Can revive monsters from your opponent’s graveyard and summoned to your field.
Cons
Slow effect activation.
Tips
Best activated during your opponent’s turn so that you get the revived monster when your turn comes.
If used against you, you can counter this card by using an effect that moves the targeted monster out of the graveyard. (i.e. return to hand/deck, banish, etc.)
LOL! Never heard of this, I thought it was a Trap Hole card from the look of it. Sine it's in a box it's not likely to get limited so people can have multiples unlike similar but far less useful Miracles Wake.
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