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Emergeroid Call

This page notes details of Emergeroid Call (Trap Card /Counter Trap) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 07/05/2018

Emergeroid Call

Emergeroid Call
AttributeTrap
TypeCounter Trap

text

When a Spell/Trap Card, or monster effect, is activated while you control a "roid" Fusion Monster: Negate the activation, then send all cards with the same name as that card from the activating player's Deck and Extra Deck to the GY. You can banish this card from the GY, then target 1 "roid" monster in your GY; add it to your hand. You can only use this effect of "Emergeroid Call" once per turn.

How to Get

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Evaluation

RatingA-

Pros

  • Negates any card effect activated.
  • Sends all other copies of the negated card from the deck to the graveyard.
  • Retrieves Roid monsters from your graveyard.

Cons

  • You must control a Roid fusion monster to activate this card.

Tips

  • Negating a card and sending all copies of it from the deck to the graveyard usually means that you wont be seeing your opponent use it for the rest of the duel. This is especially true for Spell/Trap cards if your opponent does not have any retrieval effects.
  • Be careful because sending cards from the deck to the graveyard could benefit your opponent especially if those cards can be retrieved or have floating effects.
  • If you negate a staple card and send only 1 to the graveyard, you can assume that the third copy is in your opponent's hand.
  • You can activate this card when you have a Roid Fusion monsters on the field. You can then banish Emergeroid Call from the graveyard to retrieve a Fusion material from the graveyard.

Roid Fusion monsters

Since you need a Roid fusion monster on the field to activate Emergeroid Call, here are some monsters you can have on the field. Elemental HERO - Necroid Shaman counts because it has "roid" in it's name even though he is not part of the Vehicroid archetype.

Comments

Hmm
OP trap, but the condition to activate tho . . .
<< Anonymous(Hmm)
Anonymous Reply
It's not that hard, really. Just need you to control a "roid" Fusion monster.
<< Anonymous
Anonymous Reply
which are slow af to bring out
<< Anonymous
Anonymous Reply
Cyber-Stein decks can bring out Jumbo Drillroid fast.
<< Anonymous
Anonymous Reply
Not really, I like to play roids and it doesn't take long to summon a fusion monster, first or second turn usually
Anonymous
When your girlfriends says, she is home alone.
Syrus
Use Mixeroid to Special summon Armoroid to the field, then protect him from removal with this card. Seems pretty strong to me.
Anonymous
I can already see roids in meta
Anonymous
power ranger sht

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