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R - Righteous Justice | Decks and Ruling

This page notes details of R - Righteous Justice (Spell Card/Normal) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 17/03/2017

R - Righteous Justice

R - Righteous Justice
TypeSpell Card
PropertyNormal
Card Effect TypeCard effect
Passcode37318031
Supports ArchetypesElemental HERO

text

Destroy Spell/Trap Cards equal to the number of "Elemental HERO" cards you control.

How to Get

Pack--
Level-up rewardJaden Yuki Lvl 40
Victory against--
Card trader--
Other--

Evaluation

Rating--

Pros

  • Can destroy up to 3 spell/trap cards your opponent controls.

Cons

  • Depends on the number of elemental HERO on your side of the field.
  • Your opponent can still activate them by chaining their cards. Will not be effective if your opponent uses cards like Super Rush Headlong.

Tips

Special summon the heroes

You can quickly special summon multiple elemental heroes at a time. Cards like HERO's Bond lets you swarm the field, while A Hero Emerges can be used to special summon strong higher leveled ones. Since most players often only set 2 spell/trap cards, a simple normal summon with a fusion summon is enough to clear their entire back row. This can lead to an easy OTK if you also have a De-Fusion in your hand.

Rulings

Decks

Classifications

Monster/Spell/Trap categoriesDestroys Spell Cards / Destroys Trap Cards

Comments

platpx3
I just tried to use this card but it doesn’t activate for me. I have like 3 EHero and the opponent have 1 set card in the Spell and Trap card zones

I’m I doing something wrong?
<< Anonymous(platpx3)
Anonymous Reply
The rules say to destroy spells and traps equal to the number of elemental heroes. Note that it doesn't say "up to" the number of heroes. Meaning that if your opponent has like 2 cards facedown and you have 3 heroes you won't be able to use righteous justice unless you sacrifice one of your own spells and traps or wait until your opponent has 3 on their side of the field.
<< Anonymous
platpx3 Reply
Ohhhhh I see. Thanks

Also should I still keep it in my deck considering that it destroys “up to”
oops
Summon Blazeman, activate 1st effect - get Poly from deck and fuse whatever 2 E-herous you got in hand, activate 2nd effect - send Neos to GY to increase Blazeman attack's to 2500, activate R-Righteous justice to clear backrow, gg
<< Anonymous(oops)
Anonymous Reply
"heroes are outclassed"
have you seen blazeman beatdown decks, they utterly stomp red eyes and can get you 3 2500 beaters by turn 2.
<< Anonymous
Anonymous Reply
3 2500 is bullshit, only 2 2500 and 1600 necroshade
<< Anonymous(oops)
Anonymous Reply
oops idiot combo, its clearly you never played hero in ocg
<< Anonymous
Anonymous Reply
yea dude cus the ocg is a great game and you should be proud of playing it, and if you never played the ocg you are a idiot noob! too bad the ocg and tcg is a joke lol
Anonymous
They shd at least boost this card abit. Destroying cards and "negate anything "that are destroyed. Its the final reward card for jayden, it should be stronger.

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soooooooooooo how is this not premium?
Come on guys you have to bring dm characters such us solomon muto, noah,Marik and from gx atticus...
lol
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