event [R]
Tabletop RPG: Monster World Event [R]

Evaluation

RatingC

Pros

Cons

Tips

Decks

Rulings

Classifications

ActionsYou draw cards / Skips a turn

Comments

Arkham
Horrible card for this metagame. We almost never have that many cards in our hand
<< Anonymous(Arkham)
Anonymous Reply
Try use silent burning spell card with silent magician deck
<< Anonymous(Arkham)
Anonymous 6days ago Reply
And then Master of Destiny happened. This card is lowkey broken.
Anonymous
New burn deck metta yay -_-
<< Anonymous
Anonymous Reply
How? This requires opponent to have six cards. You can only get the effect through cup of ace giving tails. Then you flip again and need to get heads. This is worse than cards of sanctity.
<< Anonymous
Anonymous Reply
lol you obvi don't know Silent archetype very well. You can easily make your opponents hand 6 cards lmao
<< Anonymous
Anonymous Reply
Silent Burning's a pretty bad way to try and fulfill Gamble since you'd then need to immediately shed 4 cards from your own hand. Card of Sanctity is a better draw card, and still sucks.
Anonymous
Sartorias
Otong
Hard to use if your opp going all out

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