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Ojama: deck recipe

Duel Links Ojama Deck, How to Use, Ojama Deck Skill.
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update 18/08/2018

Overview

Quite simple deck to use, Fusion summon Ojama fusion monster to use as beatsticks while locking down your opponent's unused monster zones. Having Ojama Country on the field is crucial to your beatdown strategy, so using Land of the Ojamas as your skill is very helpful.

SkillLand of the Ojamas
Essential cards
CostLow
Pack
(Box reset)
Chaotic ComplianceChaotic Compliance
Generation NextGeneration Next
Valiant SoulsValiant Souls

Example deck

Armed Dragon Version

Armed Dragon LV10Armed Dragon LV7Armed Dragon LV5Armed Dragon LV5Armed Dragon LV5Ojama Blue
Ojama BlueOjama BlueArmed Dragon LV3Armed Dragon LV3Armed Dragon LV3Ojama Black
Ojama BlackOjamatchOjamatchOjamatchCosmic CycloneCosmic Cyclone
Level Up!Treacherous Trap Hole----

Fusion Version

King of the SwampOjama BlueOjama BlueOjama BlueOjama BlackOjama Black
Ojama BlackOjama YellowOjama YellowOjama YellowOjama GreenOjama Green
Ojama GreenFusion SageEnchanting Fitting RoomHeart of the UnderdogPolymerizationPolymerization
PolymerizationOjama Country--Ojama KingOjama KingOjama Knight
Ojama KnightOjama Knight--------

Set skill

[Skill] descriptionUser
Land of the Ojamas
Begins Duel with the Field Spell "Ojama Country" activated.

Chazz

How to Use (Armed Dragon Version)

Ojamatch

Ojamatch is a strange card that connect 2 completely unrelated archetypes. It uses Ojama monsters as fuel to search an Armed Dragon or another Ojama monster and you can choose to immediately summon it to your field. This effect can also be used during your opponent's turn, which makes the best timing to activate this card during your opponent's end phase. Search and summon Armed Dragon LV3 during your opponent's end phase, or during your draw phase if you set self chain to "on", and then upgrade him into Armed Dragon LV5 during your standby phase.
If you have Armed Dragon LV7 on the field you can use Ojamatch to search out Armed Dragon LV10 from your deck. This is because unlike other LV monsters Armed Dragon LV7 does not directly upgrade into Armed Dragon LV10 and you need to draw into Armed Dragon LV10 to upgrade him manually. Searching with Ojamatch eases this condition.

Ojama

Ojama monsters are really weak on their own, but with Ojamatch you can make use of them as fuel essentially turning an Ojama in your hand into at least an Armed Dragon LV5 on your field. Ojama Blue is used to gain resources by having him destroyed and searching out 2 Ojama cards from your deck. You can search out another copy of Ojama Blue with his effect to later search out 2 more cards. You can also Search Ojamatch along with an Ojama monster to fulfill Ojamatch's activation condition and summon an Armed Dragon to your field.
Ojamas also have their field spell which would be played at the start of the duel because of your skill. Ojama Country switches the attack and defense of all monsters on the field as long as you control an Ojama monster. This could be used as an unusual way of dealing with your opponent's monsters. if ever they have large attack stats but weak defense. But be careful because this stat switch also affects your monsters and Armed Dragons have poor defense stats.

Armed Dragon

Armed Dragons are formidable in terms of offense. All of them except for Armed Dragon LV3 have decent attack stats and a destruction effect that gets rids of your opponent's monsters. The power of their destruction effects increases per form with Armed Dragon LV5 as single target, Armed Dragon LV7 and Armed Dragon LV10 being able to wipe your opponent's monster zone. They are special summoned through the effects of their previous forms (except Armed Dragon LV10) so can be kickstarted by Ojamatch summoning Armed Dragon LV3, you can also use Ojamatch to search out Armed Dragon LV10 because he needs to be upgraded from your hand. One thing you need to look out for is to make sure you do not control an Ojama monster while an Armed Dragon is on the field because Ojama Country will switch their attack and defense stats.

Level-Up!

Level Up! is an excellent support card for any LV monster. It sends a LV monster to the graveyard and special summons it's upgraded from from your deck. Summon Armed Dragon LV3 during your opponent's end phase with Ojamatch, then upgrading into Armed Dragon LV5 during your standby phase, finally during your main phase follow up by using Level Up! to special summon Armed Dragon LV7. Although you cannot go from Armed Dragon LV7 to Armed Dragon LV10 with Level Up! because Armed Dragon LV10 is not stated in Armed Dragon LV7's effect.

How to Use (Fusion Version)

Ojama Country

Ojama Country is a key card in this deck, without it active you have no chance of winning. While Ojama Country is on the field and you control an Ojama monster, the attack and defense of all monsters are switched turning you to use 0 attack Ojama fusion monsters into 2500+ attack beaters. This also harms decks with low defense monsters such as Nephthys and Beast Rising decks. Finally, card also allows you to revive any Ojama monster in your graveyard, even the fusion monsters.

Deck Thinning

Get Ojamas

  • Set Ojama Blue then allow your opponent to destroy him by battle to search 2 more Ojama monsters from your deck.
  • Enchanting Fitting Room excavates the top 4 cards of your deck and special summons all level 3 or lower normal monster to your field. Great for Ojama decks, since most of your deck monsters are Level 2 normal monsters.
  • Heart of the Underdog allows you to continuously draw as long if you draw a normal monster. This could help you regain the cost of fusion summoning.

Search Polymerization

This deck heavily relies on you getting a fusion monster out early in the game to lock your opponent's field, so it is important to get cards needed to fusion summon as early as possible

Fusion monsters

The goal of this deck is to special summon as many of these monster as you can, while Ojama Country is active, to use as beatsticks and to lock your opponent's field. While all monsters on the field have their attack and defense switched, almost nothing can overpower Ojama King and Ojama Knight.

Other useful cards

CardExplanation
The Dark - Hex-Sealed Fusion
The Dark - Hex-Sealed Fusion
Substitutes for a fusion material and allows you to fusion summon without polymerization.
Giant Soldier of Stone
Giant Soldier of Stone
2000 attack with Ojama Country, and can be special summoned by Enchanting Fitting Room.
Symbols of Duty
Symbols of Duty
Tribute a Normal Ojama monster to revive a monster in either player's gravyard to your side of the the field.
Shield & Sword
Shield & Sword
Temporary Ojama Country.
Fusion Weapon
Fusion Weapon
Can be used on your Ojama fusion monsters, significantly boosting attack.
Ojamassimilation
Ojamassimilation
Use this card in a build mixed with AtoZ monsters. Allow you to swarm your field and immediately get XYZ-Dragon Cannon out with enough Ojama monsters in your graveyard.

Comments

Hot New Top
Anonymous
I just want Ojama Blue!
<< Anonymous
Jack Spades Reply
10 Hurricanes, 8 Despair, 11 Lvl 5, 4 Kings, 0 Blues. I feel you man.
<< Anonymous
Chazz It Up! Reply
So which level are you farming this at? Chazz Lvl 10,20 or 30?
<< Anonymous
Anonymous Reply
Then Level Chazz up and use your Kuriboh Ticket
<< Anonymous
Anonymous Reply
Looks like you had been getting Ojama Blue-balled
Freecell
Summon ojama king in first turn duel = auto win
<< Anonymous(Andresa)
chester Reply
soul exchange it does not work because you have nowhere to summon monsters
my opponents surrender after that
<< Anonymous(Andresa)
Anonymous No. 2 Reply
Hardly anyone runs Soul Exchange or Tribute to the Doomed these days.
Monster removal is performed via monster effects nowadays.
So, if you do manage to summon Ojama King on the first turn, you will win 99,9% of the time.
<< Anonymous(Anonymous No. 2)
Anonymous Reply
You do realize that Forbidden Chalice is pretty popular?
<< Anonymous
Anonymous Reply
:D yep chalice is pretty popular but I havent seen any ojama king getting chaliced yet lol. It'd be fun to watch though
Anonymous
That' my version
<< Anonymous
Anonymous Reply
Ahh gotcha. Cheers
<< Anonymous
Anonymous Reply
I don't know it you can get it any other way, but it has this artwork when you buy the Elemental-Hero structure deck.
<< Anonymous
Anonymous Reply
First 2 cards and fusion cards?
<< Anonymous
Player J Reply
lol Don't follow that deck list!

It is total trash.
Anonymous
This deck stands no chance to cyber angel/red eyes, unless you manage to summon ojama king turn 1, which is very unlikely.
<< Anonymous
Anonymous Reply
This deck is trash tier 3 at best just a lucky deck like naturias just based on lucky hand no skill
<< Anonymous
Anonymous Reply
I'm sorry how much skill is required in a red eyes of cyber angel decks, those are trash decks that require literally no skill, generally how it works is that the harder the deck is to play with the greater that is required to use it
<< Anonymous
Anonymous Reply
True. And CA is litterally the worst no skill deck. And i was KOG with it, I know what I'm talking about.
<< Anonymous
Anonymous Reply
That would be Red Eyes, by far.
Joker
Why have fusion sage when u can have king of swamps that can search and be fusion material
<< Anonymous(Anonymous)
Anonymous Reply
But you can discard any time. Why are you prefer Fusion Sage? And it can be fusion-sub, and spell is more likely to be negated than hand monster. Sorry to ask but I really don't understand.
<< Anonymous
Anonymous Reply
one is monster effect one is magic really just depends on how one sees it
<< Anonymous
Anonymous Reply
Monster effect on hand is rarely to be negated at least for the cards right now. Most of them negated when destroyed only. On the other hand, spell is negated by most things: jammer, cv, drain and etc. More over swamps can be fusion material.
<< Anonymous(Anonymous)
Anonymous Reply
Spell cards are way easier to negate in this game lol
Shmayden
the shown deck is shit tbh, I run mine with tri wight + hurricane combo and it has multiple win cons
<< Anonymous(Shmayden )
Ping Reply
Why not post it then?
<< Anonymous(Shmayden )
DNastyKuriboh Reply
yeah i use tri-wight and Magical Merchant
<< Anonymous(Shmayden )
DNastyKuriboh Reply
yeah i use tri-wight and Magical Merchant
Anonymous
huehuehue
<< Anonymous
Anonymous Reply
Hey a life man
<< Anonymous
Anonymous Reply
Get*
<< Anonymous
Anonymous Reply
Hacker much
Anonymous
Gamushara works insanely well with Obama fusions, both defensively and offensively. Not only does it protect you from econ/sphere kuribo/windstorm, but you can OTK very easily. They rush your Ojama with very weak ATK/DEF flipped monsters, so take a lot of damage from battle BUT the extra damage from Gamushara is Original Attack.

Mako deck attacked with a Lost Blue Breaker with umi (200 ATK), against my Knight. He took 2300 damage from battle after the trap changed my battle position, and then took the 1400 original ATK effect damage. He surrendered instantly.
<< Anonymous
Autocorrect FTL Reply
That's Ojama* not Obama, obviously.
<< Anonymous(Autocorrect FTL)
Michelle Obama Reply
No pretty sure he meant Obama.
<< Anonymous(Michelle Obama)
Anonymous Reply
Ftw* not FtL
Razaelriezen
Here’s mine so far
I like using creator as it allows recycled Kong’s and knights
<< Anonymous(Razaelriezen )
Anonymous Reply
Uhh, Ojama Country allows you to bring back both Ojama fusions from the GY and use their effects again. I don't believe The Creator is necessary here.
<< Anonymous
Razaelriezen Reply
Country does let that happen but i find myself drawing more into knight fusions instead of king so I use creator gives a 3000 atk monster outside of king with abilities to revive ojama as well as ojama country is once a turn creator is once so you get 2 jama back fusion a second knight or even king
<< Anonymous(Razaelriezen )
Baba-Yaga Reply
How far have you gone with that deck?
Anonymous
swap King of the Swamp for that one elemental hero that lets you fish out a polymerisation from your deck, once ojamas are on the field, he has 1800 atk
<< Anonymous
Anonymous Reply
But it eats a normal summon
<< Anonymous
Momo Reply
OMG! Thanks for the reminder, I totally forgot I had this card and was wondering if I should go for King of the Swamp. Now my Ojama deck is somewhat more consistent with this, 1x Fusion Sage and 3x Poly.

Too bad I am still missing 2 Blues T_T, Chazz dropped everything except that, it refuses to drop blues...
<< Anonymous(Momo)
Anonymous Reply
I have 3 blues including a prismatic, if trading were available id totally give you some
Anonymous
blazeman is better than king of the swamp in this deck, u can summon blazeman, search poly and summon knight.. blazeman ll be 1800 atk
<< Anonymous
Anonymous Reply
Great idea, didn't think of that!
<< Anonymous
Anonymous Reply
It's better to replace Fusion Sage with Blazeman. King of the Swamp has the same effect as Fusion Sage and is a fusion subsitute.
<< Anonymous
Anonymous Reply
I run blaze man too
Anonymous
Ai for auto is broken. Won't special summon any fusion ones from the graveyard.
<< Anonymous
Anonymous Reply
AI is not broken,it is just stupid and after almost 1 year of this,I think it's time we actually accept that you can't 100% auto-duel
<< Anonymous
Ryuuzan Reply
The AI is just too stupid, most of the time if he can summon, he will do it even if this card should have stayed in your hand in case of emergency.
One other example is ennemy controler, most of the time he will prefer changing the position of the monster instead of taking it for an otk.
In conclusion, don't use auto if you already know that the AI is stupid
<< Anonymous
Anonymous Reply
That is nothing, in one duel the AI used 3 econs to change the battle position of a weak monster and the NPC just have 300 LP left, leaving it in defense position, witch costed me the game. in the next turn the NPC summoning a ritual monster.

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