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Geargia: Deck recipe [Jun 12 Updated]

Duel Links Geargia deck, Geargia in the meta,
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update 12/06/2018

Overview

A new machine type archetype has been added with the latest box with the addition of Geargia monsters. Although this archteype works best in the OCG/TCG by summoning xyz monsters, which aren’t added yet availabe in Duel Links , they still could see some competitive play right now because they have ways of dealing with both monsters and backrow.

SkillBalance / Restart
Essential cards
CostBudget-Expensive
Pack
(Box reset)
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New Limit Impletation Version

GeargiattackerGeargiattackerGeargianchorGeargianchorGeargianchorGeargiarsenal
GeargiarsenalGeargiarsenalTies of the BrethrenTies of the BrethrenTies of the BrethrenSuper Rush Headlong
Super Rush HeadlongSuper Rush HeadlongPulse MinesPulse MinesDesert SunlightCurse of Anubis
The Spell Absorbing LifeThe Spell Absorbing Life----

Example Deck (budget friendly)

GeargiarsenalGeargiarsenalGeargiarsenalGeargiattackerGeargiattackerGeargianchor
GeargianchorGeargianchorGeargiano Mk-IIGeargiano Mk-IIEnemy ControllerEnemy Controller
Pulse MinesPulse MinesPulse MinesPowerful RebirthPaleozoic CanadiaFloodgate Trap Hole
Curse of AnubisWindstorm of Etaqua----

Example Deck (Expensive Ver)

GeargiattackerGeargiattackerGeargiattackerGeargianchorGeargianchorGeargianchor
GeargiarsenalGeargiarsenalGeargiacceleratorGeargiacceleratorTies of the BrethrenTies of the Brethren
Ties of the BrethrenEnemy ControllerEnemy ControllerPulse MinesPulse MinesPulse Mines
The Spell Absorbing LifeThe Spell Absorbing Life----

How to Use

The playstyle of a geargia deck will be similar to that of a control deck like Golden Flying Fish or Gladiator Beast, you’ll use your strong backrow to defend your Geargia monsters and then use their effects to pick of your opponent’s spells/traps and monsters.

Geargiarsenal

This monster gains 200 attack for each geargia monster you control, meaning even though this monster’s attack on the card is 1500 attack, it will always have at least 1700 attack because it gains an attack boost from being a geargia monster itself, its attack can go up to 2100 when you have a full field. However the most important effect of this card is that you can tribute it to summon any geargia monster you want from your deck (except Geargiarsenal) in defense position.

A great play to start of the duel is to summon Geargiarsenal, tribute it and special summon Geargiattacker/Geargianchor in defense position, then on your opponent’s turn protect it with a card like Pulse Mines. On your next turn you summon Geargiano MK-II and special summon Geargiarsenal from your graveyard, then you use Geargiattacker/Geargianchor’s effect to flip it face-down then flip it face-up to destroy either 2 spells/traps or 2 monsters. Next you can tribute the Geargiarsenal you brought back from the graveyard to special summon another Geargiattacker/Geargianchor from your deck.

Geargiattacker & Geargianchor

These two are key to a Geargia deck because they are your way to deal with monsters, spells&traps. The fact that you can decide whichever one to summon with Geargiarsenal gives the deck quite some versatility because when facing a deck like Sylvans you can deal with their monsters by summoning Geargianchor, but if you face a deck that relies more on spells/traps like Aliens you can use Geargiattacker.

The attack of Geargiattacker, Geargianchor and Geargiarsenal are actually pretty good, meaning if you are able to clear either your opponent’s monsters or spells&traps you could potentially OTK your opponent.

Powerful Rebirth

The way you want to use Powerful Rebirth, is by bringing back a Geargiattacker/Geargianchor back from the graveyard during your opponent’s end phase, this is very important because this will allow you to use its effect on your turn. If you would bring your monster back on your turn you could flip it face-down but because it was summoned this that turn, you wouldn’t be able to flip it face-up again during the same turn.

This card can add a lot of value to your plays because not only do you get an extra monster and possibly extra geargia effect, it also make the effect of your other geargia monsters that you control better.

If you start with Geargiarsenal and tribute it for either Geargiattacker or Geargianchor, you can bring back Geargiarsenal on your next turn (if you bring back Geargiarsenal it doesn’t matter much if you do it during their end phase or your main phase, unless you want to play around a Floodgate Trap Hole they just set face-down) with Powerful Rebirth and use your normal summon for another Geargia monster, which will allow your Geargiattacker / Geargianchor to destroy 2 spells/traps or 2 monsters.

Pulse Mines, Windstorm of Etaqua & Curse of Anubis

Pulse Mines was unlockable during the Crowler event, if you do not have it do not fear because Crowler will become the next permanent addition to the gate so you’ll be able to obtain them later this month.

This is a great card overall to defend machine type monsters because you can activate it early on , if it would be destroyed, but its effect will carry on for the rest of the turn.

Windstorm and Curse of Anubis have similar effects but are less good if you have to activate them preemptively.

Floodgate Trap Hole & Paleozoic Canadia

Both these cards have similar effects in that they put monsters face-down, however with Paleozoic Canadia your opponent can flip them back face-up, but you have the added effect of being able to summon a small monster from the graveyard (1200/1200) which can be used as tribute fodder for Enemy Controller but it’s mainly included because you will more than likely pick it up when you search for two geargiattackers, making this deck more budget friendly.

Additional Notes

  • Something important to note about the effect of Geargiattacker and Geargianchor is that their effects don’t target, which means just like with the spell card Storm, your opponent will have to decide if/what cards they want to activate before you decide what to send to the graveyard. So if your opponent has 3 spells/traps and you can destroy 2 with Geargiattacker your opponent either has to flip over the ones he really wants to use OR take the risk of their best card being destroyed.

  • You don’t need to flip your Geargia monsters up yourself to activate their effects. If your opponent attacks into them their effects will also activate (if you control another geargia monster).

  • The perfect ratio of monsters/spells/traps can possibly change after more testing with this deck, as will the optimal spells/traps for this deck. For now we kept it budget friendly because in reality there is a lot of backrow that could work well with this deck.

Other Useful Cards

CardExplanation
Scrap Recycler
Scrap Recycler
All Geargia monsters are Earth so all of them can be sent to the graveyard by Scrap Recycler, however Giargiano MK-II is a level 3 monster so you can’t choose him to shuffle back into the deck to draw 1 card.
Forbidden Chalice
Forbidden Chalice
A great tech card in this meta to counter decks like Sylvans who heavily rely on their monster effects.
Spikeshield with Chain
Spikeshield with Chain
This card can be very effective to defend your geargia monster because it adds their high attack to their low defense. However this card can be less optimal because if you flip your monsters face-down you will be destroying this card.

King of Games [Apr 2018]

Sickmanfudo

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JahAssie

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JahAssieFirm as the EARTHApr 5

Logan777

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Logan777RestartApr 6

fabiantactic

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fabiantacticRestartApr 8

Amritzer

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Allinci

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Broimatti

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Strom14

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Ripped&Sweet

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deezNutz

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GAFFER

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King of Games [May 2018]

Xandeon

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Kakashi

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KakashiGritMay 6

Crisss12

Comments

Hot New Top
Anonymous
hello, I have 2 ties of the brethren, and two geargiattackers along with 3 pulse mines and every other standard card for this deck. Should I spend gems to get my third when I only have 37 packs left in the box or is having 2 fine? Also, should i get a 3rd Ties of the Brethren with a box that has 177 packs left?
<< Anonymous
Gaffer Reply
When i was in legend 3 i lose 3 game to sylvan with absolute luck and then i fall to legend 2 then i win 10 game 3 of them was sylvan and 4 of them was mask
<< Anonymous(Gaffer)
Anonymous Reply
damn, you must just be a better player than me because I just can't make it to Legend 3. If you'd like to add me then it would be cool to duel you haha. my name is GenghisKant
<< Anonymous
Gaffer Reply
I will add you now
<< Anonymous
Gaffer Reply
I sent you friend request and see i am in kog with geargia deck like i told you
Anonymous
I just found out how broken is this deck, I don't see how we are supposed to deal with it.
In the 1st turn your oponent pays 2k life points and gets 2 flip monsters face down: one will destroy monsters and the other one spells/traps, aswell as another one face up. Then he has lots of cards he could protect his monsters with, even pulse mines, and no matter what you do, you can't possibly destroy both monsters without flipping them in your 1st turn, meaning you'll have all your cards destroyed in the next turn
<< Anonymous
Anonymous Reply
The new spellbook deck is pretty good against this
<< Anonymous
Anonymous Reply
The new spellbook deck is pretty good against this
<< Anonymous
Anonymous Reply
You're kidding right??? I make spellbook users my slaves.
<< Anonymous
coolibri Reply
i mostly rek any spellbook player with this. especially opening with ties.
Anonymous
am i the only one who uses 3 attackers? idk i think backrow is more of a threat than monsters but all the decks only show ppl using 2. anyone know why 2 is better?
<< Anonymous
Malefic Reply
Ties of Brethren fix the problem kappa
<< Anonymous
Malefic Reply
No u
<< Anonymous
fabiantactic Reply
3 attackers is fine. 2 is also fine. Ties fixes the issue of not opening up with it. I am currently deciding between 3 attackers or 3 accelerators for my ratio. 3 attackers make for drawing into a nice body to close the game out. 3 accelerators help make the hands that do not have ties a bit better.
<< Anonymous(fabiantactic)
Anonymous Reply
ty fabiantactic for an answer that makes sense, true, if you have ties i can see 3 accels being better for an opening hand
bclark
Legend rank 2 with this gear deck and have 2000 gems ... Whats best way to upgrade this deck or should I start building a different deck?
<< Anonymous(bclark)
Anonymous Reply
Make use of "how to get" feature bro. We can suggest how to strengthen your deck but not how to get for each one of them.
<< Anonymous(bclark)
Gaffer Reply
You need at least 2 ties
<< Anonymous(bclark)
Gaffer Reply
Man i am the owner of the last kog deck in this page your deck is too weak you need plus mine and ties
<< Anonymous(Gaffer)
BigNigga Reply
You dont need pulse mines or ties, I hit KOG during april without both as I just started the game.
Get your hands on 2x Powerful rebirth if you can.
2x forbidden chalice are also great!
Anonymous
I just made KOG with this deck. I submitted my info hopefully the pictures went through. I went from Platinum Rank 1 to KOG in about 4 hours. Anywho here is my variation inspired by YT Dan on Youtube:

3 Geargiattacker
3 Geargianchor
2 Geargiarsenal
3 Ties of the Brethren
3 Pulse Mines
2 Forbidden Chalice
1 Powerful Rebirth
1 Paleozoic Canadia
Wind of Etaqua
Curse of Anubis


<< Anonymous
Anonymous Reply
Pulse Mines can be gotten by Espa Roba events as well. Ranked Duel SR tickets may have them but I'm not sure. It's a very very expensive deck I just had most of the cards from trying to build different deck's over the past year. Take advantage of sales if possible.
<< Anonymous(Anonymous )
Zane lover Reply
Does Paleozoic Canadia can stop the work of the stupid Komushroomo?
<< Anonymous(Zane lover)
Anonymous Reply
No it just flips it face down. That's why I have 2 Forbidden Chalice's. I tried 3 but it just increases the risk of having a bad starting hand or drawing it at the wrong time.
<< Anonymous(Zane lover)
Anonymous Reply
Sylvans were probably my worst match ups to KOG simply due to Rose Lover's one turn anti-trap effect. Masked Hero were maybe the 2nd if I didn't have atleast one backrow card. However I never ranked down when I got past Platinum Rank 2. I never lost more than twice in a row and I beat every deck there is in this meta. Amazoness and CA were probably the easiest match ups.
Anonymous 27days ago
Is it possible to build this without ties and powerful rebirth?
<< Anonymous
Anonymous 26days ago Reply
To put it short no you shaft yourself to much not having either
<< Anonymous
Anonymous 23days ago Reply
It'd be more dependent on luck but I think you *could* run Arrivalries or Double Summon? Your just risking not having enough Geargia monsters in your opening hand and/or not having the aforementioned spells. You also would only be able to play 2 monsters on that turn unless you played BOTH those spells on the same turn with all the perfect cards in your hand.

I could also be way wrong. lol
<< Anonymous
Xenon 23days ago Reply
The problem with Arrival/Double summon is, that 1) you could brick 2) the condition of those are unhandy in most situations.

To 1) Imagine you have now 1 monster in hand and 1 of those spells and just def cards. This mean you can't use them and in the next turn, you would use them not again(as you can again normal summon/set). So wasted cards space in hand for more useful cards(like stall). To
<< Anonymous(Xenon)
Xenon 23days ago Reply
To 2) While you got a second monster on the field, it may not the one you can need. Especially you still needed 2 cards for just 2 monsters on the field contrary to 1 card(and 2k lp) for 3. And you would have every monster you need(anti monster, anti backrow and attacker). I don't have this deck, but those are my thoughts how it would be with those replacements for ties.
Anonymous
Why do these cards effects work with The Spell Absorbing Life? I don't get it.
<< Anonymous
Anonymous Reply
But the cards clearly say "When this card is flipped face-up"
<< Anonymous
Anonymous Reply
The one denied by The Spell Absorbing Life is Flip Effect. Though similiar, both are different things
<< Anonymous
Kreature Reply
Flip effects are from flip effect monsters which say FLIP: blah blah blah. The wording is important...FLIP: blah blah blah, is not the same as 'is flipped face up'. So these are not flip effect monsters, rather they have an effect that happens when turned face up.
<< Anonymous(Kreature)
Anonymous Reply
THANK YOU
Sliferslacker
Why did this deck drop a tier? With the proper build, it takes out every other meta deck. I mean look at the recent most KoG decks, it had one of the higher number uses.
<< Anonymous
Grand Danton Reply
SP LOL With tiers you got 3 monstre, not juste one.
<< Anonymous(Grand Danton)
Anonymous Reply
Are you dyslexic?
<< Anonymous(Grand Danton)
Xenon Reply
If you don't start first, SB will banish your lonely monster before ties fire.
<< Anonymous(Xenon)
Anonymous 31days ago Reply
It's all depend on your starting hands
Moloz
jst got a geargia deck,, although the deck is really good, its quite hard to beat spellbook deck or noble kignt!!
<< Anonymous(Moloz)
Anonymous Reply
What's your build? I can beat both at about a 70 to 80% rate.
<< Anonymous(Moloz)
Anonymous Reply
With Spellbooks, Ties of Brethren puts 3 monsters on the field preventing Fate from destroying your only monster. Forbidden Chalice helps as well with their opening Prophecy monsters. I run 3 Ties and 2 Chalices. For Noble Knights same concept pretty much except Chalice doesn't help out a lot. You need backrow protection like Pulse Mines, Windstorm of Etaqua, Curse of Anubis, etc.
<< Anonymous(Anonymous )
Anonymous Reply
If the spellbook player is smart, they will use fate the moment you summon your geargia, making it imppssible to even use the ties of brethren and exposing you with no monster
<< Anonymous
Anonymous Reply
Right if they go first or have it in their hand the second turn. If I go first I restart to have Ties. I run Powerful Rebirth as well. Normally if they use Fate to prevent Ties they can't attack me due to my backrow cards. So I end up using Ties one way or another.
Anonymous
another cancers like syvlans that can clear all your backrow and monster in one turn or 2nd,
u'll never able to atk them even once bullshit.
<< Anonymous
Anonymous Reply
see, that what makes dl so much worse u don't even think of people that are used clean meta deck.
f2p kid like u must die.
<< Anonymous
Anonymous Reply
>Calling every meta decks cancer
What are you playing dude?
Anonymous
How Konami releases new boxes

A: What decks do people currently play?
B: They play Sylvans.
A: Right ... What do they do again?
B: They destroy your entire backrow and all your monsters within a few turns.
A: I have an idea! How about an archetype that destroys your entire backrow and all your monsters within ONE turn!
B: great idea! Let's do this.
<< Anonymous
Kreature Reply
Using ties of brethren, each geargia has to be different, so 2 spells and 2 monsters can be removed, but not three. Which, don't get me wrong, that can be devastating, but its not possible to remove the whole back row with geargia using ties until the fourth turn at least....again, still devastating.
<< Anonymous
Anonymous Reply
Just main deck System down
<< Anonymous
Anonymous Reply
At least control deck always require more brain than Sylvan
Somebody Smart
Note: GAMUSHARA works perfectly in this deck, yet nobody and i mean NOBODY plays Gamushara in GearGia's. idk why people dont but i works a charm for me. Plat-1 to legend only 5 losses. 4 of which were sylvans
<< Anonymous(Somebody Smart)
Anonymous Reply
stop feeling yourself you're not the only one that use in your deck lol
<< Anonymous
Anonymous Reply
"Nobody" was an exageration but still, all mirror matches ive played i haven't seen Gamushara. Plus i havent seen a youtuber play it either
<< Anonymous(Somebody Smart)
Not geargia player Reply
Why gamushara instead of other staple ST?

You only use gamu when you have high atk but low def monster like rainbow dragon.

Plus geargia is somewhat like a control deck

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