This deck (with Balance) is the most consistent and OP thing that has ever appeared in DuelLink so far.
You are guaranteed a win if you got your Insight and ChampVigil on turn 1. Heck, even the quote unquote "Anti-Red Eyes MILL" deck can also often struggle against this deck.
This deck simply has no bad matchup at all and runs over everything in current meta.
Well...what can i say...any nice deck which has a good starting hand are favorite to win the game. I'm a Mako user and i find REBD decks pretty average to play against, even if it has the starthand which u said. They depend too much on CV and Mako decks are so complex that every card is a strong combo.
The red eyes balance is strong deck but very fragile against face down yomi ship/exploder dragon/hane-haneand then u are dead monster field. When u dont got spirit to spawn your red eyes. U are done.
You mostly never run into dead hands if you have 2+ copies of Insights. You can also easily shut down yomi/explode dragon with Champ Vigil. Hane-Hane is the only one Champ Vigil cannot shut down. However, it is still too slow for Red-Eye decks because they can easily swarm the fields with multiple Red-Eye monsters.
My bad, I didn't see you said yomi/explode dragon is face-down. In that case Champ Vigil cannot shut them down but they can still revive their REBD the instance it is destroyed.
Does this game really require skill to be good at? What's the difference in skill between the average guy who spent 50 hours total on Duel Links vs guy who spent 10,000 hours? There really isn't much, and you can learn basically every "intricate" game mechanics by watching a couple 5 minute videos.
I'm just asking if you actually think you need to be good at the game, because there is almost no interaction in this game, and your plays are forced for the most part. KoG vs KoG or whatever, do you think you think it actually takes any skill to play any viable deck out there.
Some players have very good Hand on skills.
These are the types of players who can net deck another persons deck.
Than player the deck better than the creator of the deck.
They have very good application in using the deck.
The point I'm trying to make is that there isn't much of a skill gap between a guy who knew nothing about Yugioh prior to playing this game who spent 20 hours playing the game, and a guy who has been playing Yugioh and other competitive games for 10 years. The game mostly just comes down to luck, as games usually end in like 5 turns, so it's typically comes down to starting hands and top decks.
But yes, I do agree, that building good decks does take skill, and is probably the most skill intensive thing this game offers. However, I'm mainly talking about actual PvP matches, that take little thinking to actually win in most cases.
Too bad that Dark Paladin deck is just another bricky inconsistent deck that many players are shunning. The REBD player would probably be at a 10 game winning streak already before he is even unlucky enough to see a turn 1 Dark Paladin at Lengend/Platinum.