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Wind-Up Bat | Decks and Ruling

This page notes details of Wind-Up Bat (WIND/Machine/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 16/09/2017

Wind-Up Bat

Wind-Up Bat
AttributeWIND
Monster TypeMachine
Card typeEffect
Card Effect TypeIgnition Effect
Level★1
Passcode42328171
ATK300
DEF350
ArchetypesWind-Up
Supports ArchetypesWind-Up

text

You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field.

How to Get

PackClash of Wings [R]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingC

Pros

  • Can switch itself from face-up ATK position to face-up DEF position in order to retrieve 1 “Wind-Up” monster from your Graveyard to your hand.

Cons

  • Weak ATK and DEF stats.

Tips

Archetype support

Currently Wind-Up Knight is able to negate attacks that are directed to any of the listed monsters, including itself.

Notes :

  • Due to the lack of archetype support currently, we will not see much play from Wind-Up archetype.

Decks

Rulings

Classifications

ActionsChanges Battle Positions / Adds from Graveyard to hand

Comments

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Comments (updated every hour)

this is not old card art for widespread ruin. it's just the japanese version
you can negate yubel's effect with the Aromage Synchro.
Where's the lvl 40 guide gamea? Hurry up that ass!
i stand with you on that
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