King of Game decks [Apr 2018]

Duel Links King of Games decks, the top meta of Duel Links in April 2018.
Duel Links Breaking News
Yami Marik Lvl 50 is now in Duel World!
update 11/04/2018
Season Duration Apr 1 - Apr 31

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Number of users per deck

In Progress......

Flying Fish8
Cyber Angel Saffira13
Red-Eyes Slash--
Masked HERO Slash1
Masked HERO15
Destiny HERO1
Sea Stealth Attack7
Alien & Alien Ananta3
Hammer Fish OTK1
Crystal Beast1
Cyber Stein OTK2
Ancient Gear1
Magnet Warrior1
Counter Fairies1
Fire Fist Hazy2
Hazy Flame2
Chain Reaction Raider2
Red-Eyes Exodia1
Destiny Board Invader1


Sylvan KOG PlayersSet SkillDate Submitted
JuzoRestartApr 1
ImCuhfsMythic DepthsApr 1
G0rgromAroma StrategyApr 2
magiThe Ties that BindsApr 4
modiXYZRestartApr 4
God DeadRestartApr 5
Yami_TrapacaRestartApr 5
FSS94CreatorApr 6
Redragon91RestartApr 7
rFelixThe Ties that BindApr7
kupattahuThe Ties that BindApr 8
Seagryfn The Ties that BindApr 9
KiritoRestartApr 11
HagoromoRestartApr 12
FoxRestartApr 12
Capkcaj87RestartApr 12
ChrisCaineYTThe Ties that BindApr 14
bossunRestartApr 14
Chris [SK]RestartApr 16
Thanks OjamaRight Back at YouApr 19
ValcixRestartApr 19
MitjansGritApr 20
《S》LibraX67RestartApr 22
  • Juzo:
    Unlike other players, only use 20 cards for Sylvan deck. I use 2 copies of snapdrassil to thin my deck. This is because I am aiming for consistent quick victories. If any case it will last more. I added Lotuswain to recycle my marshal and kumosh. As for the spell card. I used 2 raging mad plant and hey trunade. The hardest archatype I fought is Hazy deck.
  • ImCuhfs:
    Little different Skill Mythic depths is amazing because ssa is almost as popular as sylvans with also golden flying fish running mythic depths as well i switched to it because OPPONENTS are naive an they dont think about what that face down card so they get tricked into attacking an then they lose. Again i believe prov. Is a must because its discards rose lover, heavyweight etc. Always try to use mushroom because merchany is inconsistent in excavating.
  • G0rgrom:
    I like the Aroma Strategy skill cause it greatly reduces the rng and raises the ceiling of the deck, fixing "bad" hands without giving away information like restart does. Otherwhise its pretty standart.
  • magi:
    Ultimate Providence:

    • mirror match
    • Citadel Whale and Golden Fish
    • some times against Cyber Angels and Hero

    " The Tie that Binds" skill for game finishing;
    you dont need a high lvl. monster for this skill and you wont giving too many information (Ultimate Providence) like restart does.

  • modiXYZ:
    The deck uses Sylvan Komushroomo or Marshalleaf to mil good cards early on to clear my opponent's board. I do not run an otk version since I think that some opponents might be able to stop it easily, I thought the rose archer was very useful especially towards the last couple of games.
  • rFelix:
    -i use 3 trees for a better control of draws,.
    -try to count your cards at gy and your hand
    -if you don't start with shroom try to use leaf to destroy the face down card or put your carrot face down to be destroyed then next turn you can combo with rose lover then OTK.
    -Bad matchups - cyber angel (negate his searcher), archfiends(negate call of archfiend), mirror match(negate rose lover or shroom).
  • Seagryfn:
    -Don’t rely on 1st card as face down with a flip. Too many PvP decks (SSA, CA, Divine Wrath, other Sylvans, etc.) destroy your facedown with no effect getting activated. Magical Merchant is ineffective.
    -1st turn SET RoseLover or Carrot; use the graveyard effects next round. Set Komushroomo only if you can guard it with Ultimate Providence. If you don’t have those, open with Marshalleaf in attack mode.
    -Key is to use RoseLover’s effect to special summon high level monster immune to Trap effects the turn it is summoned. Can use Carrot from the graveyard, or use your spells or trap, or tribute/lose her on the field, to send RoseLover to the graveyard.
    -Lotuswain recycles Komushroomo and Marshalleaf from the graveyard. It is also handy to use to tribute any card you need off the field.
    -Marina’s special lets you destroy 1 opponent card if another of your plants is destroyed. If needed, charge a monster as a sacrifice to activate Marina.
    -”The Tie That Binds” lets you overpower most similar level opponent monsters. This deck needs no restart skill; you can often have 3 powerful monsters by your second turn
  • Kirito:
    Divine Wrath has definitely been clutch especially when it is in your opening hand. It has helped beat the tougher matchups in CA (bigggest challenge for me) and for the mirror matches. Max Hermitree was to help manipulate the deck for better advantage.
  • Fox:
    Restart if you don't have ultimate providence honestly this is sylvans so yeah no surprise KOG worthy but if you use this list you can run snipe hunter over tribute if you don't have it just snipe gets destroyed by every Sylvan hate card it's just important to destroy set cards and negate effects so you can do Sylvan stuff
  • Capkcaj87:
    A very quick Sylvan deck. Spell/trap cards work good against other Sylvan. Use "Restart": you need to draw magical merchant/komushroomo if you play first or a spell/trap card if you play for second. If you don't draw spell/trap cards you may suffer against CA and Archfiend.
  • Thanks Ojama:
    It's a fairly standard 20 card Sylvan deck that can flood the field on it's 2nd turn. I like the Right Back at You skill because you can usually absorb a turn of big damage and then turn that around to let one monster punch above it's weight class to help score the OTK.
  • 《S》LibraX67:
    Budget deck to reach KOG.
    The strategy is about what the first hand you get. I'm using restart because the important card about this deck is ultimate providence. Since so many player using combo by card effect you can negate activation by this trap. If you deal with dakini make sure you negate senju first because almost all dakini player summon senju. Even deal with hazy fire beatdown this deck can be usefull. Turn off ur toggle when you activate card effect to make sure your opponent didn't know what the card you set. When opponent activate card effect to summon another monster which is hazy name, negate it. If you facing anki just negate when anki call mask change that would destroy anki before anki call it and percentage win duel would be increase

Flying Fish

Flying Fish KOG PlayersSet SkillDate Submitted
ZaneMythic DepthsApr 4
ECI CloudMythic DepthsApr 4
RikiMythic DepthsApr 6
jhall5013Mythic DepthsApr 8
VayuMythic DepthsApr 9
PokiMythic DepthsApr 11
Rand Al-ThorMind ScanApr 15
yugiMythic DepthsApr 22
  • jhall5013:
    Of course the idea is to get golden flying fish out asap. Flying fish effect works well with oyster meister due to meister's effect. Throw in a powerful rebirth to gain 4 tributes to destroy 4 opponents cards. I use spined gillman as a back up attack booster. Easily summoned due to hammer shark effect.

Rand Al-Thor:
With the massive amounts of Sylvan and gear players, running Forbidden Chalice is a good option if you have them to negate their effects. I ran with Mind Scan, often people bluff their face down cards. 200 attack isn't worth seeing what is facedown.


Geargia KOG PlayersSet SkillDate Submitted
SickmanfudoRestartApr 5
JahAssieFirm as the EARTHApr 5
Logan777RestartApr 6
fabiantacticRestartApr 8
AmritzerBalanceApr 9
AllinciBalanceApr 13
  • Sickmanfudo:
    Gain advantage each turn by popping up to 2 monsters and/or backrow with "Attacker" and "Anchor". 99% of decks can't handle those kind of minuses every turn. Plus the addition of single card protection for the whole turn, like "pulse mine" and "curse of anubis" makes it easy to survive and get your monster effects off.
  • JahAssie:
    How to Use: I felt bastions Firm as earth skill was the best fit for this deck. You get a geargia out on your first turn, backdoor it with Brethren, activate skill, your geargia are boosted to 2300-2600 on turn one or turn two depending on when you go. I only had one Pulse Mines, but something to disrupt your opponents monsters is much needed like trap hole, chalice for those effects, etc. Also powerful rebirth comes in clutch too.
  • fabiantactic:
    The desired (and typical) turn one play is to summon a level 4 geargia and follow up with ties of the brethren to get out anchor and attacker. Usually follow by booking at least one of the two (both if you opened up with needle ceiling or desert sunlight). Set trap cards and you are good to go. desert sunlight is a decent card to trigger attacker and anchor (flip anchor first so attacker will not miss timing). If the hand I opened up wasn't what I wanted I would restart.
  • Amritzer:
    Easy KC Cup climb and climbed through legend very fast. Gears control. The best card in the deck is ties of the bretheren if you open up with that card it is almost always a win. Also if you go first against Sylvans and have anchor in hand the sylvans will struggle to do much which is nice.

Cyber Angel Saffira


Hot New Top
PK 1hour ago
What is a good replacement for snipe hunter in that Destiny Board Invader deck?
Anonymous 1hour ago
Honestly RESD decks work well against sylvans, but it depends if you can get that warrior attached to it before they start their chains which is difficult at times. Really winning against that type of deck is situational
Malefic 6hour ago
I have no idea as to why people still using Sylvan in KOG. I mean, do you ever having fun playing this game?
<< Anonymous(Malefic)
Anonymous 5hour ago Reply
It's because they are savages.
<< Anonymous(Malefic)
Anonymous 3hour ago Reply
As soon as they win they have their fun
Anonymous 8hour ago
Are all sylvan players now KoG? Because I faced only Archfiends in my last 8 duels
Anonymous 1days ago
Even a monkey can play Sylvan and hit KoG with it
Yami Dovah 2days ago
If weren't for Sylvians, the list of meta decks would be very good. Not that it is impossible to defeat, as many say; it's just a very annoying deck to play against because you need very specific counter at the right time. I think semi-limiting Marshaleaf and Guardioak would be the right way for them. All other decks are balanced for me. Now just wait for Konami to launch a new op box that will unbalance everything again.
<< Anonymous
Anonymous No. 2 10hour ago Reply
I agree completely.
There are decks that usually crush Sylvans, but they are very boring decks to play.
Also, it would be motivating to not get Sylvan deck opponents 90% of the time.
<< Anonymous
Anonymous 9hour ago Reply
But how many times you'll see a Sylvan player's field being empty?

Sylvan packs a lot of low level monsters and both Komushroomo & Marshalleaf nukes your board. If anything, most of the time it's your board that's gonna be empty.
<< Anonymous
Anonymous 9hour ago Reply
Furthermore, limiting Rose Lover doesn't change the fact that triple Komushroomo + Marshalleaf would still nuke your board, then any low level beaters they have will deplete all your remaining LP away.

To nerf Sylvan, it's Komushroomo and Marshalleaf that must be hit.
<< Anonymous
Anonymous 9hour ago Reply
If you insist Rose Lover must be hit, I'd say Semi-Limiting it is enough. Then Semi-Limit both Komushroomo and Marshalleaf too. And Limit both Guardioak and Hermitree.

That way, Sylvan players are forced to choose which ones to run, while other Plant decks still can work with 2 Rose Lover.
Anonymous 2days ago
I call bluff on red-eyes exodia.. no way that’s a KoG deck LMAO
<< Anonymous
Anonymous 1days ago Reply
GameA posted it so it must be true
Zane⚜ 2days ago
hybrid dinos that counters meta..try it out
Anonymous 2days ago
Exodia in KOG wtf
Anonymous 3days ago
Anonymous 3days ago
Next decks dropping to tier two are geargia and masked heroes!
From a Real Player 3days ago
Just knowing that the typical Sylvan player is going to play 3 E-con and 3 ultimate providence. If he faces down a card on first turn and I'm not able to summon dakini, I summon Saffira and choose Draw 2 cards discard one card. I do not attack because that face down card might be Rose Lover, if he excavates the GREEN SYLVAN, I just banish Hymn of Light. Never leave Saffira alone because they might use E-con on you, always play 2 monsters on field. If my opponent plays Archfiends, well, know that such deck is full of traps that summon Archfiend Emperor from Graveyard to field, I doesn't contain any Wall of Disruption or Econ. So, just by having a Saffira with 3500 atk (Idaten Bonus) on field, he won't be able to kill it. KNOW THEIR TECHS.
<< Anonymous(From a Real Player)
wow :OOO 3days ago Reply
Awesome man !
<< Anonymous(From a Real Player)
Anonymous 3days ago Reply
cool !
<< Anonymous(From a Real Player)
Anonymous 3days ago Reply
I learned not to use monster effects second turn if Sylvan user hast a Set backrow. Very HIGH CHANCE it is Ultimate Providence.
<< Anonymous(From a Real Player)
Anonymous 1days ago Reply
Agree, basically it's so F2P.

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I think only atk/def changing traps or countertrap could be chained in such a situation.
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