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Deck Advice

BlackIce
Any tips kids
Anoymous
U r asking to kids, right? So I wont give you an advice coz im not a kid
<< Anonymous
BlackIce
Why comment then you autistic fuck
<< Anonymous(BlackIce)
Anoymous
Guess u won't get any advise for your rude behavior kid.
<< Anonymous
BlackIce
Dude I don't need your advise I should added no autisic people no fuck off
<< Anonymous(BlackIce)
Anoymous
I am guessing u wont get advises from other "kids" becoz u r kid bully. XD
<< Anonymous
BlackIce
You really need to learn proper English you just typed a bunch of gibberish or be less autisic but that's not going to happen
<< Anonymous(BlackIce)
TheRealBlackIce
you arent even me you fucker
Anoymous
This deck is the worst.
Anoymous
Lots of troll comments here... Honestly, your biggest problem here is that you're going for too much versatility. First suggestion would be to choose a very narrow archetype to focus on, figure out which cards (or combos) you want to center your deck around, and go from there. Looks like you're trying to focus on using The Atmosphere as your main win condition card?
Anoymous
If that's so, then in general you want good cards to sac to it that are wind type. I'd make your monster pool: 2 The Atmosphere, 3 Sonic Duck, 3 Red Eyes Wyvern, 2 Sphere Kuriboh, and 3 Flamvell Grunika. If you can't, anything that will synergize with Peak Performance.
Anoymous
As for magic and trap cards, again pair it down: Windstorm of Etaqua, 3 Super Rush Headlong/Soul Exchange/Enemy Controller (the later two are best), 2 Invincibility orb, and counter-spells like De-Spell, Trap Jammer, Magic Jammer, etc.
Anoymous
Lastly, you might want to look at other useful situation cards such as Interdimensional Matter Transporter to help keep your monster cards safe. You might want for this deck to consider one or two purchases of Dragonic Force as a quick and dirty power boost.

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