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King of Game decks [Feb 2019]

Duel Links King of Games decks, how to reach King of Games, tips for being a King of Games duelist.
update 02/05/2019
Season 37 DurationFeb 1 - March 1

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Subject (Title)KOG deck
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Number of users per deck

DeckCount
Amazoness4
Ancient Gear12
Armades Control1
Blue-Eyes6
Bujin3
Buster Blader DNA Surgery2
CA Saffira1
Control1
Cyberdark1
Destiny Board1
Fur Hire4
Geargia1
Gemini1
Hazy Flame3
Junk Synchro1
Karakuri2
Koa'ki Meiru27
Lava Golem1
Laval Synchro1
Masked HERO7
Mecha Phantom Beast2
Noble Knight1
Sea Stealth Attack1
Spellbook5
U.A1
Vampire5
Vylon1
Yubel Nephthys3

Amazoness

MisPlayMaker

IGNSet SkillDate Submitted
MisPlayMakerEndless Trap HellFeb 15

Welfareballn

IGNSet SkillDate Submitted
WelfareballnDraw Sense: Low LevelFeb 21

A comment from Welfareballn:

Notes: This wild concoction of stupidity somehow gave me the best run I've ever had with pure AG or pure Amazons I've ever had somehow. So I guess its not THAT much of a meme.

Amazoness "engine"
Standard Amazon plays (if you can even consider them plays) Princess and queen are absolutely necessary. Swords woman technically could be subbed out for Sage, BUT with all the big boss monsters running around its nice to get the occasional cheese win from face planting her into whatever-big-mofo-here for game. Tiger is there for the "oh crap" moments if you have nothing but a princess face up with just onslaught. Could sub him out for Baby tiger or scout for some destruction protection if you want.

Geartown & Reactor dragon
Actually pretty hilariously effective when your opponent is forced to deal with standard amazoness nonsense and you drop this boy on em. 2-3 galaxy for popping your own geartowns is about the only way you want to bring it out, but you could always set it and let your opponent pop it for you, or waste a cosmic on it instead of your other backrow. Basically the backup plan if Amazoness plays aren't working out for you (Onslaught gets cosmic'd or negated immediately)

Magical Hats
Actually the real MVP of the deck, and I would definitely recommend running at least 2, but I'm not rummaging through that god awful box its in nowadays, and the 1 I have from those dark times worked just fine. Just make sure you snipe the start of battle phase or you'll be sad if your opponent has Armades or their own Reactor dragon

Last bit of rambling
The skill could be swapped out for parasite Infestation, mind scan, whatever the hell you feel like. Its just nice guaranteeing an amazon if you somehow dont get OTK'd from a bricked hand.
Matchup wise this deck can match up pretty well with all the meta decks outside of maybe Buster Blader if they already have DNA surgery, but that being said once you have queen out with onslaught, its basically an auto loss if they cant fuse your stuff away. This deck claps most everything else with relative ease long as you make the correct reads

✿ SHIVA ✿

IGNSet SkillDate Submitted
✿ SHIVA ✿Parasite InfestationFeb 28

Pryo

IGNSet SkillDate Submitted
PryoChain ReactionFeb 28

Ancient Gear

Boostaace

IGNSet SkillDate Submitted
BoostaaceMiddle Age MechsFeb 4

Choppa200

IGNSet SkillDate Submitted
Choppa200Middle Age MechsFeb 5

A comment from Choppa200:
Ancient Reactor Dragon: The boss monster of this deck can Sp. Summon it by having Geartown or Ancient Gear Fortress destroyed. So good against BP cards like wall, drowning, widespread. It also doesn’t allow your opponent to activate monster effects like winged kuriboh, silent magician, silent swordsman, or sphere kuriboh. You can also use his effect to destroy fortress, geartown or opponents back row after it attacks.

Ancient Gear Wyvern: Really Good Adding support to get Reactor or Fortress from deck to hand when normal or Sp. Summoned from grave from fortress or from the deck from Geartown’s eff. BEWARE: Set all your cards before you summon him or you will miss your chance for the rest of that turn. It also can prevent your opponent from activating monster effects when it attacks as well but not spell/trap effects remember that.

Breaker a good monster that can pop your opponents back row as well as well as your own(Fortress, Geartown) nuff said.

Geartown- Busted Staple in this deck. You can summon with one less tribute which combos very well Middle age mechs in which you just need 1 counter on Ancient Gear Castle to summon it. It combos extra well with double cyclone, and unending nightmare.

Ancient Gear Fortress- card that keeps them pesky canadias and econs at bay when you summon an Ancient Gear Monster while this card is on the field. Its more useful when you use the middle age mechs skill to tribute Ancient Gear Castle for a Reactor dragon or going for Ancient gear wyvern. The card will also protect you from Maximus Effect. Will not protect you from Floodgate Trap Hole.

Unending Nightmare- Finally more use for this card can pop your Geartown, or Fortress or BOTH by sacrificing 1000 LP each. And its also very good for popping cards like U.A. stadium, Amazoness onslaught, U.A. Penalty Box or DNA Surgery which can cause problems to this deck.

Pulse Mines: Another situation where pulse mines come in the clutch. Very good first turn against koaki meirus and other OTK decks when they try to go for the OTK. You are able to stall a turn for you to do the same thing to them or waste their resources.

Genicia

IGNSet SkillDate Submitted
GeniciaBeatdownFeb 5

A comment from Genicia:

Beatdown is the best skill to go with ancient gears. It helps you to go over reactor dragon during mirror matches. Take note of when to use unending nightmare/ double cyclone. Geartown misses timing when chain link 2 or higher. Unending nightmare will resolve if its destroyed. Therefore the timing of when to activate your unending nightmare and double cyclone is extremely important.

Zoodiac

IGNSet SkillDate Submitted
ZoodiacMiddle Age MechsFeb 6

A comment from Zoodiac:
The deck was very well rounded and seemed the been the solution to the Koa’ki dominant meta. It’s the cheapest way to have the fairest chance against Koa’ki. Obviously, while you’re running through the ladder you will see multiple Koa’ki decks and if you run through your plays correctly the match is an auto win. Great deck, had tons of fun with it!

LM George

IGNSet SkillDate Submitted
LM GeorgeBalanceFeb 6

a_ndra12

IGNSet SkillDate Submitted
a_ndra12Middle Age MechsFeb 8

A comment from a_ndra12:

This deck is very powerful. The key is playing smart and carefully, don’t misplay. Againts OTK deck like Koaki, you can set econ to take Urnight before they call wall. Anubis can prevent you from OTK. I prefer to use twister instead double cyclone because if you face Koaki, most of them do not set any back row, so I can’t activate double cyclone to destroy my Ancient Gear Spells. You can add unending nightmare if you have more. Galaxy cyclone can be used to destroy own set spell or opponent backrow and of course, it can be activated in graveyard next turn. Against any slow deck is not serious threat, except they set floodgate trap hole. Always activate fortress before summon any Ancient Gear Monster. In mirror match, do not activate or set geartown if you think they have spell destroyer on the field. And finally, UAGG is the answer of this deck. Try to faster than they

ハイゼンベルク@風見鶏

IGNSet SkillDate Submitted
ハイゼンベルク@風見鶏BeatdownFeb 13

thegift

IGNSet SkillDate Submitted
thegiftMiddle Age MechsFeb 22

A comment from thegift:

I played the fusion engine for a long time but after winning 2 and losing 2 repeatedly I switched back to what I thought was an inconsistent geartown deck.

Once I realised how good floodgate and canadia is against the current meta I opted for a more controlled stall version. It allowed me to shut down koaki which I didn't lose to once from legend 1 and I faced a lot.

It also shut down the new firefists and nephthys archetypes.

Only 3 destruction cards for geartown. Twister is better because you will brick with double cyclone. 2 reactor dragon was only necessary and most of my plays started from wyvern. Castle helped a lot.

Reached KOG from legend 1 with only one loss to yubel because I bricked my own spell and trap zones by mistake.

The deck works very well if you don't solely focus on getting reactor out and instead burn the opponents resources out before swinging for game.

Lebron > MJ

IGNSet SkillDate Submitted
Lebron > MJMiddle Age MechsFeb 22

A comment from LeBron > MJ:

Note: Most people already know how to use this deck, but I’ll just say that what separates my AG deck from others to make it unique in a way, is that I play it with ‘Peten The Dark Clown’, having that card prevents TKO decks like Koa’ki from…well…TKO’ing you. Koa’ki players set up their TKO strat, ready to finish me off with their 3 monsters, to only realize that little ‘ol Peten is stopping that from happening, then they’re pretty much done from that point on, scrambling to find a way to keep their precious Koa’ki monsters on the field. Peten also buys you a little time, in case you brick.

Rathsi Kiram

IGNSet SkillDate Submitted
Rathsi KiramMiddle Age MechsFeb 25

A comment from Rathsi Kiram:

Ancient Gear Deck(Fusion):

It runs like most other AG fusion decks, so there's nothing new, except I added my own touch: forbidden chalice.

  • Slap yubel with chalice and pound it
  • Slap amazoness swordswoman with chalice and pound it.
  • Slap amazoness swordswoman with chalice as it rams into your ultimate golem.
  • Slap the vampire bat/cat with chalice as they try to search.
  • Slap spellbook blue boy with chalice as it tries to search.
  • Slap chalice on your own AG monsters for 400 attack bonus to get a battle advantage against opposing AG decks.
  • The 400 attack boost also helps with certain situations where you lack a few hundred attack points for OTK.

Basically chalice helps you punch through a lot of situations where normal AG's would have to just observe while sucking on their fingers.

Other KOG Players

IGNSet SkillDate Submitted
Hur3sMiddle Age MechsFeb 14
Heypeople112Middle Age MechsFeb 28

Armades Control

PHARMACIST

IGNSet SkillDate Submitted
PHARMACISTWhat Grows in the GraveyardFeb 20

A comment from PHARMACIST:
Deck type: Control (Armades control)
Although we are in fast meta but control still claps. I was tired from using koaki in the second stage of KC CUP so I tried this version for the ladder, it took me from legend 1 to KOG.
I focused on my build on cards that enter the damage step like shrink and mirror wall.

Flood gate and canadia are very useful to slow down koaki. I also decided to use wall of disruption to slow down decks that swarm the field like vampires
Armades with back row is very difficult to break.

Cosmic cyclone was very effective against AG. I chose dust tornado over galaxy cyclone because it triggers canadias from the graveyard. Winning % of this deck is about 80-90%.

Blue-Eyes

Eelya

IGNSet SkillDate Submitted
EelyaA Trick up the SleeveFeb 5

A comment from Eelya:
Description: This deck can brick sometimes but it has great OTK potential. When going first, get the Fate combo rolling and set that on the field to protect you till next turn and OTK. Don't be afraid to use only one banish for Fate as removing back row makes OTKs possible and easy.

Spellbook Organization helps a lot for picking up what you need for OTK or the situation you're in. Use Spellbook of Power on Cosmo Brain to get over big monsters and banish anything else which bothers you with Fate. I went on a 15 game win streak with this deck from Legend 1 to KOG. It took some luck but skill is also important with this deck to deal with much of the meta.

Box15isGood

IGNSet SkillDate Submitted
Box15isGoodA Trick up the SleeveFeb 8

A comment from Box15isGood:

Maybe some of you are not familiar with this version of the deck, so make sure you use Offerings to the Doomed (whenever you need it) before activating Sasuke's effect. Must add this idea is not really mine, I was inspired by Duel Links Meta, so all the credit goes to its crew. However, I'm playing Snipe Hunter instead of Breaker the Magical Warrior and no Tuners at all. Snipe Hunter is easier to get. =)

Comments

Hot New Top
Anonymous
ebola died this month due to geartown
Spellcaster
Currently a user of Stall, Buster blader and SM spellbooks, what should I buy next? Please help
<< Anonymous(Spellcaster)
Anonymous Reply
wow you will die of 🔥 one day
you just played the most degenerative non-fun decks of all times
<< Anonymous(AsakuraHao)
Spellcaster Reply
So should I dig for fur hire? I was actually thinking about blizzard princess or silent spellcaster beatdown. What would you recommend?
<< Anonymous(Spellcaster)
A1ius Reply
Better dig on synchro deck, like karakuri, it looks have a good future in DL and fun competitive deck
<< Anonymous(Spellcaster)
Anonymous Reply
Karakuri has a very good future, seems like a very lasting archetype. Koa'ki Meiru is less expensive.
Alex
In AsakuraHao's Fur Hire deck, what are the two spell cards and the middle two traps?

Also what are the Fusion monsters?
<< Anonymous(AsakuraHao)
Alex Reply
Thank you very much, whats the general strategy?
<< Anonymous(Alex)
AsakuraHao Reply
err..i mean everyone know how fur hire work right? they deck rely on heavy backrow , so just calm until your trap come in and use them destory your enemy , fireformation is very useless for otk
<< Anonymous(K)
Anonymous Reply
Fur hire is for people who suck no less that 30 cocks a day
<< Anonymous(Alex)
Anonymous Reply
Fur Hire made it to kog.

Oh yeah dude, "expensive game".
Taki
Legend - KOG ranked duels are so boring right now - every player has same and the same decks..
<< Anonymous(Taki)
Anonymous Reply
Unlike rl & ygo pro that have bunch of meta deck so u never bored to duel, in duel link u can guess what their deck just from what char that they r using and every player has same deck......yeah boring
<< Anonymous(Taki)
Dontbotherme Reply
Its because konami always do a BIG NERF into every single meta deck along with adding more more broken card, if they dont do that we will likely had 10 deck worth to be meta even if they just nerf it a little bit

Few old deck that still worth to be played is :
1.ca safirra
2.glad beast
3.phoenix
But bcs they keep releasing broken card and make those deck unplayable anymore
<< Anonymous(Taki)
Anonymous Reply
Remember when everybody only played water beatdown?, when everybody only played red eyes with the counter trap?, when everybody only played c.a? yeah that was like almost 2 years ago. todays meta is more diverse than before, stop complaining for stupids things and play or leave.
<< Anonymous(Taki)
Anonymous Reply
This will always be the case in speed duels. Change the rules and change the meta.
Cosmin
Can someone help me contat konami?I can t purchase anything,an issue with the google account i guess,and I ve play the game since 2 years ago...Says:Failed to get product information.Please reboot the app after entering your Google Account information.I did this,and it still doesn twork...can someone help me fix this?Thanks
<< Anonymous(Cosmin)
Anonymous Reply
Try save your DL account, reInstall DL and login again with your acc?
<< Anonymous(Cosmin)
Anonymous Reply
I ll try!Thanks
Davud
Is this deck really KOG? I can not reah platinum with it. It has to be trolling deck.
<< Anonymous(Taki)
Anonymous Reply
When did they released AG ex deck and can you check the date of submission of the person? XD
<< Anonymous
Hello Reply
This deck is submitted before ancient gear deck is out so...
<< Anonymous(Hello)
Anonymous Reply
mithra is easy lava golem
<< Anonymous(Davud)
Dgayed Reply
This deck is dead now with new AG
Anonymous
Ancient gear wywern and ancient gear fortress are already in the top 3 most used cards in pvp!!!
Anonymous
so d-heros need 3 tributes and canadias to work?
Anonymous
Where is the scream about limiting Sam Skull to 2, haha. Vampires don't need any nerf.
iiNIX0N#9261
Selling my Duel Links account for 50$. It has 3x copies of Sphere Kuriboh, 3x Ankies, 3x Wall of Disruptions. Add me on Discord: iiNIX0N#9261
Anonymous
Koa'ki Meiru Prototype is really underrated. Doesn't require cost to stay on the field, can make a protective turn 1 combo with Urnight (either destroy itself to keep Urnight stay on the field or let Urnight be destroyed to summon Prototype token), its token can be used as tribute for Rooklord, also during your opponent's end phase if you use Treacherous to destroy the token and one of opponent's monster while you still have Prototype on the field, Proyotype will summon another token
Anonymous
Back in November I reached King of Games rank with Numen Era Tetsudo deck in the 25th day of the season. I'm pretty sure I could do it again, this being said, I don't think this game is expensive at all. Guess you never played any of those games with lots of DLC(s) and actually limited content (15-20 hours of gameplay or maybe even less).
<< Anonymous
Anonymous Reply
Getting kog end of month is nothing special
<< Anonymous
Anonymous Reply
It proves that the game is very far from being expensive though.
There is a guy in Duel Links Meta who reached KoG rank with the same deck (Gravekeepers) for more than a Year. Think about that.

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