[Skill] description | User |
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Territory of the Sharks The Level of all WATER monsters you control becomes 4 until the end of the turn. This Skill can only be used once per turn and twice per Duel. This Skill can only be used if you beign the Duel with a Deck/Extra Deck that contains no monsters other than WATER monsters. | ![]() Reginald Kastle |
![]() Evigishki Levianima | WATER Aqua ★8 ATK 2700 / DEF |
Abyss Encounter [UR] | |
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card declares an attack: Draw 1 card, and if you do, reveal it, then if it was a "Gishki" monster, look at 1 random card in your opponent's hand. |
![]() Evigishki Soul Ogre | WATER Aqua ★8 ATK 2800 / DEF 2800 |
Judgement Force [UR] | |
Cannot be Normal Summoned or Set. Must first be Ritual Summoned. You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can discard 1 "Gishki" monster to target 1 face-up card your opponent controls; shuffle that target into the Deck. |
Soul Ogre is quite a powerful monster with his ATK stat and removal effect. Returning cards into the Deck is a pretty solid way of removing threats from the board and making sure they don't come back. Unfortunately, this effect targets which means it cannot deal with cards such as Invoked Cocytus.
![]() Deep Sea Diva | WATER Sea Serpent ★2 ATK 200 / DEF 400 |
Cybernetic Rebellion [UR] Selection Box Vol.04 [UR] [UR] | |
When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent-Type monster from your Deck. |
![]() Atlantean Heavy Infantry | WATER Sea Serpent ★2 ATK 0 / DEF 1600 |
Gaia Genesis [SR] Selection Box Vol.04 [SR] | |
During your Main Phase, you can Normal Summon 1 Level 4 or lower Sea Serpent-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target. |
![]() Gishki Chain | WATER Sea Serpent ★4 ATK 1800 / DEF 1000 |
Abyss Encounters [UR] | |
If this card is Normal Summoned: Look at the top 3 cards of your Deck, you can reveal 1 Ritual Monster or 1 Ritual Spell Card among them and add it to your hand, also after that, place any remaining cards on the top of your Deck in any order. |
![]() Gishki Shadow | WATER Sea Serpent ★4 ATK 1200 / DEF 1000 |
Judgement Force [SR] | |
If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Spell Card from your Deck to your hand. |
Discard Gishki Shadow to fetch Gishki Aquamirror. If you already have the necessary cards for a Ritual Summon, Gishki Shadow can be used as cost-efficient ritual fodder.
![]() Gishki Vision | WATER Sea Serpent ★2 ATK 700 / DEF 500 |
Shark Fang [SR] | |
If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Monster from your Deck to your hand. |
Gishki Vision is basically Gishki Shadow but instead of searching the Ritual Spell it searches the Ritual monster. Use this to fetch Soul Ogre.
![]() Salvage | Normal Spell |
Abyss Encounter [UR] | |
Target 2 WATER monsters with 1500 or less ATK in your Graveyard; add those targets to your hand. |
Directly increases your resources. All of your non-Ritual Main Deck monsters are viable targets for Salvage, and all of them can lead to further searching.
![]() Gishki Aquamirror | Ritual Spell |
Abyss Encounter [SR] | |
This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you Ritual Summon. You can shuffle this card from the Graveyard into the Deck to target 1 "Gishki" Ritual Monster in your Graveyard; return that target to your hand. |
The standard Gishki Ritual Spell. The ritual cost is pretty normal but is made more efficient with Shadow and Vision's first effects. Added to that, Aquamirror's built-in recovery effect is a great way to recycle both your Ritual monster and Ritual Spell.
![]() Brionac, Dragon of the Ice Barrier | WATER Sea Serpent ★6 ATK 2300 / DEF 1400 |
Aerial Assault [UR] Selection Box Vol.04 [UR] | |
1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn. |
![]() White Aura Dolphin | WATER Fish ★6 ATK 2400 / DEF 1000 |
Cybernetic Rebellion [SR] Selection Box Vol.04 [SR] | |
1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK until the end of this turn. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner. |
![]() Abyss Dweller | WATER Sea Serpent ★4 ATK 1700 / DEF 1400 |
Photons of Galaxy [UR] | |
2 Level 4 monsters While this card has an Xyz Material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; any card effects that activate in your opponent's Graveyard cannot be activated this turn. |
![]() Number 32: Shark Drake | WATER Fish ★4 ATK 2800 / DEF 2100 |
Shark Fang [UR] | |
3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, also it loses 1000 ATK, and if you do Summon this way, this card can make a second attack during this Battle Phase. |
Very costly to summon, but you can add it to your Extra Deck just incase. Shark Drake is entirely focused on dealing large amounts of battle damage, which is not the focus of this deck but can help you end games.
![]() Number 37: Hope Woven Dragon Spider Shark | WATER Fish ★4 ATK 2600 / DEF 2100 |
Shark Fang [UR] | |
2 Level 4 WATER monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn. |
Spider Shark is a more reasonable monster to summon. The debuff effect is actually quite helpful for deterring enemy attacks and allowing you to run over enemy monsters. The floating effect is also great because it can bring back a properly summoned Soul Ogre.
[Skill] description | User |
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Territory of the Sharks The Level of all WATER monsters you control becomes 4 until the end of the turn. This Skill can only be used once per turn and twice per Duel. This Skill can only be used if you beign the Duel with a Deck/Extra Deck that contains no monsters other than WATER monsters. | ![]() Reginald Kastle |
![]() Evigishki Mind Augus | WATER Aqua ★6 ATK 2500 / DEF 2000 |
Abyss Encounter [SR] | |
Cannot be Normal Summoned or Set. Must first be Ritual Summoned. You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card is Ritual Summoned: Target up to 5 cards in any Graveyard(s); shuffle those targets to the Deck. |
Use Mind Augus to return a huge chunk of the opponent's graveyard setup back to the Deck. This can be extremely annoying to decks like Shiranui and Crystrons that need certain cards in the graveyard.
![]() Gishki Abyss | WATER Fish ★2 ATK 800 / DEF 500 |
Shark Fang [SR] | |
When this card is Summoned: You can add 1 "Gishki" monster with 1000 or less DEF from your Deck to your hand, except "Gishki Abyss". |
Abyss is a searcher for your searchers. Summon it to get Vision or Shadow onhand, depending on whether you lack a Ritual monster or Spell respectively.
A sample combo would be:
![]() Evigishki Merrowgeist | WATER Aqua ★4 ATK 2100 / DEF 1600 |
Shark Fang [R] | |
2 Level 4 monsters After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the Graveyard. |
Similar to Mind Augus but less effective, Merrowgeist's purpose is to mess with Decks that need their graveyard setup. But her low ATK makes it difficult for her to actually destroy monsters by battle unless Spider Shark is also on the field.
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