During the Battle Phase, if an "Elemental HERO" monster you controlled was destroyed by battle this turn: Make the Battle Damage from 1 of your opponent's monsters 0.
Makes the battle damage you take from 1 of your opponent’s monsters as 0, if your “Elemental HERO” monster was destroyed by battle.
Cons
Activation conditions make this card quite situational to use.
Tips
General support for Elemental HERO monsters, however this card is too slow and situational to be used.
Overshadowed by cards like Impenetrable Attack, which has dual functionality to either protect your monster or make you take no battle damage for the remainder of the turn.
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