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Wall of Disruption | Deck and Rulings

Anonymous
I fail to see how this card is even remotely fair
rtfg
learn to play around it
<< Anonymous(rtfg)
Anoymous
Real clever. Have every player structure their deck around avoiding one card... or it could be on the banned list and people won't use it for strategyless wins
<< Anonymous
rtfg
Yes, because WoD is the only card that exists designed to be activated during the battle phase to inconvenience you. Unlike, say, cards like Mirror Force, Windstorm of Equata, Curse of Anubis, Super-Rush Headlong, Enemy Controller, Draining Shield etc which do not exist!
<< Anonymous
rtfg
Are you that much of a noob that you don't run ANY backrow removal whatsoever? There are entire decks designed around dealing with backrow (Ancient Gear, Phoenix) and tons of splashable cards that easily counter WoD and other battle-phase orientated spells and traps out there. Grow up and l2p.
<< Anonymous
satan
What deck do you play that you can't deal with WoD? Most metadecks have some way of dealing with it.

Hazy: BR
REZ: Storm (although REZ is indeed one of the weaker decks against WoD)
AG: crushes it
GB: tries to attack into defense position anyways and then tags out
Dinos: 3x AMA
Phoenix: rips it apart
Burn: dgaf

<< Anonymous(satan)
Anoymous
I play a psychic deck, necrofear deck, chaos deck, sphynx deck, dragon deck, and a few other misc decks.
<< Anonymous(rtfg)
Anoymous
I use backrow removals but the truth is you cannot account for all of it in every type of deck. Eventually, unless your whole deck is about preventing backrow stuff, your opponent is going to get a trap off. That one trap should not be so overpowered with no sort of consequence. Even mirror wall makes you pay 2000 lp to keep the effect going.
<< Anonymous(rtfg)
Anoymous
Those cards listed do not permanantly drain 2400 attack from 3 monsters. Just a slight "inconvience."
<< Anonymous(rtfg)
Anoymous
Mirror Force isn't in the game. Windstorm is limited to 1 card. Curse of Anubis doesn't open you up for damage and is situational. Super-Rush targets 1 monster. Enemy Controller targets 1 monster. Draining Shield targets 1 monster. Even Mirror Wall targets 1 monster and that's an UR. This card is way stronger than champion's vigilance. No reason it shouldn't be limited.
<< Anonymous
Anoymous
Mirror Wall doesnt target, idiot. Learn how to read card effect!!
<< Anonymous
Anoymous
He mean only affect 1 monster.
<< Anonymous
Anonymous
Seriously, I'm so shocked this card isn't limited. The broken part about it is that the effect is continuous with no cons. Swarming decks are completely useless with more than 1 copy of this card. And it's absurd to build entire decks around a single card and when you don't happen to get a good hand to take out the backline then it's just a loss.
<< Anonymous
Anonymous
Wow. What an insightful comment. Great discussion. ^
Anoymous
Trap Jammer might solve your problem.
<< Anonymous
Anonymous
The only problem running trap jammer is that it adds extra cards to the deck that really shut down your deck if it's very combo heavy. It will help a lot to add one or two trap jammers but in most cases it's not viable to have one because they can have anywhere from 1-3 of these cards which is why people are kind of trying to get this card limited to one.
<< Anonymous(Anonymous)
furhirekiller
Its also absurd to for example, have to build decks to counter fur hires which can swarm and otk, is it not?
If you fill up your front row and just blindly attack without a second thought then thats your problem. Sometimes you win, sometimes you lose. Such is life. L2P
Anoymous
I don't even use this card.If you fail to deal with this card,wait to become better.....
Anoymous
Hey, Trunade!
Anoymous
Play Jinzo problem solved

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