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Deck Advice

DrWho345
I have never done this before, hope I am doing it correctly. Need build advice if I can improve on my deck 1x Ancient Gear Reactor Dragon 1x Ancient Gear Golem Ultimate Pound 2x Ancient Gear Golem 1x Kaibaman 1x Ancient Gear Hydra 1x Ancient Gear Frame 1x Ancient Gear Wyvern 1x Garoth Lightsworn Warrior 3x Wind-Up Warrior 1x Blue Eyes White Dragon 1x Opticlops 1x Geartown 1x Polymerization 1x Ancient Gear Fortress 1x Ancient Gear Factory 1x Cup of Ace 1x Widespread Ruin 1x Rainbow Life 3x Wall of Disruption 1x Time Machine 3x Overwind 2x Spikeshield with Chain 1x Ultimate Ancient Gear Golem
Anoymous
What is this mess
Anoymous
Focus on one game plan, don’t just dump in random cards that don’t work with each other just because you like AG and BE
<< Anonymous
Anoymous
Any Advice As To How/What To Change (rather than useless reply)
<< Anonymous
DrillDude
From the list, I take it that you're a F2P player and only bought 1 Ancient Gear (AG) structure deck.

If yes, you could build a Blue-Eyes (BEWD) deck instead, cuz AG requires you to buy the structure deck 3 times

BEWD deck should have:

3 BEWD
2-3 Dragon Spirit of White
2-3 Protector with EOB
2 White stone of Legend
2-3 Silver's Cry
1 Cosmo Brain
1 Bingo Machine Go
2 Azure Eyes
<< Anonymous(DrillDude)
Matthew
Tips for deck building if you want to play an archetype

1) Don’t ram 2 different archetypes that don’t synergise with each other, eg: blue eyes and ancient gears will just brick each other, archfiends and dark worlds may have good synergy and is ok
2) Keep the deck ~20 cards unless you’re playing grass looks greener in a graveyard focus deck like zombies, gem knights or bujins
<< Anonymous(Matthew)
Matthew
3) Play 3 copies of most cards, gives you better consistency. Eg with blue eyes, maybe play 3 BEWD with 3 Silver’s cry
4) Play around 1 card or combo, eg: six sams play around summoning shien, pre-need kokais focus on getting maximus for the otk
<< Anonymous(Matthew )
Matthew
5) Figure our your matchups. Imagine playing against a Fireking Yubel or a Deskbot, what would they do and how are you gonna counter it. Does your cards have an answer to certain cards?
6) Be creative and try out new stuff :)
<< Anonymous(Matthew)
DrWho345
would it be a little better if I got rid of Gear factory for another Geartown
<< Anonymous(DrWho345)
Anoymous
No, the deck needs more than having another Geartown.
Ask yourself first: Do I want to play Blue-Eyes or Ancient Gears?
Then make the deck 20 cards, not 30. The less cards you have, the higher the chance that your next draw will be the card you want. Also play 3 copies of the cards you want.
<< Anonymous(DrWho345)
Anoymous
To make it more easy to understand we'll use maths:
20 card deck - 4 in your opening hand = 16 cards remaining.
Imagine your deck has 3 BEWD, 3 Ancient Rules, and 3 Kaibaman.
Your opening hand is 1 BEWD and 3 other useless cards.
So if you draw Ancient Rules or Kaibaman in your next draw you can get your BEWD on the board.
The chance of getting a BEWD is 6/16, a 37.5%. That's over 1/3.
<< Anonymous(DrWho345)
Anoymous
But if your deck was just 1 copy of each card, your chance of getting the card you want drops to 1/16, a 6.25%.
<< Anonymous
DrWho345
Thanks for that, only time I have ever understood percentages or math in my entire life!!! I don't know for sure if I want to play BEWD, I only have Kaibaman and BEWD if I get bricked (It has saved me quite a bit in duels) if I leave them in, are there any cards in my current deck I should I get rid of? to better run Ancient?
<< Anonymous(DrWho345)
JayJ
Here's an example of what AG builds, try to pick 20 card but it's gonna be bloody expensive

Core cards:
3 Reactor Dragon
3 Wyvern
3 Gear Town
3 Fortress

Pick 3-6 depending on your choice
1-3 Galaxy Cyclone
1-3 Double Cyclone

Tech cards, pick what fits your style
1-2 Breaker the MW
1 TTH
3 Canadia
3 Floodgate TH
1-3 Cipher Soldier (Six Sams Vietnam flashbacks)
1-2 Econs
1-2 Bad Aim

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