^You can just make a new account with another konami id you know, no need to lose your previous account forever. Jumping from one account to another from inside the game takes like 30 secs max
Surprisingly good in Mekk Knight. You turn this into link disciple, lose 500 ATK then draw a card then link climbing into morning star by summoning any Mekk Knight as materials along disciple. I wonder if this card is good or not in pure cyberse deck or other link focused archetype.
For those who wondering why player can still conduct additional normal summon after this card is targeted by forb. chalice, fiendish chain, breakthrough skill, because the effect is lingering. Once succesfully normal summon, the effect resolves unless you negate the summon or there's already face-up card that negates monster continuously like powersink stone with 2 counters before this card is summoned. Same case with constellar pollux, evilswarm castor, etc.
In double duels this negates effects until the next turn of the current character; so the current player's turn, the first opponent's turn, ally's turn and then the second opponent's turn before ending on the first player's turn.
Hey, admin. This page needs an update. There are several misinformation here. Hip Hoshiningen makes all LIGHT monster including ancient gear? Aren't they EARTH? Fiendish Deal gives you battle protection? Isn't effect protection?
In order to summon Stardust Warrior, you really need Shooting Star Road skill. You don't need Formula Synchrony because that skill will summon it from out of your deck for you
lol trying so hard to figure out a way to make a consistent deck with this guy. My one idea is to have 2-3 earthbound linewalkers? that negate the immortals @@@ effect
3 fiend griefing traps
3 call of the archfiends traps
2-3 of those traps that let you summon from hand or graveyard
3 orcthos
1-2 necrofear
and finish it up with something else.
if you get the linewalkers out then the big guy out, the opponent can take out the linewalker and he remains on field. This seems too clunky and no way is fast enough but imma try it.
because of a ridiculous FTK that was incredibly consistent. Basically you would force your opponent to deck out while constantly recycling one of these in the GY and a few other cards. Some of the Gishki cards you'd recycle would search this and the ritual spell back and act as the material for the ritual summon. You would also use Magical Library to aid in drawing.
You could combo this with Lava Golem/Volcanic Queen/a Kaiju monster to ensure Plasma gains a lot of attack by stealing them, though the first two take more setup because you can't Normal Summon on the same turn.
That said, you could just duel some Level 10 Legendary who doesn't have Block Attack, and just let Plasma win on auto.
Too bad, this card will receive an errata/PSCT when once got released. It can be easily negated by Dark Cavalry because the latest text effects says "target".
You forget about the Monarch’s? Continuous trap level 6 I believe, you pick the type/counts as 2 tributes, as long as you summon Hamon last you can go either way ;)
The wording on it is unclear, you don't have to get 500,000 ap in one duel, rather just 500,000 total in arc-v. Keep dueling, I think it took me around 160 duels to get it.
Now we have extra monster zone and this card is nice tech for Red-Eyes due to that restriction of Red-Eyes fusion at least until we got the actual archetype.