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Number 50: Blackship of Corn | Duel Links & Master Duel

This page notes details of Number 50: Blackship of Corn (DARK/Plant/Xyz Monster/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links & Master Duel!
update 22/02/2022

Number 50: Blackship of Corn

Number 50: Blackship of Corn
AttributeDARK
Monster TypePlant
Card typeXyz / Effect
Card Effect TypeIgnition Effect
Rank★4
Passcode51735257
ATK2100
DEF1500
ArchetypesNumber

text

2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.

How to Get (Duel Links)

PackVoltage of the Metal [SR]
Level-up reward--
Victory against--
Card trader--
Other--

How to Get (Master Duel)

Evaluation

RatingB-

Deck (Duel Links)

Deck (Master Duel)

Classifications

ActionsSends from your opponent's field to your opponent's Graveyard
Summoning categories2 Xyz Materials
LPDamages your opponent
Attack categoriesCannot attack

Comments

Hot New Top
Anonymous
they nerfed it again , it now inflict 500 again , wth
<< Anonymous
Anonymous Reply
This card isn't intended for burn tho?
The main feature is its destruction bypass
Anonymous
So glad I pulled Dire Wolf and not this.
Candend
Hey, this card is buffed by konami. It's burn effect back to original, 1000 damage.
<< Anonymous
Anonymous Reply
There's one interesting case with another Number, Volcasaurus.

I did test that one as well, since for some reason its text is identical to the OCG/TCG version, meaning the text claims it does full original ATK damage.

However, in practice, Volcasaurus' burn effect turns out to be halved, despite what the text said.

I didn't test anything else besides that though.
<< Anonymous
Anonymous Reply
well guess what, they nerfed Black Corn back.

Now the text says 500 damage, and the effect indeed does 500 damage.
<< Anonymous
Anonymous Reply
I mean, it obviously was really OP with the full 1k damage. It dominated the whole meta game, right?
<< Anonymous
Anonymous Reply
that kind of sarcastic remark is better aimed at Konami, not in here
Anonymous
AROMAGE TIER 0
<< Anonymous
Anonymous Reply
Can you please tell me how you are gonna summon it when all aromage cards have different levels and only rosemary being level 4?? But yes, people tend to speak first, think second.
<< Anonymous
Anonymous Reply
Im enjoying this with megalith..easy aatk boost
<< Anonymous
Anonymous Reply
Thanks to the vital searching from Humid Winds, it became way less good to run level 4 plant allies that aren’t Aroma, making Rosemary the only level 4 used.
Rocco
Aromage, may be? Not in the era of cosmic cyclone.
<< Anonymous(Rocco)
Anonymous Reply
Aromage run only 2 copies of level 4s ideally, Megalith is better im telling you.
<< Anonymous
Anonymous Reply
Plus, Aromage doesn't really excel in getting 2 Level 4s on the field quickly.

The deck usually goes Jasmine -> gain LP -> Rosemary. Jasmine is Level 2, can't overlay her with the Level 4 Rosemary.
<< Anonymous
Anonymous Reply
Due to the vital searching from Humid Winds, it became way less good to run level 4 plant allies that aren’t Aroma, making Rosemary the only level 4 used. But you can say 🔥 you to the searching and “consistency” and run lots of Carrots and Pathfinders and Papa Corns.
Anonymous
AROMAGE TIER 0
<< Anonymous
Anonymous Reply
nope lol, this card alone won't make the deck tier 0, and I'm saying it as an Aromage player.
Anonymous
Oh my god, this card is amazing for Aromage deck, just up it attack with field spell lol

that was all aroma needed
<< Anonymous
Anonymous Reply
2600 is still not exactly enough since some boss monsters have more ATK, unless you also use Cananga to drop the opposing monster's stats.
Anonymous
I think I know a way to use this card, put it on a lunalight deck
<< Anonymous
Anonymous Reply
hey if it works share a replay pls
<< Anonymous
Anonymous Reply
No need to replay, I'm besically saying reduce a monsters atk to zero then remove it by this cards effect. But don't bother I found a better and more consistent way, its called Magalith Phaleg.
Anonymous
Inverse universe anyone?
<< Anonymous
Anonymous Reply
Two materials + normal summon + a trap card + chances that it still won't be enough (i.e can't take out a blue eyes) just to take out 2 monsters (1 each turn) in the very best scenario? nah looks like a very bad card for me
<< Anonymous
Anonymous Reply
You're not thinking that it can only be the use of that trap right? for example if this is on the field when sunsaga is summoned it will have 0 atk
<< Anonymous
Anonymous Reply
I don't get it.. if your plan is just attacking into a 0 attack monster any other monster is better, why wasting resources to get 2100 lp of damage when you could go up to 3800 with Gaga samurai or 2950 with gagagigo the risen?
<< Anonymous
Anonymous Reply
Im just saying that this could be a good toolbox, can samurai get over Sunsaga? Im looking for ways to make use of number 50 without adding card that only supports it. This card can still be usefull even if you cant summon number 50.
Anonymous
2100? Hahahaha
Anonymous
1000 damage in TCG = 500 damage in duel links :D
<< Anonymous
Anonymous Reply
:D
Anonymous
Useless against every boss monster in today's meta.
<< Anonymous
Anonymous Reply
Like MH Vapor and Heavy Ninja (the latter can be destroyed but returns).
<< Anonymous
Anonymous Reply
hey that is a good idea, Can you share a replay using this with megalith
<< Anonymous
Anonymous Reply
Sorry mate but I can't do that right now. Anyway I think there are videos on YT that uses megalith Xyz variant. Basically use the trap that revives megalith in the grave. It has a condition that the monster it revives return to bottom of deck ones they leave the feild but if you use them as Xyz material you can just send them back to the grave.
<< Anonymous
Anonymous Reply
Basically a phaleg on the feild and at least 5 ritual monsters on the feild, Blackcorn ship becomes 3600 Atk body, enough for it's range to reach Sunsaga.

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