Lots of troll comments here... Honestly, your biggest problem here is that you're going for too much versatility. First suggestion would be to choose a very narrow archetype to focus on, figure out which cards (or combos) you want to center your deck around, and go from there. Looks like you're trying to focus on using The Atmosphere as your main win condition card?
If that's so, then in general you want good cards to sac to it that are wind type. I'd make your monster pool: 2 The Atmosphere, 3 Sonic Duck, 3 Red Eyes Wyvern, 2 Sphere Kuriboh, and 3 Flamvell Grunika. If you can't, anything that will synergize with Peak Performance.
As for magic and trap cards, again pair it down: Windstorm of Etaqua, 3 Super Rush Headlong/Soul Exchange/Enemy Controller (the later two are best), 2 Invincibility orb, and counter-spells like De-Spell, Trap Jammer, Magic Jammer, etc.
Lastly, you might want to look at other useful situation cards such as Interdimensional Matter Transporter to help keep your monster cards safe. You might want for this deck to consider one or two purchases of Dragonic Force as a quick and dirty power boost.