During either player's turn, when your opponent activates a card or effect that would inflict damage to you: You can send this card from your hand or field to the Graveyard; negate the activation, and if you do, destroy that card.
Sends itself from hand to Graveyard for cost / Sends itself from field to Graveyard for cost
Monster/Spell/Trap categories
Negates the activation of your opponent's Effect Monster's effect / Negates the activation of your opponent's Spell Cards / Negates the activation of your opponent's Trap Cards / Negates the effects of your opponent's Effect Monsters / Negates the effects of your opponent's Spell Cards / Negates the effects of your opponent's Trap Cards / Destroys your opponent's Monster Cards / Destroys your opponent's Spell Cards / Destroys your opponent's Trap Cards
Comments
Anonymous
Love how all main characters come with a Kuriboh :D
We already have Lifeforce Harmonizer, which does exactly the same thing aside from only doing so from hand. In fact, Harmonizer's slightly better, since it can also negate things that only burn your opponent. (Situational, sure, but still more useful than being used from field.)
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