I think refunds would require an actual purchase, so only paying customers would be entitled to any sort of refund offered in the future. It's probably cheaper to address most mistakes through coding though, so...I doubt there'll be any refunds in the near future.
Why would gen refunds require any sort of purchase? It’s my valuable time being spent on the game so they would be at zero loss to refund gems for cards they cucked
The term refund implies a return of payment, if you have not payed for something there can be no refund. If you consider your time valuable, why would you waste it on a game?
Who tf says you need to spend money to get a refund? I’m talking about refunding the gems. There is a certain point in the game where you basically hit a paywall and can’t earn gems anymore so it would be nice to be get refunds on decks that went to 🔥e
Because competitive FH decks are average 6K gems spent. (Just getting beat is literally a 2k gamble). So an average of 120 boxes to clear that box out. Once you get later in the game that amount of gems is significant
^ because only 🔥 idiots didn’t see fur hires getting nerfed and sense he’s complaining about the ban list he’s playing fur hire. Poor decision making but go ahead and tell him it’s not a poor decision
You're new to yugioh aren't you? Whenever a deck becomes an meta defining (meaning near everyone is running the same deck because it's the strongest in the game). A banlist hit occurs, weakening that deck so that players will play something else. This is done because.it helps new decks and cards compete without raising the game ceiling too much and keeps the pvp scene from getting stale.
The general problem is that Konami fails to implement banlist that keep the game balanced and create a healthy enviroent for the game or release boxes that shape a new meta through e.g. power creep to make the game less stale and fun to play overall Konami completely fails at both methods and won't change its ways