This page notes details of The Phantom Knights of Wrong Magnetring (Normal Trap/Trap Card) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links & Master Duel!
When an opponent's monster declares an attack: Negate that attack, then Special Summon this card in Attack Position as an Effect Monster (Warrior/DARK/Level 2/ATK 0/DEF 0) with the following effect. (This card is NOT treated as a Trap.)
● (Quick Effect): You can send this card and 1 face-up card you control to the GY (either a "The Phantom Knights" monster or a "Phantom Knights" Continuous Spell/Trap); draw 2 cards.
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