TBH, Stage 33 is the perfect place to be since you can make a farming deck to use for 2 of the decks the NPC use and get lots of resource(flips and magic hats decks) but going up a level gets you lots of stuff like Gems and usually fighting the same decks over and over again takes the fun out of the game so leveling up to fight new decks would refresh that monotonous feeling. So basically that..
I use the deck above and *always* get 7k or 7.1k.
Explanation:
All cards can be replaced by spell glossy cards, however:
If you pay life, you lose no damage
If you attack, you lose effect damage.
I have prismatic BEUD. If u dont, use dinos/spirit ryu/birds and add another spell.
Last turn: fusion, tribute summon, ritual.
Keep track of your deck. Check if u need to draw for card on the brink
I prefer staying stage 33. Cause the only things I would be doing is farming for gems for lvl 30-35. If you go all to cap. Its gonna be harder to farm and level up your character. The later stage are really not appealing. So stay and farm for gems.
Flips for real and magical hats wont do anything till u summon a monster. They just set. So u dont summon. Last turn u fusion, tribute summon, then ritual summon. Or fusion, ritual, tribute. Then u win by deckout