It'd be more dependent on luck but I think you *could* run Arrivalries or Double Summon? Your just risking not having enough Geargia monsters in your opening hand and/or not having the aforementioned spells. You also would only be able to play 2 monsters on that turn unless you played BOTH those spells on the same turn with all the perfect cards in your hand.
The problem with Arrival/Double summon is, that 1) you could brick 2) the condition of those are unhandy in most situations.
To 1) Imagine you have now 1 monster in hand and 1 of those spells and just def cards. This mean you can't use them and in the next turn, you would use them not again(as you can again normal summon/set). So wasted cards space in hand for more useful cards(like stall). To
To 2) While you got a second monster on the field, it may not the one you can need. Especially you still needed 2 cards for just 2 monsters on the field contrary to 1 card(and 2k lp) for 3. And you would have every monster you need(anti monster, anti backrow and attacker). I don't have this deck, but those are my thoughts how it would be with those replacements for ties.