If Jinzo were common enough to be worth countering, it's not difficult to replace, say, the Walls or something with Super Rush or Offerings to the Doomed.
...How are people still not getting it? Jinzo does two things to traps. Negates their effects, and prevents them being activated. Traptrix Atrax prevents Jinzo from negating them, but does nothing to the effect that prevents them being activated.
Atrax usually won't interact with Jinzo, unless an effect is chained to a Hole that puts Jinzo face-up, like Spell Absorbing Life or Psychic Shockwave.
Jinzo's effect says that trap cards on the field cannot be activated. Atrax let you activate normal "hole" trap cards from your hand so you can activate trap holes from your hand even if Jinzo is on the field, same thing happens to Denko Sekka