Gravekeeper's Supernaturalist

This page notes details of Gravekeeper's Supernaturalist (DARK/Spellcaster/Fusion/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 28/09/2019

Gravekeeper's Supernaturalist

Gravekeeper's Supernaturalist
TypeSpellcaster, Fusion, Effect


2 “Gravekeeper's” monsters
Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 100. While “Necrovalley” is on the field, this card, and any card in your Field Zone, cannot be destroyed by card effects. During your Main Phase: You can activate this effect; during the End Phase of this turn, add 1 “Gravekeeper’s” monster or 1 “Necrovalley” card from your Deck to your hand. You can only this effect of "Gravekeeper's Supernaturalist" once per turn.

How to Get

PackDark Dimension [R]
Level-up reward--
Victory against--
Card trader--




Drowning mirror force says hi
<< Anonymous
BWC Reply
Card is inferior to World Legacy Clash. You don’t even get to use that card most times in the high ranks no one is dumb enough to attack directly with all resources in ATK
<< Anonymous(BWC)
Anonymous Reply
i play dragunity and i just laugh when they activate traps like drowning or wall of disruption or tth when i have ascalon equipped with divine lance
<< Anonymous
Anonymous Reply
tth is on them, you shouldn't have let me equip anything
When my opponent was about to activate Necrovalley to protect it, I countered with a trap to destroy this monster... he was still on the field...
<< Anonymous
Nick Reply
So you mean that activation of a field spell is different compared to an activation of a spell/trap on the spell/trap zone.
<< Anonymous(Nick)
DaSwifta Reply
yes, because it stays on the field after being activated. Aka it doesn't resolve
<< Anonymous(Nick)
Anonymous Reply
I think your problem here is that Supernaturalist doesn't require Necrovalley to be activated. Instead it just requires Necrovalley to be face-up on the field.

If there is a card that can permanently negate a field spell without removing it from the field Supernaturalist would still don't care.
<< Anonymous(Nick)
Anonymous Reply
No, Spells/Traps in the Spell/Trap Zone work the same way. For example, if a targeting effect is chained to the activation of an Equip Spell, you can send that Equip Spell to the Graveyard to activate Red-Eyes Slash Dragon's effect even though it hasn't resolved yet.
Amazing fusion, one of the most DOPE spellcasters ever
Necrovalley + Gravekeeper's Spiritualist + other Gravekeeper = this card

Also: this card is probably the best way to search Necrovalley, since we don't have Gravekeeper's Commandant (and aren't likely to get him anytime soon)

Commens and feedback


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