Deck seems inconsistent. I will explain:
- 3/5 games you will get a polymerization in your starting hand.
- The chances of drawing a poly or fusion gate is 1/4 on your second turn.
- If your opponent deals with your first summon (ex. Hane-Hane, Michizure, or any other forms of removal), you only have a 1/4 chance to draw another fusion spell.
Deck is bad.
Thank you for your comment. To solve the problem you pointed out, the deck is set the "Balance" skill that enables you to those fusion spells in your starting hand.
60% of your games, you will begin with polymerization in your hand. 40% you begin with Fusion Gate.
So, in 60% of your games you are relying on a single Polymerization. Should that fusion monster be killed, you are left waiting on another polymerization or fusion gate. On your second turn, there is only a 25% chance to draw one.
I'm pretty sure it's mainly made for pve, it obviously has a a lot of counters like hane-hane, michizure or mirror wall. But against cpus, it wins fast and easily, getting around 4000 often using auto too.
I only have 1 meteor b dragon though so i replaced it with 2 bracchioraidus and put 3 of each dino material. works quite well.
There is no such thing like consistent deck. all type of deck can be countered and have weakness.this game need ability n litle luck. if u want consistent deck and cannot be countered just play a hack.
There is no such thing like consistent deck. all type of deck can be countered and have weakness.this game need ability n litle luck. if u want consistent deck and cannot be countered just play a hack.