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Skill updates [Feb 27 Updated]

Evri
So what's the difference whether the HHG is already set on the field or is on top of the deck. You can activate it turn 1 either way. The only drawback is that you start with one less card, which isn't a big deal in my opinion. They should had shuffled it into the deck, so player should spent recourses like Planet Pathfinder in order to retrieve it. Such a bs nerf, it won't make a difference at all.
Bon
It's not only about not having HHG on the field, it's more about the guaranteed top deck. If my opponent has a big board already and my deck contains EC or Mirror Walls but I'm guaranteed to draw the field spell it's way worse than having it in the deck.
Player J
I have to ask you Evri.
What exactly are you trying to get the game to do?

One of the only advantages the Harpies have is in the field spell.

The advantage isn't even a true advantage because it completely relies on the opponent setting spell & traps which they aren't forced to do.

The nerfing you want the game to do is going to make Mai Character unplayable.
<< Anonymous(Player J)
Player J
It seems to be like your aim is to make Mai Character unusable.

If that is your aim, Than why not tell the game to add Harpie Lady + Amazoness to the forbidden list.

Than all of the decks which are popularized by Mai will be gone.
Anoymous
Dude hhg is not the game winner like the toon field spell
<< Anonymous
Evri
It just gives the player running it too much of an advantage. Harpies are basically Dinos with automatic back row destruction. This allows you to run 3 OTC, 3 Econs, 3 Mirror Walls, Tornados etc without having to worry about your own back row. All these things if combined, do win games. Other decks should use 3 De-Spells at least to achieve similar effects, thus limiting the amount of other cards.
<< Anonymous(Evri)
Player J
Evri, you keep saying it gives to much advantage.

The problem is the card itself doesn't give any advantage!

It relies on the opponent to set cards.
If this deck gains a huge advantage from the field spell, It is because the person the Harpie player is playing against is playing poorly/badly!

Continue...
<< Anonymous(Player J)
Player J
In addition, Harpie decks will never run spell/trap removal.

As long as this deck has been in existence, They have always relied on the field spell has there way of removing spell/traps.

Players ran multiple copies of the field spell.
<< Anonymous(Player J)
Evri
And how do u expect to win without any back row cards?
<< Anonymous(Evri)
Duel
Tea Burn? Toon Kingdom? (do Field spell count as back row?)
<< Anonymous(Evri)
Player J
Evri, You aren't understanding what I am saying.

Players would never run stuff like de-spell or twister in a Harpie deck.

The reason why is because the Harpies niche/unique ability rested in there spell & trap removal.

It is what makes the deck stand out from any other deck.

Continue...
<< Anonymous(Player J)
Player J
The Harpie archetype itself manufactured its own removal.

Harpie decks would never run generic out side removal cards to get rid of spells & traps.

Harpie Decks ran the Field spell to pop trap & spells.

If they wanted to use a single card which killed trap & spells only, They would use Harpie Feather Duster!

Harpie Feather Duster was a massive destruction card!

Continue...
<< Anonymous(Evri)
Piroca
Gravekeepers man!
PegasusSigma
Signed, agree - In addition, your Playground can't be destroyed that easy anymore (no Burning Land on turn 1, ...), you just activate Playground when you have H. on your hand without worrying to keep it 'alive' until then.
<< Anonymous(Player J)
Duel
The thing that make HHG better than most removal is that it can destroy face down card. Originally it the only thing in the game that did the job.
<< Anonymous(Player J)
Player J
Other decks use 2-3x De-spell "Generic" removal.

Harpies would run 1x Field spell + 2x Harpie Feather Duster.

The deck slots always matched up!
Your saying that its unfair because they are not taking up deck slots.

However, the slots themselves were always broke down that way!

In fact, players are "lucky".
Harpie Feather Duster hasn't been released as a card, yet.
<< Anonymous(Player J)
Anoymous
Most Harpies decks also run 2 copies of Wild Tornado, which can be used both aggressive and defensive, so their filed spell isn't their only spell and trap removal. Not to mention that HHG can destroy any spell OR Trap card, regardless face up or faced down. Only Stomping Destruction has the exact same effect and it requires a dragon on the field. Nobleman only targets face down cards.
Anoymous
tbh i have won plenty of games with my hhg being popped the first turn. it's just more of a security factor than anything.

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I think you meant The guy above is the perfect example of yugioh audience
There is no skin in Duel Links. All costuems are default.
Lol, her dialogue isn’t the beat. Your losing scene sounds dumb.
Such pretty feet
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