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Aquamirror Cycle | Decks and Tips

This page notes details of Aquamirror Cycle (Trap Card/Normal) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 04/09/2016

Aquamirror Cycle

Aquamirror Cycle
TypeTrap Card
PropertyNormal
Card Effect TypeCard effect
Passcode78910579
SupportsWATER
Related to ArchetypesGishki

text

Target 1 WATER monster you control and 2 WATER monsters in your Graveyard; shuffle the first target into the Deck, and if you do, add the second targets to your hand.

How to Get / Rarity

PackAge of Discovery [N]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

Rating4.5 / 10

Pros

  • It lets you recycle 2 monsters in your Graveyard back to your hand.

Cons

  • It only works with WATER monsters.
  • You have to bring back a WATER monster in your field back to your deck.
  • It can't be used if you only have 1 WATER monster in your Graveyard. You must have 2 or more.

Tips

General tips

Make sure that you have a card to defend from attacks after using this card, it brings back a monster in the field back to your deck which makes you open to attacks.

Hammer Shark

Use Hammer Shark's effect to special summon a WATER monster from your hand. Then use Aquamirror Cycle to bring back the special summoned card back to the deck to get 2 WATER monsters from your Graveyard back to your hand. On the next turn, you can normal summon 1 of those cards and special summon the other one by again using Hammer Shark's effect.

Rulings

  • The effect returning a monster on your field to the deck and getting monsters from the graveyard are resolved at same time.
  • A set Water-attribute monster cannot be targeted by the effect of this card.

Decks

WATER decks

Classifications

ActionsReturns from your field to your Deck / Adds from Graveyard to hand

Comments

Commens and feedback

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