Cards that should be limited to 1
Econ(enemy controller)
Order to charge
Champions vigilance
Relinquished
Big wave small wave.
Red eye spirit( I've seen too many use red jewel send 2 to grave and get them back way too easily at 3.
Semi limited cards
Mirror wall(too many run trap jammer in pvp to make it 1)
Supremacy berry. Having 3 makes 3ds way too powerful even with the upgrade to 3,000 lp as that just gives the ability to double berry in 1 turn
Hammer shark with alo added you can 1 otk to easy
Banned
Twin barrel dragon
Barrel dragon
Reason is with the skill to always get heads these cards are too broken
Dark magician girl. ( she makes 3ds too strong as you can 3ds her to field and sage stone dm or double sage.
Big Wave Small Wave is way too big of a combo to be good, and Daedalus can still simply be OtC'd or Econed to delay it a bit. If you lose to it it is 100% your fault. Neo Daedalus is an awful card too. There is a reason why no Hammer Shark deck runs Legendary Ocean. Because it is bad. You are much better off running support cards than cards that let you get another shark out for free.
All 3SD needed was a rebalance. You don't limit 87 cards when the cards themselves are only broken when used in conjunction with a specific skill. You nerf the skill itself, rather than every card in the game.
I agree neo is crap all it takes is the right build to make it less crapit's effect to send all cards on field hand to grave it only takes 1 time with this skill. A legendary isn't as useless as you think since most run at least 1 umi you can start with mythic depths and when they 🔥 the umi use alo. M hammer shark deck is consistent with first to second turn having 3 monsters with 1900-2400 ATk
No good Hammer Shark deck runs ALO or Umi (card). It's a worthless card that takes away deck synergy for a very situational card, and even then its effect isn't going to help much. ALO is bad. Neo-Daed is one of the worst cards in the game, and is a dead draw more than 99% of the time. Limiting 3SD to 2 times a duel isn't going to do anything either, they arent using it more than twice usually lol
Putting big small wave to 2 or 1 won't ruin water decks banning it would. It's why I said perhaps it at 2 or hammer shark to 2 as it's my opinion 3 are too much from my experience playing against and playing water decks
Dunno why so much hostility for someone voicing their opinion.
Also I mentioned majority of the most used spell traps in use today as for monsters. I don't run into too many other then those I mentioned that has the ability to be too much.
Unless you have something instantly on field or hand to stop it you can't. Once there's say 3 1900 beatdown monsters on field you gotta be lucky to draw something to stop them.
There's 4 cards in game out of 40 that can
so again because I use my voice on cards that could be limited or semi limited it's not without thought. Anyone can say you just gotta know how to play. The same can be said that it's luck based on open hand and drawing if you start with a instant otk you can't counter it no matter how good you are.
Banning limiting or semi limiting the spell trap or monsters that cause unbalancing playing
Big Wave Small Wave isn't used in any deck that is meant to win games. You can ban it altogether and nothing would happen, you would just make Daedalus less existent than it already is. Idk how banning it would 🔥 water decks when no competitive deck uses it to begin with
Reading this list, I fully agree with Barrel Dragon and Twin-Barrel Dragon after experiencing a traumatizing time dueling against the Coin of Destiny deck in Duel World. The idea of gambling to win really annoys me and has pretty much trashed all of my good decks (ie. BEUD, DM, etc.). I hate the idea of relying on luck to win when all it does is trash the other player's skill.
The coin flip abilities have harsh activation conditions though (1000 LP and less or 1000+ LP more than opponent and at least 5 cards in hand) so they can be hard to trigger if your opponent is smart.
yes alot of these cards are being abused by players. Alot of times games experience is spoiled by abusive card play. You know u did everything right, play better and have better tactics and yet u lose. I am sure alot have their fair share of these feelings.
lol kuriboh is hardly even used these days, and it's effect was no where near good enough to ever be limited, mirror wall is good but not op, and econ is one of the only skill based cards in the game.
First of all who runs 3 copies of wave? You would end up with the copies and no monster to play. Hammer its way to easy to counter, I have a friend named Possessed Dark Soul he knows what to do with theses 3star b*&**%es
You don't understand the whole reason of limiting the cards. Those cards you listed does not cause the player to lose in turn 1, i.e. you have a fighting chance, while having 3 restructer revolutions can result in the player to lose without even making a move.
i definitly know big wave small wave isnt that bad, i made a deadulus deck ans big wave small wave maximum effect is hard to pull off, at the most you can summon just 1 powerful monster, realized i could just use shaved angler and run reliable guardian and summon deadulus, or run legendary ocean and just tribute one monster
your right about some of the other cards though, people argue about them not killing turn 1....well how about dying in less than 4-6 turns, those cards literally define speed dueling, they are the cards that end duels quickly not the actual mechanics of peoples decks. literally staples win games