Duel to obtain points and fill up your Duel Meter. You will earn points whether you win or lose the duel, but surrendering will not give you any points. The Duel Meter resets every day at 18:00 (GMT+0). If your Duel Meter was not completely filled up, the portion of the meter that was filled up will be converted to Gold. Fill it all the way up to receive the cumulative rewards and the daily rewards!
Amount of Duel Meter Filled
Duel Meter Bonus
Every time you fill up your Duel Meter, there's a chance that your next meter will receive bonus points! The chance of receiving bonus points increases every time you fill up a Duel Meter.
When a Defense Position monster you control is targeted for an attack: Change that Defense Position monster to face-up Attack Position. Then, if the attacking monster is destroyed by that battle and sent to the Graveyard: Inflict damage to your opponent equal to that monster's original ATK in the Graveyard.
Target 1 Quick-Play Spell Card in your Graveyard, except "Quick Booster"; shuffle that target into the Deck. If this card you control is destroyed by your opponent's card and sent to your Graveyard: You can add 1 Quick-Play Spell Card from your Deck to your hand, except "Quick Booster".
When this card is Normal Summoned, you can select 1 monster your opponent controls. The selected monster cannot attack or be Tributed, while this card remains face-up on the field. During each of your End Phases, pay 500 Life Points or destroy this card.
Target 1 face-up monster you control; equip this card to that target. Once per turn, while the equipped monster is in Attack Position, it cannot be destroyed by battle. You take no battle damage from attacks involving it.
Once per turn, when another Monster Card's effect is activated while there is no Spellstone Counter on this card, place 1 Spellstone Counter on this card (max. 1). This card gains 300 DEF for each Spellstone Counter on it. Once per turn, you can remove 1 Spellstone Counter from your side of the field to select 1 card in your opponent's Graveyard, and remove that card from play.
A high-performance unit developed to enhance the Artificial Intelligence program of the Allies of Justice. Loaded with elements collected from a meteor found in the Worm Nebula, it allows for highly tuned performance. But its full capacity is not yet determined.
During either player's turn: You can Tribute this card; each Warrior-Type monster you currently control gains 500 ATK and DEF, until the end of the next Damage Step that monster attacks or is attacked.
Cannot be destroyed by battle during your Battle Phase, also you take no battle damage from attacks involving this card. If this card attacks a monster, after damage calculation: That attack target loses 500 ATK until the end of this turn.
Not gonna lie... I actually get gold from 'farming' as in trying to do the 100 summons for the mats of some players. I honestly do not know how I managed to get 1,000,000 gold when I had spent most of it trying to upgrade some cards to prismatic from the limited time upgradable cards. (Prismatic Lightning Warrior was worth it)
Anonymous 12days ago
I was laughing when I saw 5 gems as rewards, but then noticed it was an extra reward or more like an addition reward (that I guess it will be kept in the future) as now there are 6 bars to fill up instead of the regular 5 daily rewards.