[Skill] description | User |
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Three Effects! Select 1 Link Monster you control, and apply one of the following effects of your choice: ● For one time only until the end of your opponent's next turn, that monster will not be destroyed by battle. ● Until the end of your opponent's next turn, you take no battle damage from attacks involving that monster. ● Increase your Life Points by an amount equal to the ATK of that monster. This Skill can only be used once per Duel. | Playmaker and Ai |
Trickstar Corobane | LIGHT Fairy ★5 ATK 2000 / DEF 1000 |
Blue Angel at Lvl 10, 21, and 25 [UR] | |
If you control no monsters, or all monsters you control are "Trickstar" monsters: You can Special Summon this card from your hand. During the Damage Step, when your "Trickstar" monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that monster you control gains ATK equal to its original ATK until the end of this turn. You can only use 1 "Trickstar Corobane" effect per turn, and only once that turn. |
Pretty Decent Beater with 2000 ATK stats and can be special summoned while you have no monster or only Trickstar monsters on your Field which is really easy to activate. This effect can be a good Link Combo Extender.
Besides that, Corobane's second effect acts similar to Honest's effect but to have your battling Trickstar monster gain ATK equal to its original ATK until the end of the turn. This effect will allow you to get rid of Big Boss monsters your opponent control easily.
Trickstar Candina | LIGHT Fairy ★4 ATK 1800 / DEF 400 |
Stage of Trickstar [SR] | |
When this card is Normal Summoned: You can add 1 "Trickstar" card from your Deck to your hand. Each time your opponent activates a Spell/Trap Card, inflict 100 damage to them immediately after it resolves. |
A Trickstar Version of Elemental HERO Stratos Searcher which can allow you to add 1 Trickstar Card from your Deck to your hand when she is Normal Summoned. This effect can be used wisely regarding the situation:
If you have enough Trickstar Monster Source, you can add Light Arena for reviving an Extra 1 Trickstar monster which is a material of your Link Summoned Trickstar.
If you don't have enough Trickstar Monster Source, you can add Corobane or Lilybell for Link Summon Combo.
Trickstar Lycoris | LIGHT Fairy ★3 ATK 1600 / DEF 1200 |
Stage of Trickstar [SR] | |
(Quick Effect): You can reveal this card in your hand, then target 1 "Trickstar" monster you control, except "Trickstar Lycoris"; Special Summon this card, and if you do, return that monster to the hand. Each time a card(s) is added to your opponent's hand, inflict 100 damage to them for each. |
A powerful Trickstar monster so far with awesome effects: the first allows you to recycle other Trickstars by returning them to your hand, but an important thing to note is that you can chain multiples of this effect to summon multiple Lycoris while only returning one monster, also you can use this effect to avoid disruption combo from your opponent since her returning effect is Quick Effect which also known as Speed 2 Effect.
Trickstar Lilybell | LIGHT Fairy ★2 ATK 800 / DEF 2000 |
Arena of Sanctuary [R] Stage of Trickstar [R] | |
If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. You can only use this effect of "Trickstar Lilybell" once per turn. This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 "Trickstar" monster in your GY; add it to your hand. |
Similars to Salamangreat Meer's effect: You can special summon Lilybell while it is added to your hand except by your normal draw with revealing itself from your hand. You can add this card by using Candina's effect or return Lilybell from your Field to your hand by Bouquet's effect.
Trickstar Light Arena | Field Spell |
Blue Angel Unlock Event [SR] | |
If you Link Summon a "Trickstar" monster: You can target 1 "Trickstar" monster in your GY that was used as its material; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Trickstar Light Arena" once per turn. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else return it to the hand. |
Light Arena's first effect will help Link Summon Combo. Meanwhile, its second effect can be used to get rid of your opponent's back row by locking them until the End Phase, somemore Light Arena will force your opponent to activate that targeted back row card during the End Phase or else return it to the hand.
Trickstar Magical Laurel | Equip Spell |
Arena of Sanctuary [N] Stage of Trickstar [N] | |
Activate this card by targeting 1 "Trickstar" monster in your GY; Special Summon it and equip it with this card. When this card leaves the field, destroy that monster. Once per turn, if the equipped monster inflicts battle or effect damage to your opponent: You can Special Summon 1 "Trickstar" monster from your hand. You can only activate 1 "Trickstar Magical Laurel" per turn. |
Trickstar Festival | Normal Spell |
Future Circuit [SR] | |
Special Summon 2 "Trickstar Tokens" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). If a "Trickstar" monster(s) you control that was Special Summoned from the Extra Deck would be destroyed by battle or card effect, you can banish this card from your GY instead. You cannot Normal or Special Summon monsters the turn you activate this card, except "Trickstar" monsters. You can only activate 1 "Trickstar Festival" per turn. |
Bottomless Trap Hole | Normal Trap |
Future Circuit [UR] Selection Box Vol.05 [UR] | |
When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it. |
Compulsory Evacuation Device | Normal Trap |
Selection Box Vol.04 Mini [UR] | |
Target 1 monster on the field; return that target to the hand. |
Very powerful monster removal card that can disrupt your opponent's combo easily.
Needle Ceiling | Normal Trap |
Valiant Souls [UR] Selection Box Vol.04 [UR] | |
When there are 4 or more monsters on the field: Destroy all face-up monsters. |
Amphibious Swarmship Amblowhale | FIRE Machine ATK 2600 / LINK 4 |
Future Circuit [UR] | |
2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn. ● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it. ● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field. |
Knightmare Unicorn | DARK Fiend ATK 2200 / DEF 3 |
Future Circuit [UR] | |
2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card. |
Trickstar Foxglove Witch | LIGHT Fairy ATK 2200 / LINK 3 |
Blue Angel Unlock Event [UR] | |
2+ Fairy monsters If this card is Special Summoned: You can inflict 100 damage to your opponent for each card they control. If this Link Summoned card is destroyed by battle or effect: You can Special Summon 1 Link-2 or lower "Trickstar" monster from your Extra Deck, then inflict 100 damage to your opponent for each card they control. You can only use each effect of "Trickstar Foxglove Witch" once per turn. |
First Effect deals max 700 Damage while Foxglove Witch is special summoned according to the card amount of your opponent's current control. Her second floating effect will allow you to bring out 1 LINK 2 or lower Trickstar monster from your Extra Deck with extra max 700 effect damage deals.
Trickstar Crimson Heart | LIGHT Fairy ATK 2000 / LINK 2 |
Blue Angel at Lvl 14 and 30 [UR] | |
2 "Trickstar" monsters Each time a "Trickstar" monster(s) is Normal or Special Summoned to a zone(s) this card points to, gain 200 LP. You can discard 1 "Trickstar" card; both players draw 1 card, but if your LP was at least 2000 higher than your opponent's when this effect was activated, you draw 2 cards instead. You can only use this effect of "Trickstar Crimson Heart" once per turn. |
Life Point Gainer effect for each time Normal or Special Summon Trickstar monsters that points to Crimson Heart. You can discard 1 Trickstar Card to have both players an Extra 1 Draw (2 if your Life Point is at least 2000 Higher than your opponent's), but this will also let your opponent have an extra 1 source.
Trickstar Bella Madonna | LIGHT Fairy ATK 2800 / DEF 4 |
Future Circuit [SR] | |
2+ "Trickstar" monsters While this Link Summoned card points to no monsters, it is unaffected by other cards' activated effects. If this card points to no monsters: You can inflict 100 damage to your opponent for each "Trickstar" monster in your GY with a different name. You can only use this effect of "Trickstar Bella Madonna" once per turn. |
Knightmare Phoenix | FIRE Fiend ATK 1900 / DEF 2 |
Future Circuit [SR] | |
2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle. |
Trickstar Divaridis | LIGHT Fairy ATK 1800 / LINK 2 |
Stage of Trickstar [R] | |
2 Level 3 or lower "Trickstar" monsters You can only control 1 "Trickstar Divaridis". If this card is Special Summoned: You can inflict 100 damage to your opponent. If your opponent Normal or Special Summons a monster(s): Inflict 100 damage to your opponent. |
Effect Damage dealer and somehow effective against those Deck that has massive swarming board effect.
Warning Point | Normal Trap |
Link Revolution [UR] | |
When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. |
Great Discruptive Trap by negating 1 face-up monster's effect with block attack while it is Summoned, also prevent it from being using as Extra Deck Summon material.
Trickstar Holly Angel | LIGHT Fairy ATK 2000 / LINK 2 |
Stage of Trickstar [UR] | |
2 "Trickstar" monsters Each time a "Trickstar" monster(s) is Normal or Special Summoned to a zone(s) this card points to, inflict 100 damage to your opponent. "Trickstar" monsters this card points to cannot be destroyed by battle or card effects. If your opponent takes damage by a "Trickstar" monster's effect: This card gains ATK equal to the damage they took, until the end of this turn. |
The first effect can be used to synergy with Lycoris, given they can special summon themselves extremely easily, during either player's turn. The second effect will give Battle or Card Destruction Protection to the Trickstar monsters this card points to. Her final effect will help to boost Holly Angel's ATK stat when Trickstar monster's Effect Damage Dealing effect is activated.
Trickstar Black Catbat | LIGHT Fairy ATK 2000 / LINK 2 |
Stage of Trickstar [R] | |
2 "Trickstar" monsters Each time a monster(s) this card points to is destroyed by battle or card effect and sent to the GY, inflict 100 damage to your opponent. Each time your opponent takes damage by a "Trickstar" monster's effect: Face-up monsters they control lose 100 ATK for each monster this card points to, until the end of this turn. |
Black Catbat only acts as one of the beaters with a 2000 ATK stat. The first effect will allow you to deal max 200 damage when each monster that this card points to but not much useful. The second effect will only lose monsters your opponent control by a max of 200 ATK for each monster this card points to until the end of that turn.
Trickstar Bloom | LIGHT Fairy ATK 100 / DEF 1 |
Stage of Trickstar [R] | |
1 Level 2 or lower "Trickstar" monster If this card is Link Summoned: You can make your opponent draw 1 card. If a face-up "Trickstar" monster this card points to is destroyed by battle or card effect: You can inflict 100 damage to your opponent for each card in their hand. You can only use this effect of "Trickstar Bloom" once per turn. |
Effect Damage dealing Hand Card can be synergy with Crimson Heart's Draw Effect.
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