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Masked HERO: deck recipe [Nov 9]

Valencia
Fusion version. The only thing I can't seem to decide on is if I should drop 2 deciders or 1 decider and one drilldark to add 2 malicious instead. Sometimes I get the worst luck, like only getting dark hex sealed fusion with all spells/traps in my starting hand in my non-fusion version of this and I can just see myself starting with 2 malicious, so I am still afraid. But I will probably add them.
Mark
My thoughts:

Add-
Dreamer X1
Malicious X2
Hey trunade X1
TTH X1

Get rid of-
Drilldark x2 or Decider x3 (either one)
All the other traps

I'll go into details when I get home
Zane lover
If you can play one hey trunade at least...
<< Anonymous(Mark)
Valencia
Thanks. Dreamer- could be good. I don't have hey, trunade since I didn't really touch rampage of the forest and I am trying to save gems. Maybe AMA? I hate TTH, so that is out of the question.
<< Anonymous(Zane lover)
Valencia
Unfortunately, there is no hey, trunade... Would anti magic arrows be okay?
<< Anonymous(Valencia)
Mark
Trunade allows big plays, it can return cards like TTH, canadia etc before you summon anything.
<< Anonymous(Mark)
Valencia
I know that it is good. But I can't get it because it is gonna drain a ton of gems from me by probably being in one of the last few packs in rampage of the forest for me. So I can't add it, unfortunately.
<< Anonymous(Valencia)
Mark
Try using cards that can remove or force backrow in the main phase. AMA is too slow for the current meta as most traps aren't battle traps and can be activated in the main phase.
<< Anonymous(Mark)
Valencia
I keep forgetting that the traps now (floodgate, canadia, TTH) are going to be before the battle phase. The only other thing I could add is ultinate providence.
<< Anonymous(Valencia)
Valencia
*Ultimate Providence But probably not enough traps to run this.
<< Anonymous(Mark)
Valencia
Or maybe I could try double cyclone.
<< Anonymous(Valencia)
Zane lover
No. Anti Magic won't allow you to activate Mask Change during the battle phase.
<< Anonymous(Valencia)
Mark
I'll name a few other backrow removal cards and list the pros and cons of them.

Run another copy of Cosmic Cyclone
+Arguably one of the best removals in the game
-Expensive

AMA
+Prevents battle traps
-Most traps nowadays aren't battle traps and can be activated before you have a chance to use AMA
-Cucks yourself from using Mask Change

Continued in part 2
<< Anonymous(Mark)
Mark
Fire Formation - Gyokkou
+Can't be chained
-Easily removable by many cards such as Cosmic Cyclone and Spellbook of Fate

Double Cyclone
+Quickplay
-Requires another spell/trap
-Normally you would want to make use of your own spell/trap destruction like Noble Knights

Storm
-Irevelant

Xing Zhen Hu
-Too slow
<< Anonymous(Mark)
Valencia
Thanks. I only got 1 cosmic cyclone. But I do have double cyclone and fire formation gyokkou.
<< Anonymous(Zane lover)
Valencia
Last night, my worst nightmare came true: Double Malicious starting hand brick, and then I died. How often does this happen and what is a better number of monsters to run in this deck? 9 or 10?
<< Anonymous(Valencia)
Zane lover
Haha, this is happen. :)
You should play 2 Malicious and 3 Vyon, and 2 Celestial, and 1 or 2 Drilldark, I think it's enough.
<< Anonymous(Zane lover)
Valencia
I heard a horror story on reddit similar to what I went through. It could always happen. So 8 or 9 is good, I guess. I will have decider, though.
<< Anonymous(Valencia)
Zane lover
Haha, you actually like Decider, and it's not that good card, as long as you have 3 Ankis. Do what you like!
<< Anonymous(Zane lover)
Valencia
Well... Decider is not good for his effect when you want to keep Celestial in the graveyard. But aside from that, I really like the card.
<< Anonymous(Valencia)
Freedoom
I play the deck without Drilldark and can't say I really miss him.
<< Anonymous(Freedoom)
Freedoom
Though I might take out my second Decider for one.
<< Anonymous(Freedoom)
Valencia
Drilldark makes me nervous sometimes because its effect spells treacherous trap hole bait. But decider is amazing to stall against big monsters. I'm thinking maybe against U.A. now? I need to update these now because they got some different cards.
<< Anonymous(Valencia)
Freedoom
This is what I currently run, still gotta take out 1 card to keep it at 20 but meh, it's been working great thus far~
<< Anonymous(Freedoom)
Freedoom
Might take out something for ''Future Fusion'' as well once I maxed Zane(2 lvl's to go!)
<< Anonymous(Freedoom)
Valencia
How is it that everyone except me is winning with so few protection cards in this deck? If I don't run at least 4, people keep killing me, and even with them it still seems like people are able to clear those in one turn. It is he same thing with malicious, he kept making me brick. I did not start winning more until I had 3 backrow removers along with the traps in the newer versions I posted.
<< Anonymous(Freedoom)
Valencia
I also ditched the master of fusion skill in the fusion version for cyber style because I found out that I never had enough time to use polymerization twice in a duel.
<< Anonymous(Valencia)
Freedoom
I just try to push for OTK as fast as possible thats all there is to it really

You try to create an opening by baiting/back row removal and get the milling going.
<< Anonymous(Freedoom)
Valencia
My favorite milling strategy is using 3 vyons. He can not only banish another copy of himself to get the poly and thin out the deck faster, I also like to use him to dump celestial into the graveyard to get his effect going fadter to get 2 more cards.
<< Anonymous(Valencia)
Anoymous
I run 13 Monsters and always get either Vision Hero - Vyon or the poly and fuse for Destiny Hero - Dangerous. My goal is to get Dangerous out early if I didn't draw one of my two mask changes in the starting hand. I just don't see brick hands a lot worst for me is everyonce in a while I will draw nothing but monster and go first.
<< Anonymous
Aster lover
That sounds good. I changed this to 8 monsters and sometimes use Balance. I always now include 3 backrow removers and 2 effect killers. Along with Forbidden Chalice, Divine Wrath is a wonderful card that can stop and 🔥 monsters like beat and vampire vamp, while getting celestial or another d-hero into the graveyard to use the first's effect.

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Besides Yugioh, I like One Piece. Kurohige is my role model. 659-440-527
Lvl 45 deck name is A Frog's Journey
Can easily be special summoned by mother grizzly.
This card will always deck out superheavy samurai since they don't use spell or traps.
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