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Six Style - Dual Wield | Deck and Rulings

This page notes details of Six Style - Dual Wield (Trap Card/Normal) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 17/03/2020

Six Style - Dual Wield

Six Style - Dual Wield
TypeTrap Card
PropertyNormal
Card Effect TypeActivation requirement / Card effect
Passcode75525309
Supports ArchetypesSix Samurai

text

If the only monster you control is 1 "Six Samurai" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand.

How to Get

PackWarriors Unite [SR]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingA-

Pros

  • Returns your opponent’s cards back to hand.
  • No cost to activate.

Cons

  • Six Samurais will rarely have exactly 1 monster on the field since they specialize in swarming.

Tips

  • Returning difficult to summon monsters back to your opponent’s hand can set them back alot. Particularly if you target an Extra Deck monster it would return to the Extra Deck not the hand.

Degenerate Circuit

With Degenerate Circuit on the field, Six Style - Dual Wield turns into a free 2 card banishing effect.

Lava Golem

Summon Lava Golem to your opponent’s field, then return the summoned Lava Golem back to your hand with Six Style - Dual Wield removing a total of 3 cards from their field. The returned Lava Golem can then be reused in later turns.

Decks

Six Samurai Synchro Deck

Rulings

Classifications

ActionsReturns from your opponent's field to your opponent's hand

Comments

Hot New Top
Anonymous
I'm sick of this trap, always lose because of it.
Anonymous
As if enishi isn’t enough.
Anonymous
Why isn’t this card limited yet? There’s literally nothing you can do. Shi En negates your backrow so you can’t cosmic cyclone or counter it and you spam this from turn to turn.
Anonymous
if you somehow manage to fusion summon a monster turn 1 (later you can't because Shi En is on the field) you get hit with this crap and all of your effort is wasted. If you play any fusion based deck and you see your opponent summon Fuma you can just surrender already to save time...
Anonymous
The funny thing is, you could play around this card and summon only one monster

But then Enishi is here
<< Anonymous
Anonymous Reply
It’s a lose lose. Basically limiting u to play one deck and that’s hazy flame and nobody plays hazy flame anymore
Darth
Rating B? Well, Rating A-
Anonymous
Six Sam TTH with no drawbacks
Anonymous
This card is almost always an insta win. It's much better than hey trunade. Limit 1 or 2 at least
Mike El
Introduce a card clearly too strong then limit it months later when you have everyones money. Rinse and Repeat
Anonymous
Would chaining Econ/ Canadaia make this cards effect no longer able to resolve since it is no longer face up and in attack position?
<< Anonymous
Anonymous Reply
It's solely an activation condition. What happens after you activate it doesn't matter.
Anonymous
future ban list.
<< Anonymous
Anonymous Reply
why? everyone just destroy your six samurai first then this card will dead card.
<< Anonymous
Anonymous Reply
Clearly you didn't see Musakani Magatama in the same box...
Silent
Isn't this broken?? And they got a better drawing card than karakuri and they are all archpype main box sr.. let's see what duel links meta uses as six samurai optimal built..
<< Anonymous(Silent)
Anonymous Reply
You can't do it? LMAO!
<< Anonymous
Silent Reply
Well duel links meta provides best way to play a deck Maybe you are takahiro from worlds or guns blazing that makes every deck on his own i bet no one does

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The good side about this deck is its high attack power boss monsters
Maybe the only monster the opponent had in their graveyard cannot be special summoned by such mea...
Was does my a s s hole f a ggot opponent always top deck this one of card?
And all this madness for a childrens card game. Hope you never have do deal with an actual proble...
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