Whatcu gonna do with token in 3 monster zones? it would just clogged the field. Dracossack special summon 2 tokens, if 1 of your other zones are occupied you can't summon the token, if you activate the 2nd effect without token it will destroy itself, same as diamond direwolf.
too many combos/card needed for a single setup that you mention, while there are a lot far better setup with lower resource for 1st/2nd turn. Not to mention any disruption along the way :)
The same iT LoSeS tO KaRmA cUt argument......
*Too much setup? Next box has a deck capable of making this card turn 1 with only 1 normal summon
*What monster in the game (not banned) is immune to disruption?
*Since when opening something like ballista/econ/backrow in general is "too many combos"?