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Tugnuts
I’ve notice Konamis reposnses and interaction is nonexistent at best (its the worst I have ever seen for a game) but has there been any talks about rebalancing the drop rates for specifc character abilities? I have never seen a mechanic that can limit a player, from ftp to the whales, as much as this can. You could literally spend thousands and not be able to play half the meta because you haven’t grinded out certain abilities. Seems like just terrible planning.
teehee
Abilities are earned from dueling LD, That's pretty much all there is too it. You dont need to spend money you dont need 8k points. you can earn them from losing. it's just one of those things you play and wait for.
<< Anonymous(teehee)
Anoymous
Im fully aware of that. My question wasn’t about earning but if here have been any comments about adjusting drop rates. I see constant reports of people going through “thousands” of keys and not getting skills that some decks pretty much revolve around.
<< Anonymous
teehee
Honestly no idea, i usually use the character i only really care about nor do i know or does anyone know what all skills they can get. it doesn't take me long to get a skill if i'm actually playing instead of speed/auto dueling. like most people in this game.
teehee
Literally just got 2 skills from one duel facing level 40 tea with yugi muto and 6600 points. Draw sense: Light and Access Denied
<< Anonymous(teehee)
Anoymous
Okay? There are constant reports across multiple sites of folks blowing hour after hour and key after key with no results. Not taking away from your luck, but expecting a grind, per character, per player is bad design. If it was cosmetic, it would be one thing, but these are gaming defining options.

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