Cyber Energy Amplified's how to get section Updated
Espa Roba appeared in the orginal series of Yu-Gi-Oh! He has multiple cameo appearances in Battle City. Esper Roba was later on introduced when he's dueling against Rex Raptor. He uses a dirty trick to win against his opponent's. Claiming to have an ESP, but the truth is he's just using his younger brothers to look at his opponent's hand so he can predict the next move of his opponent.
Psychic Vision Use ESP Power to view your opponent's hand until the end of your first turn. Your starting hand will be reduced to 3 cards. While this Skill is active, you will not be able to view the details of the cards in your opponent's hand, and your opponent will not be able to use card effects that activated by revealing card(s) in their hand.
Draw Sense: Dark Can be used each time your Life Points decrase by 1500. In the Draw Phase, instead of doing a normal draw, draw a random DARK attribute monster.
Psychic Onslaught At the beginning of the Duel, add 1 or 2 "Jinzo" to your Deck and shuffle it.
Trap Search Can be used when you control a monster whose original name is "Jinzo". Destroy all Trap Cards your opponent controls. The Skill can only be used once per Duel.
Cosmic Enlightenment Can be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random Psychic-Type or "Jinzo" monster.
Cyber Energy Amplified When 'Amplifier" is equipped to a monster, increase that monster's ATK by 500. Once per turn, increase the Equipped Monster's ATK by 300 for each Equip Spell Card Equipped to it.
Mesmeric Control Select 1 monster on your opponent's side of the field. That monster loses 800 ATK, and cannot attack until the end of your opponent's next turn. The Skill can only be used once per Duel.
Espa Roba's deck mainly revolves around Machine type monsters. His signature card Jinzo has a devastating effect that disables any trap cards and it was supported by ESP Amplifier to increase its attack. He also uses Mind Control to gain possession of his opponent's monsters.
I hope konami will nout release Jinzo card in Box. 3SD+Jinzo+Horus is a nightmare deck...almost total lockdown and totally broken. If they want to release Jinzo, i hope they only release one of a kind.
They need at least 3 turns to set that up. (2 if they use double summon)
If they open with horus, you could floodgate him. If they open with Jinzo you could econ take next turn. Not to mention they can only pop the skill once, so those 1000LPs are easy to pick off. I'm not worried at all.
Psychic was not abtype back then but his cards were supposed to be psychic themed so that card powered up his cards. It was not released to boost psychic monsters because they did not exist until many years later.
Psychic Vision seems more than fair to me. Even if it didn't reduce your opening hand size (which it does), it just lets you look at their opening hand. It also doesn't block much anyway. It will only stop ANYTHING if you go second (assuming it even activates then, it might just activate at the start of your turn), and even then, that's basically just Golden Ladybug.
This event was shit I hope they never do this again pvp event that's retarded some people don't like pvp and it seems wrong to make players do the dam event to get the dam rewards you could normally get any other way
This, and I was still playing it, but ended at around 90k points... it's too much to get the 2nd Jinzo, and now he's completely unavailable, not being at the gate or not even simply a lifelong mission just for players w/o the 2nd copy, which would have solved everything.
We won't get Jinzo until Espa's unlockable. It's his signature monster, so his Starter Deck will include it. I don't think we'll get multiple copies, but if we do, they'll probably be level rewards for him.
Yup, that is what I am thinking. It will arrive only when Espa is available
What the actual hell!? A bunch of stupid Espa Robas in casual taking their time and even trying to make me win while I am suicide skill farming! Dammit, I am trying to LOSE! Just let it happen and stop wasting my time with the stalling!
It was like this in casual: fur hires, amazoness, other skill farmers (that was awkward since I always killed my self first), and a few fun decks. But those few Espas stopped doing everything and would pass each turn after about 10 minutes each. One even gave me a time limit win.