Content

Ninja: deck recipe

update 19/07/2017

Overview

This deck is more of a control type deck even though it has some potential to swarm. Ninjas use unusual effects that support each other well, making this deck somewhat unpredictable to duel against.

skillDuel, standby!
Essential cards
CostBudget - Expensive
Pack
(Box reset)
Dawn of Destiny
Electric Overload
Valkyrie's Rage

Example deck

Ninja Grandmaster SasukeNinja Grandmaster SasukeNinja Grandmaster SasukeBlack Dragon NinjaBlack Dragon NinjaRed Dragon Ninja
Senior Silver NinjaSenior Silver NinjaSenior Silver NinjaFlame Armor NinjaWhite NinjaWhite Ninja
White NinjaSoul ExchangeEnemy ControllerEnemy ControllerNinjitsu Art of TransformationCurse of Anubis
Windstorm of EtaquaNinjitsu Art of Duplication--------

Set skill

[Skill] descriptionUser
Duel, standby!
Gives 1 more card in each player's starting hand.

Tea

How to use this deck

Summon high-leveled ninjas

Ninjas aren't really strong in terms of attack, so it would be better to quickly summon your higher leveled monsters to start hitting harder.

  • Use Soul Exchange to tribute summon your monster by tributing one of your opponent's monster. This also serves as monster removal, but you will not be able to conduct your battle phase that turn.
  • Use Ninjitsu Art of Transformation to special summon Black Dragon Ninja from your hand or deck by tributing any of your level 4 ninja monsters.

Change enemy monsters to defense position

Changing opponent's battle position serves 2 purposes in this deck. First is to protect your monsters. And second is because your ninjas can destroy defense position monsters with card effects. Enemy Controller can also be used to take your opponent's monster to use as tribute and open for a direct attack. Be careful of using Curse of Anubis during your turn. Keep in mind that your ninjas are also effect monsters, therefore will also be changed to defense position if they are face-up.

Destroy defense position monsters

These two monsters are very important to this deck. Comboing these cards with changing your opponent's battle position will be your main method of monster removal.

  • Flip White Ninja to destroy a defense position monster on the field, but be careful so that you aren't forced to destroy your own monster.
  • Ninja Grandmaster Sasuke destroys any face-up defense position monster he battles.

Other useful cards

For cards that can be used in any deck, check the link below!

CardExplanation
Air Armor Ninja
Air Armor Ninja
A Ninja card that can reduce his level by 1 so you can special summon 6 starred monsters with Ninjitsu Art of Transformation.
Sacred Phoenix of Nephthys
Sacred Phoenix of Nephthys
Canbe summoned with Ninjitsu Art of Transformation if you adjust your level with Flame Armor Ninja.

Comments

Hot New Top
got KOG
I am lucky enough to hit KOG using Ninjas with Mind Scan yesterday. Here is my thoughts on ninjas:

1. Red D. ninja wins countless duels for me.
2. Duplication and Transformation can give you OTK if your opponents don't have kuriboh.
3. You need at least 2 Transformations to bring the best out of ninjas.
4. Having kuribohs helps your win-rate against bad matchup such as Toons and Phoenix.
<< Anonymous(got KOG)
me again Reply
But yeah, it is pretty tough playing against Phoenix and REBD combo, especially Phoenix. Got demoted many times because of consecutive matches against Pheonix decks.
t
The example deck is so poorly built, but this archetype is really strong. Duel Standby over Beatdown is a terrible choice to start. White Ninja is fine as filler to beef up the numbers of level 4 Ninjas, but playing any before maxing out Sasuke and Flame Armor is crazy. White is way too slow in most cases. Senior Silver Ninja isn't worth the effort at all. 1 Transformation isn't enough, you should play as many copies as you pull. Transformation into Red Dragon is the strongest play in the deck.
<< Anonymous(t)
t Reply
And multiples of Black Dragon is also terrible. You never want to draw it, so you should only play 1 to summon from the deck when your opponent doesn't set any cards to spin. Usually you just summon Red Dragon.
AbsoluteDeal
Consider Lady Ninja Yae and some Wind-attribute beaters as well as some Fire Kings. Lady Ninja Yae only costs coins from Card Trader and can spin both your opponent's cards and Fire King Island. You can pitch Yae to grave with Fire King Island for a Fire King 1800 beater while fueling Red Dragon Ninja.
<< Anonymous(AbsoluteDeal)
LDFarmer Reply
I agree, except lady ninja bounces cards ;)
Anonymous
Got to KOG with mind scan Ninjas. this list is not KOG level
<< Anonymous
Anonymous Reply
Decklist pls ;)
Dystopian
Air Armor Ninja is useless, the trap says you can summon a monster with equal or LESS stars.
<< Anonymous(Dystopian)
Anonymous Reply
equal or less than +3
Sach
I found 3SD to be better for now since dakini can send the only mon away. Duplicate+shadow seal for cyber.
<< Anonymous(Sach)
Sach Reply
Don't slunk on ebisu bounce back card ability.
Anonymous
I got up to Legend 2 using my Ninja deck. Its really good but it struggles against Red Eyes and Sacred Phoenix of Nephthys . Sadly thats all people are playing in Legend along with toons so i wouldn't recommend trying to get KOG with Ninja
<< Anonymous
Incognito Reply
How does your ninja deck look like?
Thex
In a ninja deck i think using hazy flame sphenx to special summon the dragon ninja and sending the dragon ninja to the graveyard by fire king and burst knight.
jacob
plus ninjas are jus plain fun to play in my opinion.
Anonymous
This is a really good deck to try out cuz its cheap and gets me tons of wins
Asashin
My deck that I use in legend:
1xsphere kariboh
2x sasuke
1x black drag
2x red drag
1x crimson
1x armed
3x flame
3x white
1x super rush
2x enemy con
2x trans
1x dup
Kaiba-beatdown





Hawtpants
Ok so I haven't done much thorough testing, but from what is see the goal here isn't longevity. Get your RDJ out on the field then use it and your other ninja support cards to keep the back row clear for attacks. This deck doesn't need power because it appears to be a control oriented deck. I personally run wonder balloons to send weak ninjas to the graveyard so RDN can use them for its effect. WB + RDN is kinda busted but that just my opinion. And restart on this for sure.

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