Negate the effects of your opponent's Field Spell Cards. Your opponent cannot place counters on cards on the field. Your opponent cannot target other monsters you control for card effects.
Negates the effects of your opponent's Spell Cards / Manages effect targets of Effect Monsters / Manages effect targets of Spell Cards / Manages effect targets of Trap Cards
These are not exactly meta right now, but they pop out once in a while:
- Aromage, which heavily relies on Garden to do anything.
- Classic SSA build, which heavily relies on ALO to get their level 5 monsters on board quickly.
Anonymous
This would be a nice addition to my Inverse Universe deck. A nice partner to my Truckroid
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