Duel to obtain points and fill up your Duel Meter. You will earn points whether you win or lose the duel, but surrendering will not give you any points. The Duel Meter resets every day at 18:00 (GMT+0). If your Duel Meter was not completely filled up, the portion of the meter that was filled up will be converted to Gold. Fill it all the way up to receive the cumulative rewards and the daily rewards!
Amount of Duel Meter Filled
Duel Meter Bonus
Every time you fill up your Duel Meter, there's a chance that your next meter will receive bonus points! The chance of receiving bonus points increases every time you fill up a Duel Meter.
Once per turn, when another Monster Card's effect is activated while there is no Spellstone Counter on this card, place 1 Spellstone Counter on this card (max. 1). This card gains 300 DEF for each Spellstone Counter on it. Once per turn, you can remove 1 Spellstone Counter from your side of the field to select 1 card in your opponent's Graveyard, and remove that card from play.
When a Defense Position monster you control is targeted for an attack: Change that Defense Position monster to face-up Attack Position. Then, if the attacking monster is destroyed by that battle and sent to the Graveyard: Inflict damage to your opponent equal to that monster's original ATK in the Graveyard.
Target 1 Quick-Play Spell Card in your Graveyard, except "Quick Booster"; shuffle that target into the Deck. If this card you control is destroyed by your opponent's card and sent to your Graveyard: You can add 1 Quick-Play Spell Card from your Deck to your hand, except "Quick Booster".
When this card is Normal Summoned, you can select 1 monster your opponent controls. The selected monster cannot attack or be Tributed, while this card remains face-up on the field. During each of your End Phases, pay 500 Life Points or destroy this card.
Target 1 face-up monster you control; equip this card to that target. Once per turn, while the equipped monster is in Attack Position, it cannot be destroyed by battle. You take no battle damage from attacks involving it.
Amazoness princess was free and it's an awesome card. Hazy Flame Sphynx is free and it's an awesome card. Cipher Soldier, Swamp mirrorer, chaos hunter, DECIDER, tons of cards are free; and all of them are awesome.
Your own perception is twisted, pal.
Maybe the Light of Destruction is blinding you, who knows?, but I believe you and Sartorious Kumar would get along really well... indeed.
I want to make this very clear,this season in ranked duels,it's fur hire all over again,
okay you pussies,making the ladder a torture and boring for all of us eh??
ok well I got to legend yesterday nonetheless,nothing will stop me from wasting your furry bums,
expect this deck to be nerfed before kc cup,retards from all around the world,hope you have a fun time
getting your ahole pummeled by your own mirror match for there is a furtard in every 3 match, good luck and thank you for ruining duel links
Everytime someone posted comments about konami being slow in reacting, the comments will be deleted. I can totally agree with you that they are collecting profit and ignoring the users
Finished the event already, really disappointed that they aren't doing the extra 1000 point yellow meters for gold. I'm almost at the point of having bought 3 of every card trader card and really needed that extra gold. I know I can get it elsewhere, but that would have been easier...
playing roughly 6 hours a day and using a lot of duel orbs. you can fight on x3 rewards for standard duelist and that multiplies your duel-a-thon points at the end as well. Also add lots of friends. You can get up to 20 extra points per duel if you have friends playing at the same time as you. There is a player search function so you can add friends at random from all over the world.
lol buying out the card trader, I've spent over 4M Gold and almost all my resources trying to buy him out (Just hit 500). I would recommend farming in Casual PVP if Gold is all you need; I'm barely halfway through the event...I too was hoping for the extra gold, so I guess it's PVP farming for me.
RIP DL it was fun while it lasted.
PS: it was dgayed's fault i'm glad he didn't make it to japan.
moves from the devs/Konami.
There are a few thing they could easily implement like Tag Duels permanent(even with partnerfunction 2 vs. 1/2 AI)!
They can revamp different PvP modes(like loaner/character prebuild decks so you can have fun in those special duels)! Revamping the rewards for different things. There is no real thing to farm LDs anymore(if you have a playset of 3 from every card it offer
as the gemrewards are most times a joke and getting glossy/prismatic is just okay).
They can improve the card trader a lot! Like giving him the ability to upgrade EVERY card in the game to glossy/prismatic. Hell even some suggested, that you could craft box cards for a huge fee.
They can even implement char specialization/whatever to make a char more unique.
Well in some sense... yes BUT no. Just wait for 5d's World where the game will pick up and people will get in the train again even more hyped... drop it again, and wait for Zexal World. And then Arc-V World... and for us loyal enough, Vrains World.
First I would like to say, the amount of gems I get is FANTASTIC! I just started DL today and Konami is showering me with SR/UR tickets, gems, $1 UR Sales, etc. That being said, what's with all of the complaints? If you don't like the game, uninstall crybabies!!! :O
Don't feed the fish guys. He got both of you already.
The reason why Konami is nerfing so many gems is simple: they are lousy at understanding their customers. They put an absurdly high price for the purchase of packs of cards. To complete a large box, you would need more than $ 150, so to get all UR copies you would need more than $ 450! With this money, I could buy many non-virtual cards and I could use it without being prisoned in a single game mode. In addition, the meta in the TCG lasts much longer than in DL, so many cards that I bought in DL in 1 or 2 months could be of no use. That is: buying letters in DL does not worth, and therefore few people should make massive purchase of packages. This, of course, should not have pleased a big boss who wanted more sales.
What could Konami do to solve the problem? 1- Lower the price of the cards. 2- Increase the time they launch new boxes and thus make the bought cards worth more. 3. Forcing people to buy cards by nerfing gems. Needless to say, respectful companies would choose the first two options, even though they are the means that actually work. But Konami chose to go the way that took a lot of f2p games to the hole, as f2p players will still be f2p or just leave the game. And so another great game dies.