|EARTH Warrior ★3|
ATK 1200 / DEF 900
|Mai Valentine [UR]|
|This card's name becomes "Amazoness Queen" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 "Amazoness" Spell/Trap from your Deck to your hand. You can only use this effect of "Amazoness Princess" once per turn. When this card declares an attack: You can send 1 other card from your hand or field to the GY; Special Summon 1 "Amazoness" monster from your Deck in Defense Position, except "Amazoness Princess".|
Your first priority upon summoning Princess is to search and set Onslaught. If you already have Onslaught onhand you can use this search to get Willpower.
Next step is to get Queen. If Queen is still in your deck, declare an attack with Princess to search out Queen, do this even if your opponent's monster is stronger. If Queen is in your hand, do not attack yet unless unless attacking into a weaker monster.
After searching Queen the next monster you want onboard is Swords Woman.
As you can see, Amazoness Princess is essential to quickly and consistently set up your board so running 3 copies is a must.
|Valiant Souls [R]|
|Once per turn, during the Battle Phase: You can Special Summon 1 "Amazoness" monster from your hand, and if you do, it gains 500 ATK until the end of this turn (even if this card leaves the field). After damage calculation, if your "Amazoness" monster battled an opponent's monster while this card is already face-up in your Spell & Trap Zone: You can banish that opponent's monster. If this card on the field is destroyed and sent to the GY: You can target 1 "Amazoness" monster in your GY; Special Summon it.|
Onslaught does a lot for Amazoness decks and is the key to this deck's power, but unfortunately it is limited so we can only run one copy.
The ability to Special Summon an Amazoness from your hand lets you easily put Queen onboard. Additionally this lets you swarm the field with Amazoness monsters, which in turn increases your damage potential and the efficiency of Onslaught's removal effect. The ATK boost from this Special Summon is significant enough that you might want to hold off Normal Summon your Amazoness during the Main Phase, if you only have one Amazoness monster onhand.
Onslaught's removal effect is its best feature, giving you access to non-targeting, non-destruction, banishing removal. This form of removal is still quite relevant to this day, the only downside is being tied to a Continuous Trap makes it vulnerable to backrow removal.
The floating effect is also great although it's not worth destroying Onslaught. If this happens you might want to revive Amazoness Swordswoman to push some damage, because at this point it becomes much harder to win.
She is the only monster with a level higher than 4 in this deck, which isn't really a problem since she can be special summoned from the hand with Onslaught's effect, or special summoned from the deck with Princess' effect.
Queen's battle protection effect compliments Onslaught by protecting your Amazoness monsters when they crash into stronger monsters. This means your monsters won't be destroyed while Onslaught banishes your opponent's monsters. And with the Holy Guard Skill crashing into your opponent's monsters won't even damage you, so you are free to attack and banish without losing anything.
|EARTH Warrior ★3|
ATK 800 / DEF 1200
|Valiant Souls [N]|
Selection Box Vol. 02 [N]
|You can reveal 1 other "Amazoness" monster in your hand; Special Summon this card from your hand. You can only use this effect of "Amazoness Spy" once per turn. When this card is destroyed by battle and sent to the GY: You can target 1 "Amazoness" monster in your GY, except "Amazoness Spy"; return it to the hand, or shuffle it into the Deck.|
Amazoness Spy can let you summon Queen stuck in your hand. Reveal Queen to Special Summon Spy, then tribute Spy to summon Queen. Additionally, Spy is one of the few ways you can recover your only copy of Queen from the graveyard.
Spy's costless inherent Special Summoning effect also makes her an ideal Xyz material. Pair Spy with Princess to make a Rank-3 Xyz.
Swords Woman has a unique effect that gives you a way of dealing damage through stronger monsters. This is complimented by Queen's battle protection, letting you crash Swords Woman into stronger monsters to deal damage and not get destroyed. Add Onslaught to this combo and the resulting effect seems really unfair to your opponent.
The reflected battle damage can sometimes even steal you some wins in tough situations.
Amazoness Baby Tiger
|EARTH Beast ★2|
ATK 500 / DEF 500
|Valiant Souls [R]|
|This card's name becomes "Amazoness Tiger" while on the field or in the GY. If an "Amazoness" monster is Normal or Special Summoned to your field while this card is in your hand or GY: You can Special Summon this card. You can only use this effect of "Amazoness Baby Tiger" once per turn. Gains 100 ATK for each "Amazoness" card in your GY.|
Baby Tiger's self revival effect makes it ideal for disposable purposes. For example, Baby Tiger is the best cost to use when Princess Special Summons an Amazoness from the Deck. You can also crash Baby Tiger into enemy monsters and banish them with Onslaught.
|Mai Valentine [SR]|
|Select 1 "Amazoness" monster in your Graveyard and Special Summon it in Attack Position. It cannot change its battle position and must attack if able. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.|
Amazoness Willpower is favored over other revival options such as Powerful Rebirth because of its ability to bring back Amazoness Queen. Also, it’s second effect that obligates your Amazoness monster to attack each battle phase is somewhat mitigated when paired up with Amazoness Queen and Amazoness Onslaught.
|WATER Sea Serpent ★4|
ATK 1700 / DEF 1400
|Photons of Galaxy [UR]|
|2 Level 4 monsters|
While this card has an Xyz Material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; any card effects that activate in your opponent's Graveyard cannot be activated this turn.
Abyss Dweller is an anti-Graveyard interaction tech, intended to hinder Decks that activate a ton of effects from the graveyard. It's best to activate this at the start of the opponent's turn, so make sure to toggle Chain to "ON" and activate Abyss Dweller's effect during the opponent's Draw Phase.
Number 47: Nightmare Shark
|WATER Fish ★3|
ATK 2000 / DEF 2000
|Reginald Kastle Unlock Event [UR]|
|2 Level 3 monsters|
When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.
Summon Nightmare Shark and use its effect to hit your opponent directly for 2000 damage.
Leviair lets you revive banished monsters, even one from the opponent's side. This combos great with Onslaught, because you'll have a ton of options to steal.
Number 70: Malevolent Sin
|DARK Insect ★4|
ATK 2400 / DEF 1200
|Photons of Galaxy [SR]|
|2 Level 4 monsters|
Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.
Malevolent Sin is an anti-Xyz tech. Summon Malevolent Sin and use its effect to temporarily banish an enemy Xyz monster. The Xyz monster will return with no materials attached to it.
Diamond Dire Wolf gets rid of itself along with any enemy card. Use this as on demand removal against a problematic card, or secure your attacks by getting rid of enemy backrow.
|WIND Rock ★4|
ATK 1800 / DEF 800
|Sign of Harpies [SR]|
|2 Level 4 monsters|
Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
● Target 3 monsters in your Graveyard; shuffle all 3 into the Deck, then draw 1 card.
● Target 1 non-Effect Monster in your Graveyard; Special Summon that target.
|FIRE Machine ★3|
ATK 1500 / DEF 2100
|Voltage of the Metal [SR]|
|2 Level 3 monsters|
If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.
Zenmaines is a good wall not because of its stats but because the possibility of triggering its removal effect would deter your opponent from attacking into it. You can also manually activate this removal effect by crashing Zenmaines into an enemy monster.
Soul of Silvermountain
|EARTH Rock ★3|
ATK 1800 / DEF 2200
|Shark Fang [R]|
|2 Level 3 EARTH monsters|
Once per turn: You can detach 1 Xyz Material from this card to target 1 Set card in your opponent's Spell & Trap Card Zone; it cannot be activated while this card is face-up on the field. If this card destroys an opponent's monster by battle while it has Xyz Material: You can target 1 EARTH monster in your Graveyard; Special Summon that target in face-up Defense Position.
Locking enemy backrow is sometimes better than removal because you'll simultaneously be clogging their Spell Trap Zone. Also, Silvermountain's second effect is great for field presence if you manage to pull it off. The second effect does not require Xyz material cost, giving Silvermountain a permanent purpose onboard.
Giga-Brilliant can be summoned for its field-wide ATK boost, but usually you'll want to reserve him for making Corebage.
A straight upgrade over Warrior Lady of the Wasteland, just more expensive.
Mana Dragon Zirnitron
|DARK Dragon ★6|
ATK 2200 / DEF 1200
|Tornado of Phantoms [SR]|
|If a Spell/Trap you control leaves the field because of an opponent's effect, and is now in the GY or banished (except during the Damage Step): You can Special Summon this card from the GY (if it was there when that Spell/Trap left) or hand (even if not), then you can Set 1 Spell/Trap that is banished or in your GY to your Spell & Trap Zone. You can only use this effect of “Mana Dragon Zirnitron” once per turn. If Summoned this way, banish this card when it leaves the field.|
Keep Zirnitron onhand in case your opponent removes Onslaught. When it does happen Special Summon Zirnitron and retrieve Onslaught, this works for both banish and removal that sends to the graveyard. If you have 2 empty monster zones you can Special Summon Zirnitron and also use Onslaught's floating effect.
U.A. Perfect Ace
|EARTH Warrior ★5|
ATK 1500 / DEF 2500
|Valhalla Calling [SR]|
|You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Perfect Ace". You can only Special Summon "U.A. Perfect Ace" once per turn this way. Once per turn, during your opponent's turn, when a card or effect is activated: You can discard 1 card; negate that activation, and if you do, destroy it (this is a Quick Effect).|
Perfect Ace will usually be Special Summoned by Warrior Lady of the Wasteland. He can negate any effect at the cost of a discard, but this effect can only be used once per turn so reserve it for protecting Onslaught.
Another weakness is you can only use his negation effect during the opponent's turn. This still leaves Onslaught vulnerable to removal during your turn.
Warrior Lady of the Wasteland can Special Summon most of the monsters in this deck. Special Summon Princess to setup your field, Swords Woman for pushing damage, or Perfect Ace to protect Onslaught.
Since you want the previously mentioned monsters to be alive when your turn comes, you can keep Special Summoning Warrior Lady to stall attacks until you are sure the opponent has no attacks left. (Not recommended against Lunalight decks and Invoked Purgatrio)
Since Amazoness are battle focused, you will want to remove your opponent's battle traps.
Gaia Dragon, the Thunder Charger
|WIND Dragon ★7|
ATK 2600 / DEF 2100
|Infinite Ray [SR]|
|2 Level 7 monsters|
You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
After Corebage uses up its material you can overlay it with Gaia Dragon for a stronger beater with a piercing effect.
Digital Bug Corebage
|LIGHT Insect ★5|
ATK 2200 / DEF 1800
|Infinite Ray [R]|
|2 or more Level 5 LIGHT Insect-Type monsters|
You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. Once per turn, if the battle position of a monster(s) on the field is changed (except during the Damage Step): You can attach 1 Insect-Type monster from your Graveyard to this card as Xyz Material.
Summon Corebage by overlaying it on Giga-Brilliant. It's removal effect is specialized for removing troublesome enemy walls, especially ones immune to destruction.
Noted By MichaelMike1:
All I have to say is that its been absolute hell, ever since the release of the new box Signs of Harpies. Hang on Mach ,as the boss monster for Darklords, they can abuse Level Augmentation and activate his effect to banish any cards your opponent sent to the graveyard. I have to give up playing Blue-Eyes because discarding stones gets banish automatically and I resort to playing Amazoness since they counter them. With Onslaught finally being unshackled from the banlist, I can use it to banish Mach and easily get rid of their boss monsters, and also other Darklord monsters to prevent the recycling loop of their spells/traps. Finally, for my extra deck, I rarely use them because the main goal of this deck is to get Amazoness out asap to be able to use their trap
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