Reveal 1 Fusion Monster in your Extra Deck and add 1 of the Fusion Materials listed on that card from your Deck or Graveyard to your hand, and if you do, for the rest of this turn after this card is activated, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name, nor activate their effects. You can only activate 1 "Fusion Conscription" per turn.
Reveals your Extra Deck / Adds from Deck to hand / Adds from Graveyard to hand
Monster/Spell/Trap categories
Prevents activation of your Effect Monsters
Summoning categories
Prevents your Normal Summons / Prevents your Sets / Prevents your Special Summons
Comments
Anonymous
Am i missing something? 1 for 1 search and cannot be used the same turn seems super slow and underpowered.. unless its played turn 1 you are gona die turn 2
not really you could still use it next turn. Just like set the trap and search it next turn. Basically this is better version of the SR that got limited 3, but UR instead.
Anonymous
Seems like it would be a nice card to run in frightfur
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