Equip only to a "Mermail" monster. It gains 800 ATK. When a Trap effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.
Ehhh, you don’t get a choice on whether or not you want to negate the trap and send this to the grave yard when it activates, so it’s a bit easier to play around
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