When a face-up Insect-Type monster is destroyed and sent to the Graveyard, its controller can add 1 Insect-Type monster with the same Level as the destroyed monster from their Deck to their hand.
Warm Worm is an Insect-type monster that you want destroyed when using a mill deck. In that case you can use Verdant Sanctuary to search another Warm Worm to keep milling your opponent’s deck.
Recurring
Use Verdant Sanctuary with Insects whose effects trigger when they are destroyed. Howling Insect Special summons another Insect from your deck. Resonance Insect, Gokipon and Danipon searches Insect monsters from your deck. Pinch Hopper special summons any Insect monster from your hand helping you maintain field presence and bring out bigger Insects.
Effects with the same timing will never cause eachother to miss timing.
Whether Pinch Hopper can Summon a monster searched off Verdant Sanctuary depends, though. A) You need to already have a Summonable monster in-hand already to even ACTIVATE Pinch Hopper's effect, and B) Since you can't manually choose the order like you could IRL, it's down to what order Konami decided to give you the prompts.
This is a terrible card in Inzektor: you usually have barely enough space for a Spell/Trap Card for protection and your equipped monsters, there's not enough space for this.
You're right it could be useful but won't make the deck meta or a tier 3 deck because it's way too slow and gets easily removed by cosmic and galaxy cyclone :-( the trap lair wire might be more beneficial to the deck eventhough traps are slow too
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