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Wind-Up Bat | Decks and Ruling

This page notes details of Wind-Up Bat (WIND/Machine/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 16/09/2017

Wind-Up Bat

Wind-Up Bat
AttributeWIND
Monster TypeMachine
Card typeEffect
Card Effect TypeIgnition Effect
Level★1
Passcode42328171
ATK300
DEF350
ArchetypesWind-Up
Supports ArchetypesWind-Up

text

You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field.

How to Get

PackClash of Wings [R]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingC

Pros

  • Can switch itself from face-up ATK position to face-up DEF position in order to retrieve 1 “Wind-Up” monster from your Graveyard to your hand.

Cons

  • Weak ATK and DEF stats.

Tips

Archetype support

Currently Wind-Up Knight is able to negate attacks that are directed to any of the listed monsters, including itself.

Notes :

  • Due to the lack of archetype support currently, we will not see much play from Wind-Up archetype.

Decks

Rulings

Classifications

ActionsChanges Battle Positions / Adds from Graveyard to hand

Comments

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Comments (updated every hour)

because you are lucky! congrats :D
their consistency took a major hit
Get ready for dumbs playing stall and burn decks with that shit
Say, what would the best deck to invest in (besides Blue-Eyes) for Kaiba?
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