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Chain Link

This page notes what a chain and the chain link are, how they works, and spell speeds.
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update 19/12/2016

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Chain

What is a chain?

A chain is a process that players pile up the activation of card effects. In the card game, a player can use a card effect when the other card's effect is activated.

Chain resolution

Player X uses the effect of the card A. Then, player Y responds to the activation by playing the card B. Moreover, player X activates card C to reply. In that case, card A is chain link 1, card B is chain link 2, and card C is chain link 3.

Chain 1 Chain 2 Chain 3
Card A Card B Card C

Now, players resolve the chains. Card C is dealt with at first and card A is resolved at last.

Chain Link

Chain link is the chains piled up. Card effects that are activated by declaring the use of cards only make chains.

Spell Speed

Lower spell speed card cannot be played against the activation of higher spell speed card. For example, Heavy Storm (Spell speed 1) cannot be activated against the effect of Seven Tools of the Bandit (Spell speed 3).

Spell
speed
Card type
1Norma/equip/continuous/field/ritual spell
Monster's ignition/trigger/flip effect
2Quick-play spell
Monster's quick effect
Normal/continuous trap
3Counter trap

Spell speed 1

Spell speed 1 is the slowest. Spell speed 1 cards cannot be activated against the activation of spell speed 2 or 3 cards.

Spell speed 2

Spell speed 2 cards can be played to response to the activation of spell speed 1 or 2 cards.

Spell speed 3

Spell speed 3 cards can be used against every spell speed 1, 2, and 3. That means spell speed 3 cards are only interfered by spell speed 3 cards.

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