All “T.G.” monsters you control will become Machine-Type until the end of the turn. In addition, all “T.G.” monsters on your side of the field gain 300 ATK for each Synchro Monster on your side of the field until the end of the turn. This Skill can only be used once per Duel.
The dual type gimmick is allegedly aimed at exploiting Double Type Rescue.
However, the Trap got nerfed in DL. In the Tag Force games, its condition is controlling 2 different types. If it remained the same here, you could exploit the effect by requiring one single monster with two types (thanks to the Skill).
But now, you need 2 monsters anyway. Thanks a lot, Konami.
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