All "World Chalice" monsters on the field gain 300 ATK/DEF. Once per turn, if a face-up "World Chalice" monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can target 1 "World Chalice" monster in your GY; Special Summon it in Defense Position.
This field spell is really good because it you a special summon regardless of what crap your opponent pulled on you (assuming you do have a World Chalice in GY). I've been having a lot of success special summoning Lee from GY this way and searching a card, which can be another Lee and then she searches one more and the two Lees overlay into Crumble Logos.
Yes, it's a sad story what happens to the girl and the fairy, but she gets reincarnated with the wings of a guarddragon later. I love how this archtype has a story that evolves into Mekk Knights, Orkusts and they're fighting the Krawlers in the beginning of the story
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