I noticed something while leveling up Keith. When I use switcheero, often times I got the card that I returned to deck immediately or in the next turn. The odd was ridiculous, between 20-30%. Based on the number of cards in deck, the odd should be below 10% if the remaining cards was more than 10. Have anybody experienced the same thing?
Answer
Answer List
anoymous
Konami is worse that AIDS.
anoymous
Worse than Vegas!
anoymous
Dear Konami...SUCK IT
anoymous
Same crap with the card trader. Why put cards like that if you're essentially going to ruin them Konami. FUCK YOU
anoymous
Yup the game is rigged and f#$ked up. Thank you konami for your unfair stupd game thatvwe waited so long to play.....
anoymous
It's because the duel is weighted toward whatever kind of card you got rid of. Here's my post on weighting and statistics in duels.
I've encountered the same problem, and have thought the same exact thing. It's statistically SO improbable that I would play 20 pvp in a row, go through half my 20 card deck each time, and never pull one of my cards a single time.
I'm pretty sure it's not rigged, but I think that it's weighted toward a type of card you are more likely to pull. For example, I've noticed there are times when both me and my opponent will only have spell/trap cards for the first few turns - nobody can pull a monster. I think that the setup for that duel is weighted very heavily toward spell/trap cards. Each duel has a new "weighting system," making it more likely to draw your UR one game, then statistically improbable the next, then weighted toward low-level monsters, then the next toward your high level monsters (an opening hand with all 4 of my only high-level monsters on my deck? Really?)
This actually makes total sense, too. Think about Pokémon, another Japanese-created game. Battles are set up with statistics for things like critical hit, poison, burn, etc. This is nothing new to these games.
So how to beat the odds? Create a deck that puts you in control. Think about cards that allow you to choose (add 1 spell caster card from deck), utilize destiny draw, etc.
I think they actually make it this way to even the playing field a bit. Think about a deck with a couple of michizure and mirror walls. Cheap trap cards. Won't do you much good in a duel with a low trap weight, though.
That's my two sense. So is drawing completely random? Nope. But nothing in these games ever has been completely random, so it's nothing new.
anoymous
Yes. Numerous times. I'd estimate 1 in 5 activations yields the exact card I threw back.
anoymous
lol hahaha just imagine it as a real duel, you try to cheat but fail, yeah just like that
anoymous
Its a gamble. When I was running my Relinquished deck and was running triples or doubles of certain cards like Bubonic Vermin. I found this skill to be a life saver. Long story short its all about timing and since you can activate this skill at any time during the duel , up to three times. I find this skill to still be the most broken skill in the game. Beyond timing try limiting cards to doubles and singles copies. Also try making a 30 card deck, instead of the recommended 20 card deck, that may also help percentage. In any card game its all based on luck of the draw. Unless your using Yami's skill Destiny Draw. Later Players!