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Garmr of the Nordic Beasts | Decks and Tips

This page notes details of Garmr of the Nordic Beasts (DARK/Beast/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
update 31/08/2019

Garmr of the Nordic Beasts

Garmr of the Nordic Beasts
AttributeDARK
Monster TypeBeast
Card typeEffect
Card Effect TypeTrigger Effect
Level★4
Passcode88283496
ATK800
DEF1900

text

If this card battles a Level 4 or lower monster, after damage calculation: You can return that monster to the hand.

How to Get

PackValhalla Calling [N]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingC+

Pros

Cons

Tips

Decks

Rulings

Classifications

ActionsReturns from your opponent's field to your opponent's hand

Comments

Not KoG
Garmr of the Nordic Beasts must be under your control for the effect to activate.
Anonymous
Is this card completely useless or what??? if its attacked and destroyed; nothing happens. If it attacks and it destroys a monster; nothing happens. If it attacks and is killed in action; nothing happens. What use is an IF-monster when none of the desired applications work when battling a level 4 or below monster. Use it for those rare moments you attack a more powerfull monster that someone accidentally left in defense mode and both monsters survive the attack? Useless -_-'
<< Anonymous
Anonymous Reply
Garmr itself doesn't need to survive the battle. (The opponent's monster does, though.)

It is a pretty useless effect, yeah. But so what? Plenty of cards have useless effects, and Garmr still had uses early on in Nordics since it's a Level 4 Nordic Beast.
<< Anonymous
Anonymous Reply
Useless effect?! This horrible thing removes a monster from the field all through destroy protection AND target protection. It doesn’t even need another Nordic monster on the field so it can be used in any deck... it’s really 🔥.
<< Anonymous
Anonymous Reply
Most Level 4 or lower monster can be easily dealt with. It would be much better if it works for Level 5+ as well.
abc
it is not that useless. I usually use the card to return monster with effects in GY to the hand, to avoid the effect and hit with the aesir monster
<< Anonymous(abc)
Anonymous Reply
Eh, most monsters like that are too weak to bounce with Garmr. (Things like Bacon Saver or White Stone of Ancients.) And even for cards like Fuhma that do live, leaving an 800 ATK monster in Attack Position seems bad. Its effect can have niche uses, but you shouldn't be using it very often.

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