This skill needs to be nerfed.. worst case scenario is when when your opponent has barrel dragon and the champion trap card which nullifies even a summon.. how do you expect is to won.. that too this scenario is possible in the second turn.. luck plays a part in this game but really this skill makes dueling boring.. the element of playing skilfully is gone.. duelist should atleast struggle or do something inorder to summon heavy monsters.. not just straight away summon from turn 1.. its boring and unfair
Skill died when the meta game became infested with Harpies Hunting ground.. There are so many harpy monsters + supports like birdface that absolutely destroys the backrow. Summon Harpie to 🔥 spell/trap + elegant egotist + econ your opponent's monsters = One turn kill.. HHG is absolutely broken
I agree, it should be nerfed.
Not because it can summon high level, but the main prob is player can summon high level more than 1 monster in the turn player used the skill. And the strongest card in this deck is champion vigilance with no match card in this meta even 7tools bandit.
In conclusion, this is a really deadly skill to spam champs vigil with pay of life points (from 3sd skill).
Oh ya, as a reminder, champ vigil can negate summon. And, THE ONLY card in this meta than can negate summon.
Relinquished? Harpie lady? Chief/Oracle? Good luck.
I hope konami fix this a little.
Champions vigil only works on normal monsters.. and most of the time the game won't give you three champs vigil and a dark magician to start with.. if it does then it is indeed game over for the opponent
I agree, jut dueled a guy that had 3 Supremacy Berries and a bunch of other life point cards, he somehow pulled them all in the first 3 turns, and managed to summon 4 level 7 monsters in that time, 3 in 1 turn.... along with regular monsters that only supported them.... Saved the replay, I'll post it if needed.