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Archfiend Commander | Decks and Tips

This page notes details of Archfiend Commander (DARK/Fiend/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
update 31/03/2020

Archfiend Commander

Archfiend Commander
AttributeDARK
Monster TypeFiend
Card typeEffect
Card Effect TypeSummoning condition / Condition / Trigger Effect
Level★6
Passcode68371799
ATK2500
DEF1200
ArchetypesArchfiend
Supports ArchetypesArchfiend
SupportsLevel 6 Monster Cards

text

If you control an "Archfiend" card, you can Special Summon this card (from your hand), but it cannot attack this turn. You can only Special Summon "Archfiend Commander" once per turn this way. When Special Summoned this way: Target 1 "Archfiend" card you control; destroy that target. When this card is Tribute Summoned: You can target 1 Level 6 "Archfiend" monster in your Graveyard; Special Summon that target in face-up Defense Position.

How to Get

Pack--
Level-up reward--
Victory against--
Card trader--
OtherRanked Rewards [UR]
Epic Yami Event [UR]

Evaluation

RatingB-

Pros

  • Good attack stat.
  • Can Special Summon himself.
  • Can revive an Archfiend monster.

Cons

  • Must destroy an Archfiend card when Special Summoned with his own effect.
  • Must be tribute summoned to revive an Archfiend monster.

Tips

Archfiend Spell/Trap

Archfiend Commander only requires you to destroy an Archfiend card not specifically an Archfiend monster so destroying Spell/Trap cards might be better for maintaining board presence.

Destruction Targets

Destroy these Archfiend monsters when you special summon Archfiend Commander to trigger their effects. Archfiend Cavalry and Archfiend Empress lets you revive monsters when they are destroyed. Trance Archfiend lets you recover a banished DARK monster.

Revival Targets

Archfiends have a bunch of powerful high-leveled monsters you can revive with Archfiend Commander. Here are some examples.

Decks

Rulings

Classifications

Monster/Spell/Trap categoriesDestroys your Monster Cards
Summoning categoriesSpecial Summons itself from your hand / Special Summons from your Graveyard / Special Summon by its own condition once per turn
Attack categoriesCannot attack

Comments

Hot New Top
Anonymous
Hmm, why not archfiend emperor on the field, tribute it for this, special summon emperor via its effect... Why u use Calvary when you just tribute summon it to revive emperor? I know its a bit hard getting emperor out...
<< Anonymous
Anonymous Reply
Man, only cavalry and empress can bring back emperor when Commander is special summoned because he destroy, don't special summon another by self.
Anonymous
So anyone made an archfiend deck with this? Is there a new wombo combo with this card that makes archfiend "better" or a little bit more competitive lije tgey used to be?
<< Anonymous
Anonymous Reply
Here
<< Anonymous
Anonymous Reply
Thanks but what's your strategy or win condition for the deck?
<< Anonymous
Anonymous Reply
Terror King Direct Attack maybe
<< Anonymous
Delipan Reply
There’s no good combo we are still missing heiress unfortunately, we need heiress to make any good combos.
Anonymous
I feel like this can make some cool plays, but there aren't any other lvl 6 archfiend cards in-game yet that are worth comboing yet. I feel this will be awesome when more archfiend cards are released, but right now its just pretty to look at.
Oh well, better get it while its here.
<< Anonymous
Anonymous Reply
I tried it with Archfiend Giant as you can see in my post below this one
If you get 1 Archfiend Giant fast and you special Summon Archfiend Commander, use the "destroy 1 Archfiend" on the Giant and use the Giant's ability to negate said destruction (500lp cost, one time only) and you have 2 nice creatures
That's one nice combo, nothing to write home about but still!
<< Anonymous
Anonymous Reply
You can tribute Commander using Giant or itself and revive the tributed monster the same turn but since it's defense position, it can't attack and it's vulnerable tho' but that's that
<< Anonymous
Anonymous Reply
But honestly, using Ancient Rules or Cosmo Brain works way better / faster if you ask me so :(
PS = Too bad they removed Magician Robe... now i can't get it T_T
<< Anonymous
Delipan Reply
Red eyes Archfiend of lightning is very much worth getting it to combo
Anonymous
Man, I see a lot of plays.
<< Anonymous
Gage Reply
True that, and they only get better when Archfiend Heiress and Red Eyes Arch of Lightning come out eventually.
<< Anonymous(Gage)
Anonymous Reply
Yes!!!!
<< Anonymous
Delipan Reply
Red eyes arch fiend would be boss
Anonymous
Step 1: summon Archfiend Cavalry

Step 2: special summon Archfiend Commander and Destroy Cavalry

Step 3: ???

Step 4: Profit
<< Anonymous
Anonymous Reply
Step 0 : Grass is Greener
<< Anonymous
Anonymous Reply
*Grass Looks Greener
<< Anonymous
F2p Reply
I'll use 30 card unga bunga against grass is/looks greener
Anonymous
Trash card
<< Anonymous
Anonymous Reply
Spotted the dumb player.
Probably the kind that always only auto duels the standard duelists and never do anything else in the game
<< Anonymous
Anonymous Reply
i bet you are everywhere.
Anonymous
Mill with Grass/Needlebug Nest, Normal summon Cavalry, SS this, destroy Cavalry, Cavalry effect, SS Emperor/Empress. Voila
<< Anonymous
jokowi Reply
dude i think same as like u ahahaha
so far this card is perfect support for my archfiend :)
Anonymous
So you summon an Archfiend Giant (lvl6) then this guy and you pay 500lp to keep the giant to have both monsters on the field? Cool!
(then they both disappear thanks to Dual Wield)
<< Anonymous
Anonymous Reply
Lol, Rip dreams
Gage
Multiple scenarios in which this becomes even better when Archfiend Heiress and Red Eyes Archfiend of lightning comes out.

Currently this would be very beneficial in these 2 scenarios that can happen quite often in Archfiend decks:
1) Archfiend Emperor in the grave- personally like to use dark world dealings, or its a turn after he was summoned and then died from his normal summon effect. Summon Cavalry, special summon Commander, destroy Cavalry, special summon Emperor, powerful board setup where Emperor can pop a card using cavalry and wait for next turn as you can’t attack.
2) If you have something banished, can special summon while already having trance, destroy trance and get a card back, helpful for recycling.

3-Future) Summon Heiress, special Commander, destroy Heiress, search any Archfiend card.
•Sidenote, when Red Eyes Archfiend of Lightning comes, he will be extremely effective as you can special summon him with either CotA, or Roar, then normal summon and activate his effect, destroying an entire field of monsters with defence lower than 2500. Use beat down and this becomes 2800 to 3400 best scenario, and Archfiend Palabrynth to increase the cards attack in another way to have it get maximum effect. Hope it comes out soon.
<< Anonymous(Gage)
Anonymous Reply
And as a bonus, Red-Eyes Archfiend of Lightning would also help Red-Eyes decks.
James
This is going to be so much fun with archfiend emperor and empress. Emperor for its quick double summon: summon emperor, summon commander, summon emperor in defense mode or empress for its free commander summon (or emperor summon): summon commander while empress is on the field to either negate commander's own effect or switch empress for a emperor.
<< Anonymous(James)
Anonymous Reply
read the effect dude this card only revive level 6 archfiend
Instagram : Shaqpane
Share Archfiend New Deck KoG pls .
<< Anonymous(Instagram : Shaqpane)
Anonymous Reply
They aren't unless you have that counter trap for dual weild
Anonymous
First :vv xdXdxdDx
<< Anonymous
Anonymous Reply
Second ^^^^^^^^^^ rofl lmao lol XDDDDDDDDDDDDDDDDDDD

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